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#1
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We need a SCREAMING HEAD icon! Sould Calibur Sound FIX?!?!?
I NEED A FIX FOR THE SOUND PROBLEM WITH SOUL CALIBUR!!!!!!!!!!!!!!!!!!!!!!!
My copy has the sound jitter problem. The current adr-scp.ppf patch that is out DOESN'T FIX THE PROBLEM. It only get's rid of all the sound files. Who want's that?! He has you (assuming you have the Paradox software in order to patch it) apply the patch to the 1ST_READ.BIN file, and then DELTE PRACTICALLY ALL OF THE STINKING SOUND FILES!!!!!!!!!!!!! What good does that do? I don't intend on solving my itch by cutting off my arm instead of scratching it or finding some medicated cream. The same applies here. I want non-jittering sound rather than NO SOUND.. Does anyone have any ideas? Thanks for the forthcoming support from those who reply... |
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#2
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Just keeping this post up top rather than starting a new thread.
Also, another point to consider... When I downsampled the 3 files that were suggested on Xena's website, they play REALLY FAST like it is fast forwarding. My assumption is since I converted a 44K 16bit Stereo into a 22K 16bit MONO, it is STILL BEING PLAYED as 44K sample rate file inside of the game (Sould Calibur) so it plays it at twice the speed. Is there any way to get around that problem?? |
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