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  #1  
Old 01-06-2017, 00:55
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Any precomp switches for this

Recently i downloaded GTA V corepacks
While installation i copied some file like x64a.rpf and more.

Pzib file give 148MB in this file (x64a.rpf)

Corepack make the Precomp to decompress streams and give the file size as 147.

how it is possible.

Last edited by Jiva newstone; 28-06-2017 at 10:58.
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Old 01-06-2017, 03:20
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Use brute method instead of intense/slow
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Old 01-06-2017, 03:30
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its is file taken from gtav by corepack.

i also tried -brute0 -d0 -t+zgn -zl19
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Old 01-06-2017, 09:49
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Are you sure that is created using precomp?
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Old 01-06-2017, 20:28
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If you want to know what method they used to compress the game, you just have to open it with arc.
If the files have pass, you can use WinHEX to know what the pass is.
Example: The cod4 mw v2 uses the following pass for its files:
data1.cpak
corepack.4156

data2.cpak
corepack.4156

data 3.cpak
m,.wsltr,il....445


Last edited by poker2332; 01-06-2017 at 20:33.
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Old 01-06-2017, 22:21
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Hey Poker2332 i not using winhex but iam using innounpacker and othertool(secreat) to unpack compiledcode.bin and take passwork , so that s not a problem.

I'm just post powerfull precomp switches?

and also corepack uses same password for some archeives in various games.

Last edited by Jiva newstone; 01-06-2017 at 22:35.
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Old 01-06-2017, 22:37
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POker are you know cracking pass in RG setup
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Old 01-06-2017, 23:23
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Quote:
Originally Posted by JIvisPC View Post
POker are you know cracking pass in RG setup
Using the same method that I told you in the previous comment you can see the pass of the files.
You just have to open the setup.exe and perform the normal installation, with WinHEX you can see the pass of the files that the setup is opening.
Only search in memory the name of the file and its extension

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Old 01-06-2017, 23:38
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i don't know about winhex , did you help how to .

because i am currently building this multi color UI changable installer soon i will post 95% completed this the gif of my installer.

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Old 26-06-2017, 06:31
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Quote:
Originally Posted by JIvisPC View Post
i don't know about winhex , did you help how to .

because i am currently building this multi color UI changable installer soon i will post 95% completed this the gif of my installer.

How's this going?
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Old 26-06-2017, 06:33
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JivisPC, I think the file was probably created using reflate.
How?
First they extracted raw files using reflate, then used precomp(brute method) and created this file
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Old 26-06-2017, 06:35
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Quote:
Originally Posted by 78372 View Post
JivisPC, I think the file was probably created using reflate.
How?
First they extracted raw files using reflate, then used precomp(brute method) and created this file
That's what most people did, you get a *bit* better ratio too than using raw2hif.
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Old 26-06-2017, 06:37
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Yup, but takes a hell of time -_-
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Old 26-06-2017, 06:40
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Quote:
Originally Posted by 78372 View Post
Yup, but takes a hell of time -_-
Thats the whole point of pzlib
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Old 26-06-2017, 06:41
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Quote:
Originally Posted by PrinceGupta2000 View Post
Thats the whole point of pzlib
A bit smaller ratio but very fast
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