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#1
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Thx for the tip.
Did you try this on Splinter Cell Chaos theory or other recent startforce 3.4.7xx protected game ? |
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#2
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THX
But this not work! sry for my Bad English......... |
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#3
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Ouch, oh well :\
You can change the driver names in Alcohol also, try that way also
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#4
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Even changing Alcohol's name virtual SCSI bus, mini image trick doesn't work. I think it's a sort of blacklisting problem regarding newer StarForce 3.4.71.xx
I hope a new version of Star****er or StarForce Nightmare could fix this problem, or wait for a Reloaded crack. |
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#5
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just wait for the crack from HOODLUM to appear on gcw its already stated on ******.** that its been cracked
__________________
Rep.of Ireland winner's of World Cup 2006!!!!!!!!!!!! |
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#6
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Quote:
__________________
=WinXP Pro SP2 =ASRock 775Dual-VSTA =Intel Core 2 Duo E6600 [email protected], 4MB L2, 1188MHz FSB, cooled by Koolance CPU-305-V06 =ATI 1900XT 512MB GDDR3@668/720 =2x1GB DDR2-800, G.Skill =NEC ND-3520A 16x DVD+/-R/RW DL =Creative Audigy 2 ZS |
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#7
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The new StarForce Version used in Splinter Cell Chaos Theory is very similar to the one used in Silent Hunter 3 but there is one difference:
The "virus" installed by StarForce to prevent DPM reading was removed when uninstalling StarForce 3 drivers in the version used in Silent Hunter but those "virus" installed by the StarForce used in Splinter Cell 3 is not removable by uninstalling the SF drives. So it is necessary to make the DPM on another PC (where no StarForce drivers were ever present). But if you have a working DPM it is no problem to burn an RMPS copy wich works in USB 2.0 drives perfectly (when all IDE drives are disabled). Here is my perfectly working .MDS (European Version): http://rapidshare.de/files/1093658/SCCT.mds.html Have Fun!!! |
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#8
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Could someone provide links to Star****er and starforce nightmare. I only get music sites when i google star****er and foreign sites I cant read when I search starforce nightmare.
This are anit starforce programs right? Edit: I found SFN here hxxp://starf.bestmedia.kiev.ua/ Last edited by whackazog; 04-04-2005 at 04:00. |
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#9
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For all you have problem with the external USB2.0 drive : i've read
in a german forum that in some cases, a registry "hack" was needed : supress SOFTWARE\Ubisoft\Splinter Cell Chaos Theory\Keys' all 'HardwareProfile *** Maybe it helps ? (i'll try it this evening) |
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#10
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1 other question :
does someone know if it's possible to edit the graph of the .mds alcohol file (to check its correctness ) ? Thx |
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#11
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The problem is that the Splinter Cell 3 copy always detects daemon-tools. But there is a proper solution, to stop StarForce scanning for daemon-tools! I translated it from the german, so please excuse me for mistakes
.1. Start Regedit. 2. Goto: "HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi" and you will see some folders with this syntax "Scsi Port X". 3. Search through the folders for an entry called this: "Driver=d347prt". This is the daemon-tools drive. 4. Now to stop the copylock from scanning for daemon-tools simply rightclick on the folder which includes the D-Tools drive and click on "Permissions" (i don't know if this is socalled in english version of winxp). 5. Now you will have to activate "Deny/Read only" at "Administrators" (i don't know if this is socalled in english version of winxp). NOTE: You always have to repeat this steps after reboot, but it works fine for me. |
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#12
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Quote:
AFAIK, that Registry tweak is for Securom 7 protected games, not Starforce.
__________________
=WinXP Pro SP2 =ASRock 775Dual-VSTA =Intel Core 2 Duo E6600 [email protected], 4MB L2, 1188MHz FSB, cooled by Koolance CPU-305-V06 =ATI 1900XT 512MB GDDR3@668/720 =2x1GB DDR2-800, G.Skill =NEC ND-3520A 16x DVD+/-R/RW DL =Creative Audigy 2 ZS |
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#13
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Quote:
it should be in the guides section.. Some really cool user (or mod?) here told me about the hex editor trick. It's so much easier than the constant regedit. Whoever you are (was it Grumpy?) come forth and claim credit.. and while you're at it .. put it in the guides section. Many thanks
__________________
Playing games is not the same after getting married. |
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#14
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SCCT: crack still in the works?
Ok first post...
I realize this thread has been going on for awhile but there still seems to be a few unclear things to me. I own a legally purchased copy of SCCT with the case and all just clear up any questions about that! It is my intent to create a no-cd crack like the rest of you, however, it seems like everyone's solutions require you to burn the image to a cd...defeating my purpose. Now I don't know everything about this topic but I am learning quickly. First off I am using the US version of the game and I already have it loaded on my computer so I can still play while trying to figure this out. My first step was to use ALC120% to create a MDF/MDS of the game. I set DPM count to high and my CD/DVD burning drive only reads at 1x so I think thats ok. I did read in the help file though that setting DPM count to normal creates a better image. Second I used SFNightmarre to disable my cd drive and node. Now I don't know if I should disable anything else. I've read the english read-me file but I don't know what each little enable/disable function corresponds to (except ATA which obviously was a bad choice ). When I do that it successfully disables my CD drive like intended.Third (and this is where I have trouble)...I used DAEMON Tools to create a virtual drive and mounted my MDS file on it. The first part of the game loads just like it would from the CD but then while checking the CD it brings up the following error: "The Disc Key you entered does not correspond to the disc in the drive. Make sure you use the correct Disc Key." I've seen this error earlier on in the forums but why does it come up?? When I check for information on the error is brings up the error code and the Disc Key that I entered when I first loaded/patched the game. I thought it might have to with the fact that I have a program file of the game on my HD but I don't see how that would affect the error. And if the MDF/MDS is a true 1:1 copy of the cd why doesn't it ever ask me to input my cd key (or does ALC120% build that step into its imaging)? I've tried many ways of mounting the image on different virtual drives including using the one in ALC120% itself but no success. I have also set virtual drives in ALC120% to 0 so that I only had one operational "virtual" drive coming from DAEMON tools and vice versa. On another note I read earlier in the forums as well that you should create and MDF/MDS file of the game without any DPM count but when I do this and mount it as in steps 2/3 it comes up with an error like "please place the cd in another drive"...or something to that effect. Since I'm not exactly sure what DPM count is I don't know why this error would come up. So in addition to all my other questions why are virtual drives blocked by SF3 and how does it determine that they are virtual? What prevents you from mounting the image directly to the actual installed CD drive on your computer? Yea its long but I think that about covers everything!! |
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#15
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you need SFcure and latest versin of alcohol 120%, check out this thread for more info:
http://fileforums.com/showthread.php?t=72450 |
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