#1
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Simple Conversion RP
unicode tested OK
Update Directives 1)Splash Code:
#define Splash 2)Unpacked Slideshow optional ( internal/external ) activate a second conversion and deactivate more Code:
#define InternalExtractSlide; Code:
#define ExternalExtractSlide; Scripto v1 Isdone 6 full yes Slideshow NO Splash png yes 3 ProgressBar isdone,default pgauge yes style yes png Button Music yes UPDATE v2 Scripto v2 Isdone 6 full yes Slideshow yes Splash png yes 3 ProgressBar isdone,default pgauge yes style yes png Button Music yes Support: -msrep+lzma:a1:mfbt4:d256m:fb128:mc1000:lc8 -msprecomp+srep+lzma:a1:mfbt4:d256m:fb273:mc1000:lc 8 arc.ini support precompress = brute0 Support: Directx,OpenAl,Vccx86,x64,PhysX add in the folder redist and directx, the files you want to add to those listed supported Insert in Redist folder: oalinst.exe,PhysX.exe,vcredist_x86.exe,vcredist_x6 4.exe in Directx folder: file Directx Last edited by Grumpy; 22-07-2015 at 19:07. Reason: Re-uploaded files |
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#2
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English.isl is missing
(inno 5 unicode) |
#3
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add language file english.isl in folder files and change string
Code:
#ifdef Eng Name: "Eng"; MessagesFile: "compiler:Languages\english.isl"; #endif Code:
#ifdef Eng Name: "Eng"; MessagesFile: "Files\english.isl"; #endif |
#4
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Quote:
Code:
[Languages] #ifdef Ita Name: "Ita"; MessagesFile: "compiler: Languages\italian.isl"; #endif #ifdef Eng Name: "Eng"; MessagesFile: "compiler: Default.isl"; #endif |
#5
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so you have the internal language without the support of inno setup, but the ways are many .. important to solve in one of them adm
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#6
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Files re-uploaded to first post.
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The Following User Says Thank You to Grumpy For This Useful Post: | ||
Razor12911 (28-07-2015) |
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