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#1
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Metal Gear Solid V: The Phantom Pain
Scene Release - CODEX
Original Size: 22.9 GiB Final Size: 10.8 GiB (Incl. installer) Ripped Files: Online MP Assets Tools used: Xtool v0.8.9 (Codecs: reflate, zlib) Srep Lolz Oggre Additional notes: Used very similar processing methods to my "Ground Zeroes" results, see here for more details Used a different fork of "GzsTool", this same version is attached at the end of this post. There's around ~100MiB that can be gained, however, like with "Ground Zeroes" I'm unable to determine where these gains can be found. |
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#2
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Quote:
Edit: Nvm, in chunk1 some of the WEM will be extracted directly, in all the other files qar tool does not for some reason. However you can extract wems from sbp files with wavextractor. Just rename wav to wem and process.
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Haters gonna hate
Last edited by KaktoR; 07-05-2025 at 09:37. |
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Jarmen_Kell (08-05-2025) | ||
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