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#1
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back up help?
Hi, it might sound stupid, but i've had little success with backing up my psx games.
I'm wondering if it's a must to apply a patch to a game? Will most games (unprotected?) work without any patches? I am trying to back up twisted metal world tour (which apparently is unprotected) with out applying any patch, and didnt work.. what a waste of a CD ;( Couldnt find a patch for it either i was using cdrwin 4 by the way any comments or help any one? thanks |
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#2
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question
twisted metal world tour is not procted and you should not have to patch it,also you will only have to apply patches if the game is procted or you are tring to play a pal game on a ntsc psx or reverse ntsc to pal.what kind of media are you using,is your burner campatable with cdrwin.you can try clonecd to burn the unprocted games and see if that works.
use these clone settings create a cd-image using clonecd with these settings set read speed to 8X select read subchanel data from data tracks select read subchanel data from audio tracks select abort on read errors(psx games do not have read errors) unselect fast error skip set read retry to at least 5 set error corrections to none unselect intelligent bad sector scaner to burn image to cd set write speed to 1x or 2x select raw dao select dont repair sub chanel data unselect simulate writing (if available) select burn proof/just link (if available) unselect perform laser power calibration unselect wait till buffers are full select always close last session happy playing |
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#3
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thanks buzzon ill try that
actually i have tried clonecd and nero also, but niether worked think my settings on clonecd werent right tho.. and i use tdk cds(expensive ones :O ) im using a creative burner, should be compatible with cdrwin and clonecd.. i mean copying copied games (using cdrwin) wasnt a problem.. backing up nba live was no problem.. ff9 (with patch) was fine too. but some of my other games (originals) i tried to backup that are apparently unprotected, all didnt work..nba live was odd. didnt get passed the black screen with the playstation symbol i suck.. cant backup games properly ;( |
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#4
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and another thing i wanted to know..
how are clonecd and cdrwin different (in what they do)? they both can just create an exact image of the cd and burn it off right? |
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#5
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which is better?
both the same? |
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#6
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"set read speed to 8X
select read subchanel data from data tracks select read subchanel data from audio tracks select abort on read errors(psx games do not have read errors)" are you sure select abort on read errors? didnt even read a thing Arent psx CDs supposed to have heaps of errors on them ?(intentionally made to have them) are they the settings you use buzzon? |
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#7
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1magine, psx games do not contain any errors. cdrwin is used for patching games and clonecd makes a 1:1 copy.
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#8
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ok first thing first with clone and cdrwin you can patch with both of them.cdrwin makes an cue sheet and a bin file(you patch the bin),and clone makes 3 a sub,img,ccd files.to patch the image of clone all you have to do is rename the img file to bin then patch it then rename it back to img.next neather program can copy a exact image of the cd because there are bad sectors on the disk that no burner can write(sony was prety smart if you ask me)that is why you need a mod chip. also those are the setting i use and no no playstation game has errors on them unless they are damaged. i think that clone cd is the better of the two but that is just what i think, many probley will disagre but o well.if you have any more problems let me know.
ps you can try those games in a psx emulator and see if they work,if they do work your laser might be getting bad on you psx or you did not get a deep enough burn.
Last edited by buzzon; 07-04-2002 at 10:28. |
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#9
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Ok im just going to clear up a few things...
There are some major differences between CDRWin and CloneCD and the most important one is CloneCD is unique in the way ot reads the information off the original. If there is any protection present, CloneCD will read and copy that protection, providing that the settings are correct. Two problems with CloneCD because of this unique feature are that it is not as compatable as CDRWin with the wide range of burners available today. (your burner must be 100% compatible to take full advantage of it). Secondly if you consider the anti mod chip protection used in some PSX titles and also consider that CloneCD will copy that protection over to your backup, then the backup will also fail. Vertualy any copy protection can be read and burnt with CloneCD, so this virtualy reduces the amount of patching you have to do down to the odd few that have the anti mod chip protection, this is where CDRWin comes into its own as many would say that it was written for the purpose of backing up PSX titles. If you want to apply or have to apply a patch then you will have to use CDRWin and not CloneCD, as the patches are written for use with CDRWin .bin files and not CloneCD .ccd files.
__________________
WinOrBin... Together we will WIN..... Chat I.D. : ngen69uk |
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#10
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ahh.. ok, i sorta get the idea now!
thanks for the information people sounds like clonecd is the best cd copier any way! and yea, i backed up twisted metal 2 (original psx cd) at my friends place, using clonecd as well, and that worked perfectly. Now it obviously points to one thing, my cd burner doesnt do the job properly. Buzzon or anyone else, any suggestions as to what i can do or try, or is there nothing i can do ? |
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#11
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what kind of burner do you have,and what operating
system.is your firmware up 2 date.try your games in a emulator(bleem or connectix virtual game station)this will let you play playstation games on your pc,well most of them about 90% anyway. |
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#12
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Creative RW8438E burner, i am currently using Windows ME..
prolly going to reinstall win 98 cause win me sux. whats firmware? everything on my computer should be up to date tho wont i can play (working) games on my playstation without probs, but backing up originals is where my problem is are creatives crappy burners? or.... ? |
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#13
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go here to see if your burner is compatable http://www.elby.org/CloneCD/english/ clone cd was made to work with 95 or 98 windows.firmware are driver (aspi) which you may need to update to get the program to work the way it should.your burner should be ok but check it out first.if not try cdrwin.
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#14
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Clear a few things up
Hi guys,
Just to clear up - The reason you can't play backed up games directly in a playstation is NOT because Clone CD can't read and write the errors onto a backup, but because when PSX games are made (pressed) sectors are put at the start (or end) of the CD which can only be pressed during manufacture. These sectors are out of the working range of any burner on the market which is why they can't be written. When a PSX boots it looks for these sectors and obviously can't find them on a backup - hence the mod chip/boot disc requirement.
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#15
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More clearing up....
Red_Sed2000 is perfectly correct.... Firmware is the controler software for a device. It is written on a flash rom and can be updated with a flash program to correct bugs in the controller software or to improve performance of a device. Basicaly you burner has a rom chip inside containing the controler software or firmware An ASPI layer consists of four files that 'lie between' various programs [software] and certain devices, such as CD-ROM drives and burners [hardware]. Operating systems and programs use ASPI drivers to communicate with SCSI devices. But many people don't realize that the files contained in an ASPI layer are also used in systems that *don't* contain a SCSI adapter, or SCSI devices .. for things such as ripping CD audio and burning CDs, which is why you'll find ASPI-related files posted on the Download pages at sites such as FireBurner, CDRWin, Nero, & Feurio. Anyway i think this post has gone off the original line abit now.
__________________
WinOrBin... Together we will WIN..... Chat I.D. : ngen69uk |
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