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-   -   RG Catalyst (https://fileforums.com/showthread.php?t=96829)

Bilawal 17-04-2015 00:31

RG Catalyst
 
11 Attachment(s)
http://s10.postimg.org/sf5z6b8ll/Untitled.jpg
http://s16.postimg.org/5hubok8qt/Untitled1.jpg
http://s17.postimg.org/uftq1dvbj/Untitled3.jpg

Script by
Bilawal

Inspiration of
RG Catalyst

CHANGELOG
Code:

ver 0.9.4
--> Initial Release

ver 0.9.5
--> Added UltraArc support

ver 0.9.8
--> Removed Archives.ini Support
--> Added Music
--> Added Click Sound
--> Added Redist Support

ver 1.0
--> Added Splash
--> Shifted Music Button
--> Added Logo
--> Added GFX For Logo

ver 1.0.1.0
--> Now internal records.ini
--> Some bugs fixed

ver 1.0.2.0
--> Removed internal records.ini
--> Many bugs fixed

ver 1.0.3.0
--> Added Compact Mode
--> Fixed Many Bugs

ver 1.0.3.2
--> Fixed bugs

ver 1.0.3.3
--> Fixed ISDONE Cancel Error

ver 1.0.3.4
--> Added Slideshow

ver 1.0.3.5
--> Fixed some Slideshow bugs

ver 1.0.3.6
--> Added Reflate(Exprimental)

ver 1.0.3.7
--> Fixed Reflate

ver 1.0.3.8
--> Fixed some bugs in Reflate
--> Added NanoZip Support(Thnx to hydefromt70s)

Nanozip Compressor HERE
Graphic Studio is needed for creating LOGO. LINK

Stor31 17-04-2015 10:50

THX Bilawal
but I find it ugly :D:D:D

mrcunbeo 17-04-2015 20:22

what compressor does it support?
does it support all compressing method of Ultraarc? (dict, lzp, ppmd, grzip, tta, tor, mm)?

mrcunbeo 17-04-2015 20:43

what about exe and exe2 and delta?

mrcunbeo 17-04-2015 20:49

it takes lots of time, i have compressed GTA 5 with ultraarc level X (precomp 0.42 with NO JPG COMPRESS ticked)
the results was 60GB to 51.05 GB , so sad...

Bilawal 19-04-2015 02:27

UPDATE

ver 0.9.8
--> Removed Archives.ini Support
--> Added Music
--> Add Click Sound
--> Added Redist support

vebriansyah 19-04-2015 05:04

where in Conversion Installer Softwares????

Alash Als 19-04-2015 05:26

As a starter, IOt's good :)
Hope best ...

Stor31 19-04-2015 06:21

thank you bro ....
works very well with Ultra ARC
if you can add
_ Splash
_and a method to incorporate a logo (important for me)

thank you again

punchao 19-04-2015 10:46

How to add .bin files,without Archives.ini?

Stor31 19-04-2015 10:55

Quote:

Originally Posted by punchao (Post 440007)
How to add .bin files,without Archives.ini?

use Ultra ARC
To compress your games
records.ini is very important

http://nsa37.casimages.com/img/2015/...5605436089.jpg

Bilawal 19-04-2015 18:51

Quote:

Originally Posted by Stor31 (Post 440003)
thank you bro ....
works very well with Ultra ARC
if you can add
_ Splash
_and a method to incorporate a logo (important for me)

thank you again

I will add them in a day or few

Bilawal 20-04-2015 03:17

UPDATE

ver 1.0
--> Added Splash
--> Shifted Music Button
--> Added Logo
--> Added GFX For Logo

Stor31 20-04-2015 05:22

Quote:

Originally Posted by Bilawal (Post 440013)
UPDATE

ver 1.0
--> Added Splash
--> Shifted Music Button
--> Added Logo
--> Added GFX For Logo


after testing
Logo ok (Thx) ;);)
Splash does not launch :(:(:(

Bilawal 20-04-2015 07:16

Quote:

Originally Posted by Stor31 (Post 440016)
after testing
Logo ok (Thx) ;);)
Splash does not launch :(:(:(

Change

Code:

;#define Splash
to
Code:

#define Splash
EDIT: If music don't work.

Do this

Code:

procedure InitializeWizard();
begin
#ifdef Splash
  ExtractTemporaryFile('isgsg.dll');
  ExtractTemporaryFile('splash.png');
  ShowSplashScreen(0,ExpandConstant('{tmp}\splash.png'),1000,1000,1000,0,255,False,$FFFFFF,10);
#endif
  RedesignWizardForm;
  ExtractTemporaryFile('Click.wav');
  ExtractTemporaryFile('music.mp3');
  if BASS_Init(-1, 44100, 0, 0, 0) then
  begin
    SoundStream := BASS_StreamCreateFile(False,
    ExpandConstant('{tmp}\music.mp3'), 0, 0, 0, 0,
    EncodingFlag or BASS_SAMPLE_LOOP);
    BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, 2500);
    BASS_ChannelPlay(SoundStream, False);
    SoundCtrlButton.Caption :=ExpandConstant('{cm:SoundCtrlButtonCaptionSoundOff}');
    SoundCtrlButton.OnClick := @SoundCtrlButtonClick;
    end;
end;

to

Code:

procedure InitializeWizard();
begin
  RedesignWizardForm;
  ExtractTemporaryFile('Click.wav');
  ExtractTemporaryFile('music.mp3');
#ifdef Splash
  ExtractTemporaryFile('isgsg.dll');
  ExtractTemporaryFile('splash.png');
  ShowSplashScreen(0,ExpandConstant('{tmp}\splash.png'),1000,1000,1000,0,255,False,$FFFFFF,10);
#endif
  if BASS_Init(-1, 44100, 0, 0, 0) then
  begin
    SoundStream := BASS_StreamCreateFile(False,
    ExpandConstant('{tmp}\music.mp3'), 0, 0, 0, 0,
    EncodingFlag or BASS_SAMPLE_LOOP);
    BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, 2500);
    BASS_ChannelPlay(SoundStream, False);
    SoundCtrlButton.Caption :=ExpandConstant('{cm:SoundCtrlButtonCaptionSoundOff}');
    SoundCtrlButton.OnClick := @SoundCtrlButtonClick;
    end;
end;



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