#1
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RG Catalyst
Script by Bilawal Inspiration of RG Catalyst CHANGELOG Code:
ver 0.9.4 --> Initial Release ver 0.9.5 --> Added UltraArc support ver 0.9.8 --> Removed Archives.ini Support --> Added Music --> Added Click Sound --> Added Redist Support ver 1.0 --> Added Splash --> Shifted Music Button --> Added Logo --> Added GFX For Logo ver 1.0.1.0 --> Now internal records.ini --> Some bugs fixed ver 1.0.2.0 --> Removed internal records.ini --> Many bugs fixed ver 1.0.3.0 --> Added Compact Mode --> Fixed Many Bugs ver 1.0.3.2 --> Fixed bugs ver 1.0.3.3 --> Fixed ISDONE Cancel Error ver 1.0.3.4 --> Added Slideshow ver 1.0.3.5 --> Fixed some Slideshow bugs ver 1.0.3.6 --> Added Reflate(Exprimental) ver 1.0.3.7 --> Fixed Reflate ver 1.0.3.8 --> Fixed some bugs in Reflate --> Added NanoZip Support(Thnx to hydefromt70s) Graphic Studio is needed for creating LOGO. LINK Last edited by Bilawal; 13-06-2015 at 00:05. |
The Following 29 Users Say Thank You to Bilawal For This Useful Post: | ||
Andrey167 (17-04-2015), arkantos7 (19-04-2015), bisho3553 (24-04-2015), Carldric Clement (17-04-2015), dzed (31-05-2015), felice2011 (17-04-2015), foo8088 (13-01-2016), GBT repack (07-06-2015), gozarck (18-04-2015), Harsh ojha (25-07-2019), Jiva newstone (07-04-2020), kassane (19-04-2015), Kazamnuk (17-12-2015), lhanz678 (20-04-2015), lolaya (14-03-2016), mertderler (10-05-2015), MMR (02-06-2015), nasir ahmad (18-04-2016), nhinchihap3 (30-04-2015), oltjon (09-12-2015), punchao (18-04-2015), Rekulou (30-05-2021), rez3vil (09-11-2016), Rumorbox33 (11-05-2015), Simorq (17-04-2015), Stor31 (17-04-2015), Valtus (17-04-2015), yasserdivar (04-10-2021), y_thelastknight (06-06-2015) |
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#2
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THX Bilawal
but I find it ugly |
#3
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what compressor does it support?
does it support all compressing method of Ultraarc? (dict, lzp, ppmd, grzip, tta, tor, mm)? |
#4
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what about exe and exe2 and delta?
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#5
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it takes lots of time, i have compressed GTA 5 with ultraarc level X (precomp 0.42 with NO JPG COMPRESS ticked)
the results was 60GB to 51.05 GB , so sad... |
#6
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UPDATE
ver 0.9.8 --> Removed Archives.ini Support --> Added Music --> Add Click Sound --> Added Redist support |
The Following 3 Users Say Thank You to Bilawal For This Useful Post: | ||
#7
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where in Conversion Installer Softwares????
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#8
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As a starter, IOt's good
Hope best ...
__________________
Yeah I am unsocial, But I am computer Friendly >:) |
The Following User Says Thank You to Alash Als For This Useful Post: | ||
vebriansyah (19-04-2015) |
#9
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thank you bro ....
works very well with Ultra ARC if you can add _ Splash _and a method to incorporate a logo (important for me) thank you again Last edited by Stor31; 19-04-2015 at 06:23. |
The Following User Says Thank You to Stor31 For This Useful Post: | ||
Bilawal (20-04-2015) |
#10
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How to add .bin files,without Archives.ini?
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#11
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use Ultra ARC
To compress your games records.ini is very important Last edited by Stor31; 19-04-2015 at 10:57. |
The Following User Says Thank You to Stor31 For This Useful Post: | ||
punchao (19-04-2015) |
#13
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UPDATE
ver 1.0 --> Added Splash --> Shifted Music Button --> Added Logo --> Added GFX For Logo |
#14
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Quote:
after testing Logo ok (Thx) Splash does not launch |
The Following User Says Thank You to Stor31 For This Useful Post: | ||
Bilawal (20-04-2015) |
#15
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Change
Code:
;#define Splash Code:
#define Splash Do this Code:
procedure InitializeWizard(); begin #ifdef Splash ExtractTemporaryFile('isgsg.dll'); ExtractTemporaryFile('splash.png'); ShowSplashScreen(0,ExpandConstant('{tmp}\splash.png'),1000,1000,1000,0,255,False,$FFFFFF,10); #endif RedesignWizardForm; ExtractTemporaryFile('Click.wav'); ExtractTemporaryFile('music.mp3'); if BASS_Init(-1, 44100, 0, 0, 0) then begin SoundStream := BASS_StreamCreateFile(False, ExpandConstant('{tmp}\music.mp3'), 0, 0, 0, 0, EncodingFlag or BASS_SAMPLE_LOOP); BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, 2500); BASS_ChannelPlay(SoundStream, False); SoundCtrlButton.Caption :=ExpandConstant('{cm:SoundCtrlButtonCaptionSoundOff}'); SoundCtrlButton.OnClick := @SoundCtrlButtonClick; end; end; Code:
procedure InitializeWizard(); begin RedesignWizardForm; ExtractTemporaryFile('Click.wav'); ExtractTemporaryFile('music.mp3'); #ifdef Splash ExtractTemporaryFile('isgsg.dll'); ExtractTemporaryFile('splash.png'); ShowSplashScreen(0,ExpandConstant('{tmp}\splash.png'),1000,1000,1000,0,255,False,$FFFFFF,10); #endif if BASS_Init(-1, 44100, 0, 0, 0) then begin SoundStream := BASS_StreamCreateFile(False, ExpandConstant('{tmp}\music.mp3'), 0, 0, 0, 0, EncodingFlag or BASS_SAMPLE_LOOP); BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, 2500); BASS_ChannelPlay(SoundStream, False); SoundCtrlButton.Caption :=ExpandConstant('{cm:SoundCtrlButtonCaptionSoundOff}'); SoundCtrlButton.OnClick := @SoundCtrlButtonClick; end; end; Last edited by Bilawal; 20-04-2015 at 07:19. |
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