#1
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DeadIsland 2
DeadIsland 2 [?xDVD5]
Credits: --CIU By:Yener90 --InstallerScript: CIU 3.0.0.1 b9 --Contributors:BAMsE; Razor12911; Simorq; KaktoR; Cesar82 CIU 3.0.0.1 --CLS-DiskSpan.dll R3 by Razor12911, modified version by Cesar82 --DiskSpan_GUI V2+ by Cesar82 Graphic found Ingame and Online Arts by mausschieber Info: Code:
AES Key if Needed 0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66 Code:
Version 1.0.0 - Initial Release ; Instructions: 1.-- Install Game, update to latest version + No-DVD. 2.-- Download the Conversion and extract to HD, (not in game folder) 3.-- Run DiskSpan_GUI Choose Input/Output folder, Choose compression method 4.-- Test the conversion, before burning ISO.
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It would be nice if you appreciate my work with the thanks Button Last edited by mausschieber; 17-07-2023 at 00:47. Reason: Shartcut Fixed |
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#2
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Thank you and maybe someone know right compress method for this game? I try compress this game with this method but didn't get good ratio.
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Last edited by Danziel123; 24-07-2023 at 23:09. |
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mausschieber (17-07-2023) |
#3
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Shortcut Fixed
sorry for that
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#4
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23:14:00 - You have chosen the BD25 type for the media size.
23:14:00 - ISO images will not be created when conversion is complete. 23:14:00 - The computer will remain on when the conversion is complete. 23:14:00 - Selected ARC/DS method for Data1a-01.bin was: xt_lz4+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb2 73:lc8:mc1000000 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 23:14:01 - Compression initialized in 16/07/2023 at 23:14:01. 23:14:01 - Starting Data1a-01.bin archive creation. 00:16:51 - Moving Data1a-01.bin » Data1a-02.bin files to media folder. 00:16:51 - Compression finished in 17/07/2023 at 00:16:51. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 00:16:51 - Getting size of the game: DeadIsland 2 00:16:51 - » Installation folder size: 45.90 GB 00:16:51 - » Compressed game size: 45.04 GB (Ratio 98.12%) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 00:16:51 - Overall input size: 45.90 GB 00:16:51 - Overall output size: 45.04 GB (Ratio 98.12%) 00:16:51 - Overall conversion time: 01:02:50 00:16:51 - Overall conversion discs: 2 BD25 ==Install Time 00:06:30== |
#5
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Guys, are you sure only 2% of compression is ok!? I used 36GB DODI repack for installing it on my PC.
Maybe the compression key is not correct or something! Last edited by Jarmen_Kell; 18-07-2023 at 01:07. |
#6
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#7
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Nice Compression, but not so nice install time.
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DoDi Repack Size : From 36.6 GB Final Size : 46 GB Lossless repack : Nothing removed OR re-encoded Install Time : 40 – 120 Mins (Installer will seem slow in first 25 %) |
#8
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I can see your point, if you are storing it on a drive, better compression would be ideal.
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#9
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There is currently a bug in DSG, so you cannot use ue5 method.
Just fyi. Edit: As a workaround, if you cannot wait any longer, use it as this for ucas files Code:
xtool:c128mb:d1:mue5,k0x014AEC0148FBDEE9640633AAB67521AAB4E1083A98F76FF33DDCF78DAD05BE66+xtool:mkraken:core_2.9.5+............... Test "pakchunk0optional-WindowsNoEditor.ucas" Code:
16:06:04 - Overall input size: 508.61 MB 16:06:04 - Overall output size: 1.66 GB (Ratio 335.07%) 16:06:04 - Overall conversion time: 00:01:39 16:06:04 - Overall conversion media: 1 custom media ------------------------------------------------------------------------------------------------------------------------------------------- 16:06:09 - Starting Data1a-01.bin archive decompression. 16:07:20 - Overall decompression time: 00:01:10 16:07:20 - All files have been successfully extracted!
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Last edited by KaktoR; 18-07-2023 at 07:15. |
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mausschieber (18-07-2023) |
#10
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Quote:
I did as you said and I always get an error. DiskSpan_GUI updated version i used xtool_0.7.6.7z and unrealengine_R11.7z updated version i used please i request a solution from you 22:31:37 - You have chosen the DVD5 type for the media size. 22:31:37 - ISO images will not be created when conversion is complete. 22:31:37 - The computer will remain on when the conversion is complete. 22:31:38 - Selected ARC/DS method for Data1a-01.bin was: xtool:c128mb:d1:mue5,k0x014AEC0148FBDEE9640633AAB6 7521AAB4E1083A98F76FF33DDCF78DAD05BE66+xtool:mkrak en:core_2.9.5+srep_new:1+LZMA-MT* ------------------------------------------------------------------------------------------------------------------------------------------- 22:31:38 - Compression initialized in 18.07.2023 at 22:31:38. 22:31:38 - Starting Data1a-01.bin archive creation. 22:31:39 - Archive Data1a-01.bin creation error. |
#11
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I forgot I use a newer version of DSG.
Changes in DSG_Methods.ini are required aswell. Use this fix
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#12
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Quote:
Quote:
Last edited by Danziel123; 24-07-2023 at 23:10. |
#13
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Wait for the next version of the DSG which will be fixed.
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#14
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Well, the new method is largely satisfactory,
----------------------------------------------------------------------------------------- - Selected ARC/DS method for Data-01.bin was: xtool:c128mb:d1:mue5,k0x014AEC0148FBDEE9640633AAB6 7521AAB4E1083A98F76FF33DDCF78DAD05BE66+xtool:mkrak en:core_2.9.5+srep_new:1+lolz:d135:mtt1:mt8:mc1023 - Overall input size: 45.65 GB - Overall output size: 37.95 GB (Ratio 83.13%) - Overall conversion time: 12:49:56 - Overall conversion discs: 9 DVD5 ----------------------------------------------------------------------------------------- But: |
#15
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Yeah, thats why I always said that you should separate file types by compression. Means you should not use xtool on anything which will not benefit from it or its plugins. For example you don't use xtool:ue5 on EXE/DLL files, don't you? This way you reduce false positives and errors drastically.
Maybe the time has come to start working with DSG and discover the true potential of this good piece of software Eventhough it has its limitations. And btw, I got 40.5GB out of 46GB with LZMA and this whole process took 3-4 hours. For the pak's I used lolz because LZMA took an eternity to compress due to input data. To summ it up: ue4 on paks ue5 on ucas You can even use zlib or preflate after kraken to get some aditional MB.
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