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Dungeon Siege 2 IP connection question.
Hello,
I have a quick question about the process by which direct connection games validate cd key. I run a simulated internet at my work for test purposes whenever we release new software for the sales force. I created a basic mirror copy of it in my basement, originally a pet project to make my own gameing cafe from my basement. Anyway off the tangent, its simulated internet without a ture network. The computers can't see eachother unless they connect in via ips which i've assigned to them. This poses the problem when me and my friends want to do alittle lan fun with this game and it tries to validate to the internet that isn't there. I poped on the gas powered games forums but they gave me the same run around interplay did with NWN. I was wonding if anyone has found a way yet to bipass this or validate in another form. Any comments or help would be cool, thanks in advance.
-Talon
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