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Small question
Hello,
I have a small question regarding what to expect from Oodle rec. I have compressed the main files of Sekiro: Shadows Die Twice using it, many thanks, however I was wondering if the files are meant to be precompressed into much larger sizes, such as how zlib precompression can make files more than 150% their original size! Here is a snippet from my compression log: Code:
Compressing 5 files, 12,138,901,881 bytes Compressing Data2.bdt Compressing Data4.bdt Compressing Data3.bdt Compressing Data1.bdt Compressing Data5.bdt Compressing 12,204,222,513 bytes with srep64 My point is, the precompression hasn't seemed to make the files much larger. Does this mean there is an error with the process? I am only asking because previous to today, I have not compressed an Oodle game. After SREP and LOLZ, the end archive is 9.6GB (from 11.3GB). |
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