Go Back   FileForums > Game Backup > SEGA > DC Games
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 15-10-2003, 14:38
segasonic segasonic is offline
Junior Member
 
Join Date: Oct 2003
Location: Sheffield, England
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
segasonic
Send a message via ICQ to segasonic
Binhack

I recently tried Megalexxx's hex changes to Yu Suzuki Game Works to force all the games to 60Hz on a pal DC, but when I burned it again as a self boot, I got the old reset after it loads IP.bin.

I think I know what's wrong, it had an original LBA of 11700, and when I make self boots it's 11702. I hacked the 1ST_READ.bin, which brings me to my question... I suspect where I have gone wrong is that more than one bin needs hacking. My question is, when making a self boot, how do you find out which files need to be binhacked?

Thanks in advance!
__________________
"I disapprove of what you say, but I will defend to the death your right to say it."
Reply With Quote
Sponsored Links
  #2  
Old 15-10-2003, 23:42
Megalexxx Megalexxx is offline
Die Hard Member
 
Join Date: Mar 2002
Posts: 1,037
Thanks: 0
Thanked 5 Times in 2 Posts
Megalexxx is on a distinguished road
In most of the games, you can look for bin files containing the string "CD001".
But, you can also make an image of your selfboot CD? and then use my patcher on your whole image.
Reply With Quote
  #3  
Old 16-10-2003, 08:46
segasonic segasonic is offline
Junior Member
 
Join Date: Oct 2003
Location: Sheffield, England
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
segasonic
Send a message via ICQ to segasonic
Thanks, I'll give it a go
__________________
"I disapprove of what you say, but I will defend to the death your right to say it."
Reply With Quote
  #4  
Old 07-11-2003, 18:11
Excalibur007 Excalibur007 is offline
Senior Member
 
Join Date: May 2002
Location: Dallas, TX USA
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Excalibur007
Hi,
I have a similar problem with Yu Suzuki. I had checked all the bins and found a cd001 reference in several. I made sure they were all set to lba 11702 or 5C2E, but I wasn't able to get it to boot. I was trying to launch it from my web browser (Psilocybin Dreams 2.0), so it needs to be at the 11702 lba. I haven't gotten my browser to load from anything but a 11702 lba.

That brings me to another question. Once a binary has been hacked with hack3, how do you undo it to put it back at 45000 lba? I'm not talking about binhack, but the +155 and +166 references. I never did understand that. Also, is that why some games that are set to 11700 or don't work when you try binhacking them to 11702 lba? Is is those +155 and +166 references?

Thanks,
-Ex
Reply With Quote
  #5  
Old 09-11-2003, 00:30
VoVak VoVak is offline
Junior Member
 
Join Date: Mar 2003
Location: Russia
Posts: 28
Thanks: 0
Thanked 0 Times in 0 Posts
VoVak
Send a message via ICQ to VoVak Send a message via Yahoo to VoVak
try hack4

*** hack4. by kikuchan ***
($Id: hack4.c,v 1.5 2001/05/04 19:40:44 kikuchan Exp $)

Usage: hack4 [options] target_file[s]
(You can use wild card in "target_file[s]" at Win32)

-o: set old position. default: [45000]
-n: set new position. default: [11702]

-0: Act HACK0, (oldpos [45000] -> newpos [11702]) default: [disable]
-1: Act HACK1, (oldpos+166 [45166] -> newpos+166 [11868])
-2: Act HACK2, (oldpos+150 [45150] -> newpos+150 [11852])
-3: Act HACK3, (HACK1 + HACK2)
-p: Act unprotect mode (CD E4 43 6A -> 09 00 09 00) only.

-w: write mode. (BE CAREFUL!!) default: [don't patch]
-h: show this help.

maybe help if you use 11702/11700

Last edited by VoVak; 09-11-2003 at 00:39.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -7. The time now is 16:43.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com