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#1
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Mod install question...what wire to use?
A quick question for those in the know.....
I got some "insulated wrapping wire" 30 AWG Kynar and some "Hook-Up Wire" 20 gauge - stranded - rated 300 volts from the local 'Shack and was wondering if this is acceptable for use with any PS2 mod, most noably the DMS3. Any assistance on this matter is appreciated!
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#2
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Sounds perfect! Power wire is a little larger than neccisary but shouldn't hurt, might just make it a little harder to get it connected.
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Xbox v1.1 120Gb w/Xenium NTSC V7 PS2 somewhere in Limbo Windows XP, 1.67GHz Athlon, 768 MB JLMS DVD-ROM LTD-166S HP DVD Writer 200i |
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#3
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I have a tendency to just use whatever wire I have laying around. In college we had a required engineering lab that involved lots of resistors and gates and stuff, so I had some non-stranded 22AWG (or was it 24?) laying around on a spool and I've been using that up. I'll have to get more for my next mod.
My advice is to use NON-stranded wire. There's less chance of the solder point going all weird, or of the wire only sticking on some strands, or of a strand breaking midwire. But really, you're not putting any voltage of any consequence over these wires, so anything will do. Well insulated, and thinner than 20... ought to do the trick. ![]() - Gurm |
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#4
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Excellent, thanks for the advice guys!
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