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  #481  
Old 12-01-2026, 07:38
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zstd
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  #482  
Old 12-01-2026, 07:44
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xtool:mzstd Compressed game size: 216,90 MB (Ratio 102.52%) very few((
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  #483  
Old 12-01-2026, 07:58
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You have to use correct zstd library

Use xtool:mzstd:zstd_145
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  #484  
Old 12-01-2026, 08:08
Butza Butza is offline
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Quote:
Originally Posted by KaktoR View Post
You have to use correct zstd library

Use xtool:mzstd:zstd_145

Thanks, it works) Is there a method to understand what the name should be or just test it?
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  #485  
Old 12-01-2026, 08:44
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What do you mean by "name"?
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  #486  
Old 12-01-2026, 08:46
Butza Butza is offline
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Sorry, typo) I wanted to ask how to understand which library is needed, is there some kind of tool or do I need to test one by one
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  #487  
Old 12-01-2026, 08:50
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https://fileforums.com/showpost.php?...2&postcount=23 (oodle)
https://fileforums.com/showpost.php?...8&postcount=24 (zstd/lz4)
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  #488  
Old 15-01-2026, 11:38
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Quote:
Originally Posted by Cesar82 View Post
Sendme Dsg_settings.ini by pm to check it.

EDIT:
The file naming must contain the value "1" on the right which will be incremented in each slice.
If it does not contain "1", it is necessary to include ".001" so that the slice count is defined.
You can use Data1.bin, Data2.bin, ... Data11.bin, etc only if you use the UNLIMITED tab.

You can also use #a values to increment alphabetically like Data1#a.bin, Data2#a.bin, Data3#a.bin, ... Data10#a.bin, etc.
Hello! I'm have a problem, the data1.bin is not creating, I tried to change tab dvd5 to unlimited it changed to data1.bin from data1.bin.001 but the data1.bin is not creating, here's the summary

LOG:

------------------------------------------------------------------------------------------
------------------------------- CONVERSION DATE 2026/01/16 -------------------------------
------------------------------------------------------------------------------------------
03:30:25 - You have chosen the unlimited type for the output size.
03:30:25 - ISO images will not be created when conversion is complete.
03:30:25 - The computer will remain on when the conversion is complete.
03:30:25 - Selected ARC/DS method for Data1.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
03:30:25 - Selected ARC/DS method for Data2.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
03:30:25 - Selected ARC/DS method for Data3.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
------------------------------------------------------------------------------------------
03:30:26 - Compression initialized in 16/01/2026 at 03:30:26.
03:30:26 - Starting Data1.bin archive creation.
03:30:26 - Starting Data2.bin archive creation.
03:30:28 - Moving Data2.bin file to media folder.
03:30:28 - Starting Data3.bin archive creation.
03:30:29 - Moving Data3.bin file to media folder.
03:30:29 - Compression finished in 16/01/2026 at 03:30:29.
------------------------------------------------------------------------------------------
03:30:29 - Getting size of the game: Hollow Knight: Silksong
03:30:29 - » Installation folder size: 5.26 MB
03:30:29 - » Data1.bin file size:
03:30:29 - » Data2.bin file size: 2.63 MB
03:30:29 - » Data3.bin file size: 2.63 MB
03:30:29 - » Compressed game size: 5.26 MB (Ratio 100.02%)
------------------------------------------------------------------------------------------
03:30:29 - Overall input size: 5.26 MB
03:30:29 - Overall output size: 5.26 MB (Ratio 100.02%)
03:30:29 - Overall conversion time: 00:00:02
03:30:29 - Overall conversion media: 1 custom media
------------------------------------------------------------------------------------------

and here's the summary:

------------------------------------------------------------------------------------------
Creating Data1.bin file, Please Wait...
------------------------------------------------------------------------------------------

------------------------------------------------------------------------------------------
Creating Data2.bin file, Please Wait...
------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data2.bin
Compressing 1 file, 2,755,517 bytes. Processed 0%
Compressing 2,755,533 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
13%SREP 3.93 beta (September 30, 2014): input size 2 mb, memory used 17 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
100%: 2,755,533 -> 2,755,577: 100.00%. Cpu 84 mb/s (0.031 sec), real 115 mb/s (0.023 sec) = 137%. Remains 00:00
Decompression memory is 0 mb. 0 matches = 0 bytes = 0.00% of file
Errorlevel=0
Compressed 1 file, 2,755,517 => 2,755,812 bytes. Ratio 100.01%
Compression time: cpu 0.00 sec/real 0.85 sec = 0%. Speed 3.23 mB/s
All OK

------------------------------------------------------------------------------------------
Creating Data3.bin file, Please Wait...
------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data3.bin
Compressing 4 files, 2,756,240 bytes. Processed 21%
Compressing 2,756,256 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
SREP 3.93 beta (September 30, 2014): input size 2 mb, memory used 17 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
100%: 2,756,256 -> 2,756,300: 100.00%. Cpu 168 mb/s (0.016 sec), real 114 mb/s (0.023 sec) = 68%. Remains 00:00
Decompression memory is 0 mb. 0 matches = 0 bytes = 0.00% of file
Errorlevel=0
Compressed 4 files, 2,756,240 => 2,756,532 bytes. Ratio 100.01%
Compression time: cpu 0.02 sec/real 0.86 sec = 2%. Speed 3.19 mB/s
All OK

EDITED:

I figured it out, making data.bin files must be Ascending order

data1.bin (small files) to....... data4.bin (biggest file

UPDATE:

AFTER 2nd try, it skips the Data1.bin again

Data1 - include *exe *.dll
Data2 - include *.bundle
Data3 - Exclude *.exe *.dll *.bundle

3 data bin has same compression, but it skips data1 again, I tried the reverse it skips again

Last edited by ReDsHanks2; 15-01-2026 at 15:00.
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  #489  
Old 16-01-2026, 00:25
wareck wareck is offline
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hello
Nope it's not diskpangui the issue...
You probably have something wrong in your config/setup or rights to write on drive
Quote:
Compressing 2,755,533 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
13%SREP 3.93 beta (September 30, 2014): input size 2 mb, memory used 17 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
100%: 2,755,533 -> 2,755,577: 100.00%. Cpu 84 mb/s (0.031 sec), real 115 mb/s (0.023 sec) = 137%. Remains 00:00
Decompression memory is 0 mb. 0 matches = 0 bytes = 0.00% of file
Here is more or less like you compress 0 bytes.

I take a fresh new copy of diskpangui.
write the same config as you
and my log give this :
Quote:
09:24:42 - » Installation folder size: 15,09 GB
09:24:42 - » Data1.bin file size: 25,02 MB
09:24:42 - » Data2.bin file size: 1,76 GB
09:24:42 - » Data3.bin file size: 1,78 GB
09:24:42 - » Compressed game size: 3,57 GB (Ratio 23.62%)
---------------------------------------------------------------------------------------------------------------------------------------------------------
09:24:42 - Overall input size: 15,09 GB
09:24:42 - Overall output size: 3,57 GB (Ratio 23.62%)
09:24:42 - Overall conversion time: 00:19:47
09:24:42 - Overall conversion media: 1 custom media
---------------------------------------------------------------------------------------------------------------------------------------------------------
a small part of the processus:

Quote:
---------------------------------------------------------------------------------------------------------------------------------------------------------
Creating Data1.bin file, Please Wait...
---------------------------------------------------------------------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data1.bin
Compressing 200 files, 104,469,880 bytes. Processed 25%
Compressing 104,554,282 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
SREP 3.93 beta (September 30, 2014): input size 99 mb, memory used 22 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
40%: 41,943,040 -> 41,036,460: 97.84%. Cpu 142 mb/s (0.281 sec), real 148 mb/s (0.270 sec) = 104%. Remains 00:00
64%: 67,108,864 -> 65,937,120: 98.25%. Cpu 111 mb/s (0.578 sec), real 114 mb/s (0.560 sec) = 103%. Remains 00:00
80%: 83,886,080 -> 81,561,464: 97.23%. Cpu 98 mb/s (0.812 sec), real 100 mb/s (0.802 sec) = 101%. Remains 00:00
100%: 104,554,282 -> 100,765,750: 96.38%. Cpu 89 mb/s (1.125 sec), real 87 mb/s (1.142 sec) = 99%. Remains 00:00
Decompression memory is 1 mb. 3,641 matches = 58,256 bytes = 0.06% of file
Errorlevel=0
Compressed 200 files, 104,469,880 => 26,233,432 bytes. Ratio 25.11%
Compression time: cpu 0.13 sec/real 34.46 sec = 0%. Speed 3.03 mB/s
All OK

---------------------------------------------------------------------------------------------------------------------------------------------------------
Creating Data2.bin file, Please Wait...
---------------------------------------------------------------------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data2.bin
Compressing 2,099 files, 7,995,816,560 bytes. Processed 12.4%
Compressing 7,995,824,562 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
12.4%SREP 3.93 beta (September 30, 2014): input size 7625 mb, memory used 502 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
7%: 637,534,208 -> 517,543,456: 81.18%. Cpu 63 mb/s (9.719 sec), real 60 mb/s (10.118 sec) = 96%. Remains 01:57
8%: 662,700,032 -> 525,761,156: 79.34%. Cpu 64 mb/s (9.891 sec), real 61 mb/s (10.328 sec) = 96%. Remains 01:54
8%: 687,865,856 -> 538,418,712: 78.27%. Cpu 65 mb/s (10.141 sec), real 62 mb/s (10.575 sec) = 96%. Remains 01:52
8%: 704,643,072 -> 555,176,144: 78.79%. Cpu 64 mb/s (10.469 sec), real 62 mb/s (10.905 sec) = 96%. Remains 01:53
9%: 721,420,288 -> 571,818,792: 79.26%. Cpu 64 mb/s (10.797 sec), real 61 mb/s (11.227 sec) = 96%. Remains 01:53
9%: 738,197,504 -> 588,448,480: 79.71%. Cpu 63 mb/s (11.094 sec), real 61 mb/s (11.532 sec) = 96%. Remains 01:53
9%: 754,974,720 -> 603,954,664: 80.00%. Cpu 63 mb/s (11.391 sec), real 61 mb/s (11.822 sec) = 96%. Remains 01:53
9%: 771,751,936 -> 620,411,744: 80.39%. Cpu 63 mb/s (11.703 sec), real 61 mb/s (12.138 sec) = 96%. Remains 01:54
9%: 788,529,152 -> 636,955,864: 80.78%. Cpu 63 mb/s (12.000 sec), real 60 mb/s (12.443 sec) = 96%. Remains 01:54
10%: 805,306,368 -> 653,723,968: 81.18%. Cpu 62 mb/s (12.312 sec), real 60 mb/s (12.756 sec) = 97%. Remains 01:54
10%: 822,083,584 -> 669,893,032: 81.49%. Cpu 62 mb/s (12.625 sec), real 60 mb/s (13.066 sec) = 97%. Remains 01:54
10%: 838,860,800 -> 686,630,656: 81.85%. Cpu 62 mb/s (12.938 sec), real 60 mb/s (13.383 sec) = 97%. Remains 01:54
10%: 855,638,016 -> 703,297,848: 82.20%. Cpu 62 mb/s (13.250 sec), real 60 mb/s (13.693 sec) = 97%. Remains 01:54
10%: 872,415,232 -> 719,901,712: 82.52%. Cpu 61 mb/s (13.547 sec), real 59 mb/s (14.016 sec) = 97%. Remains 01:54
11%: 889,192,448 -> 736,666,264: 82.85%. Cpu 61 mb/s (13.875 sec), real 59 mb/s (14.334 sec) = 97%. Remains 01:55
11%: 897,581,056 -> 745,030,452: 83.00%. Cpu 61 mb/s (14.031 sec), real 59 mb/s (14.542 sec) = 96%. Remains 01:55
11%: 914,358,272 -> 761,798,556: 83.32%. Cpu 61 mb/s (14.359 sec), real 59 mb/s (14.860 sec) = 97%. Remains 01:55
so restart with a fresh new copy of diskspangui
and tell me if it's ok
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  #490  
Old 16-01-2026, 03:49
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ReDsHanks2 ReDsHanks2 is offline
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Quote:
Originally Posted by wareck View Post
hello
Nope it's not diskpangui the issue...
You probably have something wrong in your config/setup or rights to write on drive

Here is more or less like you compress 0 bytes.

I take a fresh new copy of diskpangui.
write the same config as you
and my log give this :


a small part of the processus:



so restart with a fresh new copy of diskspangui
and tell me if it's ok
hello! I solved the problem by extracting new DiskpanGUI (same version to prev. I used) and it works, I think it's a bug(?)

but thank you for the info! ^_____^
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  #491  
Old 16-01-2026, 17:40
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Quote:
Originally Posted by ReDsHanks2 View Post
Hello! I'm have a problem, the data1.bin is not creating, I tried to change tab dvd5 to unlimited it changed to data1.bin from data1.bin.001 but the data1.bin is not creating, here's the summary

LOG:

------------------------------------------------------------------------------------------
------------------------------- CONVERSION DATE 2026/01/16 -------------------------------
------------------------------------------------------------------------------------------
03:30:25 - You have chosen the unlimited type for the output size.
03:30:25 - ISO images will not be created when conversion is complete.
03:30:25 - The computer will remain on when the conversion is complete.
03:30:25 - Selected ARC/DS method for Data1.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
03:30:25 - Selected ARC/DS method for Data2.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
03:30:25 - Selected ARC/DS method for Data3.bin was: xt_zlib+srep_new+lzma2:d96m:fb273:lc4:mc1000000
------------------------------------------------------------------------------------------
03:30:26 - Compression initialized in 16/01/2026 at 03:30:26.
03:30:26 - Starting Data1.bin archive creation.
03:30:26 - Starting Data2.bin archive creation.
03:30:28 - Moving Data2.bin file to media folder.
03:30:28 - Starting Data3.bin archive creation.
03:30:29 - Moving Data3.bin file to media folder.
03:30:29 - Compression finished in 16/01/2026 at 03:30:29.
------------------------------------------------------------------------------------------
03:30:29 - Getting size of the game: Hollow Knight: Silksong
03:30:29 - » Installation folder size: 5.26 MB
03:30:29 - » Data1.bin file size:
03:30:29 - » Data2.bin file size: 2.63 MB
03:30:29 - » Data3.bin file size: 2.63 MB
03:30:29 - » Compressed game size: 5.26 MB (Ratio 100.02%)
------------------------------------------------------------------------------------------
03:30:29 - Overall input size: 5.26 MB
03:30:29 - Overall output size: 5.26 MB (Ratio 100.02%)
03:30:29 - Overall conversion time: 00:00:02
03:30:29 - Overall conversion media: 1 custom media
------------------------------------------------------------------------------------------

and here's the summary:

------------------------------------------------------------------------------------------
Creating Data1.bin file, Please Wait...
------------------------------------------------------------------------------------------

------------------------------------------------------------------------------------------
Creating Data2.bin file, Please Wait...
------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data2.bin
Compressing 1 file, 2,755,517 bytes. Processed 0%
Compressing 2,755,533 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
13%SREP 3.93 beta (September 30, 2014): input size 2 mb, memory used 17 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
100%: 2,755,533 -> 2,755,577: 100.00%. Cpu 84 mb/s (0.031 sec), real 115 mb/s (0.023 sec) = 137%. Remains 00:00
Decompression memory is 0 mb. 0 matches = 0 bytes = 0.00% of file
Errorlevel=0
Compressed 1 file, 2,755,517 => 2,755,812 bytes. Ratio 100.01%
Compression time: cpu 0.00 sec/real 0.85 sec = 0%. Speed 3.23 mB/s
All OK

------------------------------------------------------------------------------------------
Creating Data3.bin file, Please Wait...
------------------------------------------------------------------------------------------
FreeArc 0.67 (March 15 2014) creating archive: Conversion_Output\Data3.bin
Compressing 4 files, 2,756,240 bytes. Processed 21%
Compressing 2,756,256 bytes with "OTHERS\SREP\srep.exe" -hash- -m3f -a0/0 InFile OutFile
SREP 3.93 beta (September 30, 2014): input size 2 mb, memory used 17 mb, -m3f -l512 -c512 -a0/0 -hash- -b8mb
100%: 2,756,256 -> 2,756,300: 100.00%. Cpu 168 mb/s (0.016 sec), real 114 mb/s (0.023 sec) = 68%. Remains 00:00
Decompression memory is 0 mb. 0 matches = 0 bytes = 0.00% of file
Errorlevel=0
Compressed 4 files, 2,756,240 => 2,756,532 bytes. Ratio 100.01%
Compression time: cpu 0.02 sec/real 0.86 sec = 2%. Speed 3.19 mB/s
All OK

EDITED:

I figured it out, making data.bin files must be Ascending order

data1.bin (small files) to....... data4.bin (biggest file

UPDATE:

AFTER 2nd try, it skips the Data1.bin again

Data1 - include *exe *.dll
Data2 - include *.bundle
Data3 - Exclude *.exe *.dll *.bundle

3 data bin has same compression, but it skips data1 again, I tried the reverse it skips again
Your test files were very small (approximately 2 MB), so DSG obtains the size of Setup.dll, and only setupDLL must have exceeded the size defined for DISK1.

If possible, please send me the test files and the DSG_Settings.ini file from the Resources folder of your test, and also a screenshot of the sizes reported as DiskSize where your test failed.
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  #492  
Old 01-02-2026, 02:25
Snake288 Snake288 is offline
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Thumbs down Hello, could you help me with adding the DiskSpan GUI (nz.exe) compression tool?

Hello, could you help me with adding the DiskSpan GUI (nz.exe) compression tool?

Hi everyone,

I’ve been trying to integrate nz.exe with DiskSpan / DSG tools as an external compressor, but I keep running into problems and I haven’t been able to get it working reliably.

I attempted various configurations and tried to follow advice from ChatGPT, but unfortunately I am still facing issues. I have tried different method settings, external compressor definitions, and adjustments in both DSG_Arc.ini and DSG_Methods.ini, but I keep running into compatibility or configuration problems — such as “method not supported”, recursive NZ entries, or the GUI crashing.

ChatGPT suggested alternative compressor method approaches that might work with nz.exe, but I’m not sure which one is correct, safe, or recommended in practice. I believe I have explained the situation clearly, but I haven’t been able to resolve the issue myself.

I would greatly appreciate it if someone experienced with DiskSpan / External compressors could review this and suggest stable and working method configurations for using nz.exe. If there are any known working examples of nz.exe integration (especially with DiskSpan 2.0.2.4), that would be extremely helpful.

Thank you in advance for any guidance.


1️⃣ DSG_Arc.ini (ENGINE – THE ACTUAL WORKING PART)

👉 External Compressor Only

[External compressor:nz_ext]
header = 0
solid = 0

packcmd = "FINAL\NZ\nz.exe" a -cO -t0 -m512m -nm $$arcpackedfile$$.nz $$arcdatafile$$
unpackcmd = "FINAL\NZ\nz.exe" x $$arcpackedfile$$.nz

datafile = $$arcdatafile$$
packedfile = $$arcpackedfile$$.nz


✔ No crashes
✔ No recursive effects
✔ DiskSpan compatible

2️⃣ DSG_Methods.ini (GUI – SADECE ETİKET)

👉 NZ Method NOT AVAILABLE
👉 We are adding a preset under ARC

[Method:ARC_NZ]
Name=ARC + NZ (Balanced)
Type=ARC
ExternalCompressor=nz_ext


We can create 3 presets if you want 👇

⚡ FAST
[Method:ARC_NZ_FAST]
Name=ARC + NZ (Fast)
Type=ARC
ExternalCompressor=nz_ext
Options=-cf -t0 -m256m

⚖ BALANCED
[Method:ARC_NZ_BAL]
Name=ARC + NZ (Balanced)
Type=ARC
ExternalCompressor=nz_ext
Options=-cO -t0 -m512m

🧱 MAX
[Method:ARC_NZ_MAX]
Name=ARC + NZ (Max)
Type=ARC
ExternalCompressor=nz_ext
Options=-c> -t8 -m2g


📌 Options→ DiskSpan passes the method name to nz.exe as an additional parameter via ARC. 📌 Since the method name is ARC
, which DiskSpan recognizes, it will not give an error.

3️⃣ HOW DOES DiskSpan APPEAR IN THE GUI?
Compressors
└─ Type ARC
├─ ARC + NZ (Fast)
├─ ARC + NZ (Balanced)
└─ ARC + NZ (Max)


✔ No “method not supported”
✔ No NZ → NZ → NZ loop
✔ No access violation
Attached Files
File Type: zip rz.exe.zip (78.7 KB, 5 views)

Last edited by Snake288; 01-02-2026 at 02:41.
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  #493  
Old 01-02-2026, 02:59
wareck wareck is offline
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hello
you have to add in ARC_Standard.ini & ARC_Optimal.ini (installer folder)
Quote:
[External compressor:nz_ext]
header = 0
solid = 0
unpackcmd = "NZ\nz.exe" x $$arcpackedfile$$.nz
and in DSG_Methods.ini :

Quote:
[Decomp.NZ]
FINAL\NZ\nz.exe; Destination: NZ\nz.exe;
by the way, NZ is far to lolz / razor / LZMA-MT ratio.
yes can work on old games, but final ratio are not very impressive..
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  #494  
Old 01-02-2026, 04:32
kj911 kj911 is offline
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wareck: There are cases where NZ (it doesn't matter which version) definitely beats the LOLZ/RZ duo.
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  #495  
Old 15-02-2026, 12:36
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DiskSpan GUI v2.0.2.4

Updated DiskSpan GUI to v2.0.2.4 in the first post.
Code:
- Changed the key responsible for informalizing the checksum algorithm within "Records.ini" in the sections intended for the hash file.
  >> Previously the key used was Size=, but from now on there is a new key Algo= for this functionality.
- Added new functionality to DiskSpan GUI that allows generating a hash of the "Data#.bin" file for possible integrity checks of binary files before installation.
  >> The new keys that will store these values ​​in "Records.ini" will be Hash= for the hexadecimal value and Algo= for the algorithm type if it is an algorithm not supported in auto mode.
- Added more oodle libraries to oodle libraries collection. 
- Added compressor descriptions on selection checklist.
- Added final compressor BZip3 to final methods group.
- Fixed some bugs in DiskSpan GUI database methods.
- Fixed user cancellation error displayed in patch creation mode after canceling and restarting patch creation.
- Updated key list for Unreal Engine games (with some news keys).  
- Updated 7-Zip compressor from v24.09 to v26.00 (2026-02-12).
- Updated LZMA SDK compressor from v24.09 to v26.00, (2026-02-12).
- Updated UnRAR.exe/UnRAR.dll decompressor from v7.11 to v7.20 (DLL 7.20.100.1861) (2026.02.04).
  >> The UnRAR.exe x86 (32-bit) version has been discontinued by the developer and will remain at v7.01.0.
  >> The UnRAR.exe x64 (64-bit) version has been updated to v7.20.0.
- Updated XTool precompressor from v0.8.9 to v0.9.2 (only x64 version)
- Updated oodlle library oo2mtc.dll (oo2core_9_win64_2.dll v2.9.12) on oo2mtc method.
- Updated "EA Frostbite Engine" plugin to work "bf6" method (clone of the "nfsub").
- Updated DiskSpan GUI database to version 1.1.0.1 (Thanks to KaktoR) (Don't wait for other database updates).
  >> Now with 554 game presets and 35 collection presets (64-bits).
  >> Now with 37 game presets and 8 collection presets (32-bits).
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The Following 5 Users Say Thank You to Cesar82 For This Useful Post:
JustFun (15-02-2026), Lord.Freddy (16-02-2026), mausschieber (15-02-2026), murphy78 (24-02-2026), Ruman (28-03-2026)
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