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#11
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Has anyone implemented Inno Download Plugin in their script? I'm looking to implement it be able to offer redist. packages like Nvidia's PhysX (for titles such as the first two "Metro" titles and some Ubisoft titles) to the end-user, whilst avoiding having to include the executable itself (since some are still 35MB+ after packing them!) and instead fetching a download link. If anyone could show me their implementation I'd very much appreciate any insight anyone could offer!
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