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  #46  
Old 21-11-2005, 12:03
RamsesII RamsesII is offline
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A new protection workaround/bypass without disconnecting drives or using hide/disable ide tools has been presented on the DT forums.

Quote:
Hello all,
this is how I defeated StarForce.
As you know, the current StarForce releases check you IDE channels for Optical drives and refuse to launch from SCSI/DT4 if one is detected.
However there is an easy and cheap solution to this problem:

- get an extra IDE controller that is compatible with ATAPI drives
- plug all your optical drives in there
- launch the image via daemon tools v4

The best thing is: you don't need to disable anything! You ONLY need daemon tools, that's it. No channel disabling, no cable disconnecting.

I recommend an ATA133 raid controller using SI0680A because it will still have some potential use if there's another method around Starforce. Plus those babys are just roughly 20€ or 20$ shipped.
Here's a list of eBay auctions for those cards:
US http://cgi.ebay.com/ws/eBayISAPI.dll...tem=8723150538
DE http://cgi.ebay.de/ws/eBayISAPI.dll?...tem=8721713305
UK http://cgi.ebay.co.uk/ws/eBayISAPI.d...tem=6822575483

They are cheap everywhere and it really is the best solution I've seen so far. Should work with older controllers as well as long as they support ATAPI aka optical drives.
Tested this myself and it works

edit: side note.. tested this with some promise chipset controllers (fasttrack 4000/378/376 compatible) and my optical drive cant be detected.. not sure if other promise controllers work.. sofar cards with the silicon chip (SI0680A) seem to work correctly..so you really need a ATAPI compatible controller

Last edited by RamsesII; 21-11-2005 at 13:00.
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  #47  
Old 21-11-2005, 13:41
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prollfin prollfin is offline
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This won't solve my problem running SF games, as DT doesn't work for me even with optical drives unplugged...
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  #48  
Old 21-11-2005, 14:12
RamsesII RamsesII is offline
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Well.. the logic behind this method is very simple actually.

SF by design accepts only drives connected to the IDE controller on your motherboard and blacklists all other optical SCSI/USB devices.. as a last resort it only allows SCSI/USB when no IDE connected drives are detected.

DT4 installs a virtual SCSI controller, hence also a virtual SCSI CD/DVD drive

An optional ATA133/RAID controller is also installed as SCSI controller and all connected drives are detected as SCSI, so SF has no idea if any ATAPI devices are connected to it.

In my case: I have 2 SATA harddisks (so no IDE required), 1 DVD drive and 1 ATAPI floppy drive, which were connected to my 2nd IDE connector on my MB.. I also had to unplug the power from my DVD to get DT4 to work correctly (i don't use hide tools), but now i use an extra controller all the IDE controllers are free.

Strangely, other copy protecions seem to accept this trick also. I also made a image of NFSMW (safedisk 4.6) and it runs with DT4

I could be lucky though, but this worked for me
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  #49  
Old 30-11-2005, 07:07
HBush HBush is offline
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Exclamation Starforce crack

Take this as granted as it definitely works and takes 10 minutes of time...
Put your images (has to be mdf to work!) on Hdisk!
Now...
Get Starfu** 0.83 or whaterver latest version
Get Starforce Nightmare 1.12
Get Daemon Tools 4.00

1.Before doing anything else. Disconnect any IDE controlled CD/DVD drives. Otherwise it does NOT work! Restart--

2.Set STarfu** to SUPER AGGRESIVE, define links for game exe, image and
Daemon Tools.Create link
3. Start SFNightmare only pressing "Disable NODE"

---> Both programs need to be running in the background constantly!SFNightmare is for the CD test, Starfu** for the Starforce serial request...so you need both!Don´t bother about the chunk about serial editing,blah blah, doens´t work if you´re not a super pro hacker anyway...and takes too long
Now run the game via the starf** link(takes a while to load)! Works fine (Chrome Specfore, SC3 etc. maybe newer ones (like King Kong)as well, not tested yet. All Starforce 3,x games I tried worked that way...!

If it still doesn´t check instructions...I tried 2 PC`s with that...no riot if yours doesn´t...
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  #50  
Old 30-11-2005, 20:44
DarkStar782 DarkStar782 is offline
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Quote:
Originally Posted by DABhand
A country's own Law can not and never will overpower the owner/s instructions.

Lets not go back to your example way back, where in your language it said "contract" which you never did explain to me what your intepretation of the word contract was..

Again no countrys' law will overpower the right for people to protect their possessions and goods, software being amongst this fact.

If a country were to force this onto software publishers/developers, I can assure you they wouldnt want to release software into that country if they are basically allowing their software to be easily copied and distributed.
Actually, people only have any 'rights' if the government grants them. You have a right to a fair trial because the government says you do. Over in the US you have the right to shoot a burgler because the government says you do. In the UK you goto prison for shooting a burglar (protecting your property?)

Copyright only exists because the governent grants it. It is subject to the conditions the government imposes upon it. I cant see a software company ever leaving out the US's (or anyone elses) 300 million population because 'they might copy it' especially when the US people could buy it overseas and copy it. They gamble that enough people will buy it that it will make money.

Copyright is regulated by the government, and if they say you have the right to a backup copy, the publisher saying 'um yeah we have made up a super duper copyright where you cant back it up and can only run it if you stand on one leg and recite the alphabet backwards' has no legal basis.

However, its arguable that the DCMA prevents you making a backup, as it prohibits you from 'circumventing' a copy protection. Although its arguable that a 1:1 copy leaves the copy protection intact and hasnt circumvented it....

The publishers on the otherhand are under no obligation to ASSIST you in making your legal backup, and are even able to do their best to PREVENT you making such a backup.
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  #51  
Old 30-11-2005, 21:30
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Grumpy Grumpy is offline
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@Darkstar
Quote:
especially when the US people could buy it overseas and copy it.
hmm, this is an interesting point?
If someone in the US was to buy drugs from another country, where that drug is legal, would that also make it legal for that person to use that drug in the US, where that drug is illegal? See where I am going with that!
Another example:
Guns are illegal for the average person to own in Australia. If I buy a gun from the US it is still illegal for me to have it in Australia!
The law, doesnt matter what it is for, really depends on what you are doing in the country where you live, not the country where you purchase something.
I would like to add, I am not a lawyer so what I say is just.......well basic common sense.
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  #52  
Old 30-11-2005, 21:55
DarkStar782 DarkStar782 is offline
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But legally buying a game in country (a) where backups are illegal, but the purchase of the game is not, and then taking it to your home country, (b) where they are not, and hence the game is not sold, and backing it up, would not be illegal, from a copying point of view.

If you ORDERED it from country (a) the seller may well be breaching his distribution rights, but if you went to country (a), bought it, and took it home, its ok.

Your analogy would work better if you bought the drugs in a country where it was not illegal to sell or possess them, only to smoke/eat/process them, (as magic mushrooms are in the UK) then took them home where it was legal to eat them and eat them.

What I ment, and perhaps was unclear about, was that if 'EA Games' decided copyright rules were too lax in the US and they were only going to sell their games in other countries, then although they would loose a ton of legitimate US users, the US citizens could just purchase them overseas (as EA couldnt make it illegal to own them in the US).

As such, even if the US tomorrow decided to drop all its copyright laws, there would be little point in the games companies completely boycotting the market, they would just need even nastier Copy Protection to try and make it simpler to just buy them

Last edited by DarkStar782; 01-12-2005 at 00:15.
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