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#1
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gauntlet legensds (sb) retunrs to menü
the game boots till the sega-logo screen and then it returns to the dc menü.
i have a pal dc. the rgb/pal protection fix from megagames don't work. he says wrong filesize. any ideas ??? thanx a lot bye
__________________
1333 athlon 384 ram g-force 2 gts |
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#2
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Have you tried PAL Patcher ?
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#3
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Pal Patcher does not work with this game Megalexxx.
The only way I ever got it to run was by plugging my RF cable in, instead of my Scart Lead. |
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#4
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Could you please send me your 1st_read.bin ?
megalexxx********fr |
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#5
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I have the same problem.
I have a pal dreamcast and i've downloaded and burned 3 different versions of GL but each time my dreamcast show me the music menu. I thought that was a burning problem ??? |
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#6
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not the MUSIC MENU BUT THE DC MENU
Sorry :-( |
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#7
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Ok guys, try this :
_ make an image of your CD using DiscJuggler _ open it with an hex editor _ look for "ED 88 28 36 89 03 88 44 8B" _ replace it by "ED 88 28 36 89 03 88 09 00" _ save, burn and enjoy !
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#8
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Cheers Megalexxx, works a treat. About time I had this running right. Now If I could just get Urban Chaos (U) to do the same.
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#9
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i'll try tomorrow and i'll post the feedback.
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#10
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GREAT !! it works ! but Megalexx how did you find this hex strings ???
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#11
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Easy : I'm a God. ;P
No, I just compared with my (working) version. And since I've got a few notes on PAL patches, I'm used to look for that. |
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#12
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it's a very little modification compared with the kalisto patch (>500 ko). And it works with any iso version of this game. You should release a patch and up it to megagames cauz i've burned 3 or 4 CDs to make this game working and i know several pal dreamcast users in this case.
It will be usefull for guys that don't have the orignal kalisto iso. Thanks again. PS: aurais-tu un truc dans ce genre pour sega rally 2 qui aurait bien besoin d'un coup de 60HZ !!?? ;-) |
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#13
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Megagames doesn't refresh its patches list. I've send some patches recently, but they didn't put them on their site.
You can't make a generic patch for all images of a single game. This is how PPF patches work : they specify the place, the number of bytes to change and the new bytes to write. There's also a control on your file's length (that's why you sometimes get a message "file size different from original, patch anyway ?") and there could be a control on the very first bytes in the file. Since each image is different from a burning program to another, there's no way to specify a static place for the bytes to patch since they can be at different place from an image to another... I wrote a program that looks for specific patterns and can then patch them, but I made it very generic. I could add this patch, but my proggy is already VERY SLOW (it scan all the image, looking for loads of data). Lots of people are looking for a 60 Hz patch for Sega Rally 2. I haven't seen one yet. Heureux de voir que je ne suis pas le seul francais ici. ![]() Je pensais a un projet pour lister tous les patches PAL / 60 Hz pour tous les jeux. Tu as du temps libre ?
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#14
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Ok pas de problème pour ton projet.
je suis ok
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#15
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I tried your hex-code above for gaunlet but i can't burn then the cdi-image. What can i do?!?
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