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  #4531  
Old 17-03-2026, 20:40
vanya vanya is offline
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Death Stranding 2: On the Beach

Need help for best method for Death Stranding 2: On the Beach

Here is a sample
https://gofile.io/d/odZGfN
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  #4532  
Old 18-03-2026, 03:48
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L33THAK0R L33THAK0R is offline
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If it's anything like the first entry I'm going to guess encryption + oodle, best bet would be wait for a foss tool to release that tackles the former. Will hopefully be an interesting title to tackle.
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  #4533  
Old 18-03-2026, 07:17
ScOOt3r ScOOt3r is offline
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I used dstorage method on this and got 80.7 GB it compressed nicely, the OLDER methods for death stranding do not work anymore

ScOOt3r
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  #4534  
Old 18-03-2026, 07:49
vanya vanya is offline
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Quote:
Originally Posted by ScOOt3r View Post
I used dstorage method on this and got 80.7 GB it compressed nicely, the OLDER methods for death stranding do not work anymore

ScOOt3r
Details plz
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  #4535  
Old 18-03-2026, 08:32
Toximan69 Toximan69 is offline
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Quote:
Originally Posted by KaktoR View Post
The key is wrong.

The correct key is
Code:
0x40428A9A213AC5F39FA4CBF88FE18772D9BCBAC009D6881140AF8721394E0C9A
Use mermaid+kraken
Use library 2.9.10 (2)
Many thanx
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  #4536  
Old 18-03-2026, 09:39
ScOOt3r ScOOt3r is offline
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Quote:
Originally Posted by vanya View Post
Details plz


https://www.fileforums.com/showthrea...gin#post501722
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  #4537  
Old 20-03-2026, 13:10
wareck wareck is offline
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Death Stranding 2 On The Beach

I think the good method is:

Quote:
xtool:c32mb:minsomniac,spiderman+xtool:dd3+LOLZ_NO RMAL
I'm searching how to extract audio to remove unused languages.

I'm not finished compression yet
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  #4538  
Old 20-03-2026, 20:46
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Quote:
Originally Posted by wareck View Post
I think the good method is:



I'm searching how to extract audio to remove unused languages.

I'm not finished compression yet

https://steamdb.info/app/3280350/depots/

Example French audio: https://steamdb.info/depot/3280356/

Edit:
package.43.00.core.stream + package.43.01.core.stream contain bink2 videos you can compress, in total 326MB.
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Last edited by KaktoR; 21-03-2026 at 07:20.
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  #4539  
Old 23-03-2026, 02:46
Dunnowho69 Dunnowho69 is offline
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For RDR2 should i use the oo2core_5_win64.dll from the game or another one ? Also how did fitgirl get to 68 GB ?

Also, Is it safe to remove mp files ?

Last edited by Dunnowho69; 23-03-2026 at 03:04.
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  #4540  
Old 23-03-2026, 08:03
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^^
Red Dead Redemption 2 is encrypted, you need to find a way to decrypt it. And no, you cannot rip multiplayer files.
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  #4541  
Old 23-03-2026, 09:36
Dunnowho69 Dunnowho69 is offline
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Quote:
Originally Posted by Masquerade View Post
^^
Red Dead Redemption 2 is encrypted, you need to find a way to decrypt it. And no, you cannot rip multiplayer files.
Got it, thanks
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  #4542  
Old 27-03-2026, 09:03
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Street Fighter 6
Removed JP language.
Code:
 06:29:20 - Selected ARC/DS method for Data1a-01.bin was: xtool:dd3:l10,d128mb
 06:29:20 - Selected ARC/DS method for Data1b-01.bin was: xtool:mzstd,l11:zstd_120+xtool:c128mb:mzlib:dd3:l10,d128mb
 06:29:20 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 10:03:24 - Overall input size: 98,93 GB
 10:03:24 - Overall output size: 60,91 GB (Ratio 61.56%)
 10:03:24 - Overall conversion time: 03:34:03
Edit:

Code:
 00:32:37 - Overall input size: 100,25 GB
 00:32:37 - Overall output size: 60,75 GB (Ratio 60.61%)
 00:32:37 - Overall conversion time: 03:53:38
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Last edited by KaktoR; 27-03-2026 at 20:57.
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  #4543  
Old 02-04-2026, 11:36
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Cool Sniper : Ghost Warrior [Gold Edition] [2013]

Code:
Game Version : 1.2

Ripped - Re-encoded Files : Nothing

Original Size : 7 GB

Compressed Size : 1.36 GB

Install Time : 5 Minutes (Depends your system)

Method : xt_zlib+srep:m3f+lzma
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Last edited by st0rm; 23-04-2026 at 07:07.
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  #4544  
Old 03-04-2026, 11:10
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Carldric Clement Carldric Clement is offline
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RV There Yet? v1.2.17120 - Steam

Original Size: 2.29 GB
Compress Size: 1.21 GB

Method:
Code:
*.bmp > msc+grzip:8388096b:m2:l2048:h15:a > 820kb = 194kb
*.ucas *.utoc *.pak > xtunreal+srep:m3f:a2+dispack070+lolz:d128m:mt4:mtt1:lmdf1 > 1.87gb = 1.19gb
* rest of the files > xprecomp+srep:m3f:a2+dispack070+lolz:d128m:mt4:mtt1:lmdf1 > 587mb = 116mb
Thanks to @wrathma for providing the oodle library for XTool.

Last edited by Carldric Clement; 04-04-2026 at 00:01.
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  #4545  
Old 03-04-2026, 16:57
wrathma wrathma is offline
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Quote:
Originally Posted by Carldric Clement View Post
P.S: the ucas and utoc file was difficult to compress even that I have the unreal plugin for XTool. If someone manage to decrypt, that would be useful to reduce the size. Thanks
you might have used the wrong oodle library. try the one i attached. here are my compression results -

*.ucas *.utoc *.pak -> xt_unreal+msc:raw+srep+lolz
1.70gb => 1.10gb

everything else -> dispack070+delta+rzs
393mb => 119mb


overall size 2.08gb
compressed size 1.21

edit: xt_unreal is xtool -mkraken+mermaid, you dont need unreal.dll and you can skip msc:raw it gives about 50mb difference.
Attached Files
File Type: 7z oo2core_9_win64.7z (220.7 KB, 3 views)
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