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#46
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With UE5 games you normally don't get a good ratio anyways. It is 80%+
However do you checked the game files and they are compressed with kraken level 7? What game is this anyway?
__________________
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Spinneret94 (07-07-2026) | ||
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#47
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^^ It was a game named motorslice though I figured out to fix it, I just manually replaced the oodle version ddl on xtool plus addons folder with the 2.9.10 version..Now atleast I get an average ratio!
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#48
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Quote:
mermaid streams - Code:
Streams: 3097 / 3097 (19.68%) Patched: 0 (0.00 MB) Time: 00:00:47 (CPU 00:04:56) Size: 860 MB >> 1.48 GB Last edited by wrathma; 08-07-2026 at 03:51. |
| The Following User Says Thank You to wrathma For This Useful Post: | ||
Spinneret94 (09-07-2026) | ||
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#49
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Once again hello,
On one of my older posts I asked on how to make my own callbefore and after batch files which mausschieber told me to take a look at the original files..Even after taking a look at it, I still can't figure out on how to actually make it for specific games..Like The game I was planning to use callbefore and after batch files is Dead Cells which Kaktor told me to use xtool erase function to remove the files and mesa to get the .ogg files too, I tried to do it myself but no work sadly..If anyone could teach me abt making it, I would appreciate alot! Thanks in advance!! |
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#50
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Take a look on this.
I suggest reading it with something like notepad++ to get a more visual reading experience (default notepad is fine too but for such cases I read it always with notepad++). Anything what comes after Code:
:: --------------------------------------------------------------------------------- :: -------------------------------- USER SETTINGS ---------------------------------- :: --------------------------------------------------------------------------------- Also take a look at all the user variables like !GameName!, !DataFile!, etc. I added some notes as REM inside the bat files. What actions to do etc. Settings.ini could look like this Code:
Data1.Method1=xtool:c128mb:mreflate:mpng:d1:dd3:l10,d128mb|0 Data1.Method2=xtool:c128mb:mreflate:mpng:d1:dd3+LZMA-MT|0 Data1.Method3=xtool:c128mb:mreflate:mpng:d1:dd3+LOLZ_NORMAL|0 Data1.ExclText=*.ogg Data1.RunBefore=Lists\CallBefore.bat Data2.Method1=oggre|0 Data2.InclText=*.ogg Data2.RunAfter=Lists\CallAfter.bat
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| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
mausschieber (Today), Spinneret94 (Today) | ||
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#51
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^^ Tysm Kaktor!! It really helps alot
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