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  #1  
Old 11-02-2024, 19:33
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Last edited by audiofeel; 23-01-2026 at 23:20. Reason: fixed minor bugs
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  #2  
Old 06-09-2025, 16:53
nodesire7 nodesire7 is offline
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Quote:
Originally Posted by audiofeel View Post
OpenSetup.
Design and idea = zettend
It's also a pretty popular script.
Checking for free space.
Installing additional software.
Custom cancellation and error forms.
FMemo.
How do I package these scripts into a .bin file?
What tools are needed? Can you recommend some?
I'm a beginner.
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  #3  
Old 07-09-2025, 01:17
Lucifer Crossman Lucifer Crossman is offline
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Originally Posted by nodesire7 View Post
How do I package these scripts into a .bin file?
What tools are needed? Can you recommend some?
I'm a beginner.
FreeArc
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  #4  
Old 07-09-2025, 02:50
kaka2021 kaka2021 is offline
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FreeArc cannot be divided into volumes

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Originally Posted by Lucifer Crossman View Post
FreeArc
FreeArc cannot be divided into volumes
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  #5  
Old 07-09-2025, 02:50
nodesire7 nodesire7 is offline
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Quote:
Originally Posted by Lucifer Crossman View Post
FreeArc
Could you be more specific? Is it about using FreeArc to package and then rename the file to .bin? But after packaging, it prompts that the file is corrupted.

How do I split the file into several .bin files?
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  #6  
Old 07-09-2025, 04:06
nodesire7 nodesire7 is offline
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Quote:
Originally Posted by audiofeel View Post
Divide the game by file type into different folders. Squeeze it. rename the archive extensions to .bin. change the password to the one you specified when compressing the archives.
Is there a mature and simpler method? Like software or a solution?
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  #7  
Old 07-09-2025, 04:38
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Quote:
Originally Posted by audiofeel View Post
use all the compression programs and utilities posted on this forum. except for those that divide the archives into parts. it is better to do everything manually as in the attached archive, there is an approximate example of how to compress the STARFIELD game.
in the "path_to_game\*" field, specify the path where the game is located
It's a bit cumbersome for me, can it be simpler? How are the scripts in this post packaged? Are they all done this way? I just want to be faster.
Thaks!
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  #8  
Old 07-09-2025, 05:11
nodesire7 nodesire7 is offline
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Quote:
Originally Posted by audiofeel View Post
use all the compression programs and utilities posted on this forum. except for those that divide the archives into parts. it is better to do everything manually as in the attached archive, there is an approximate example of how to compress the STARFIELD game.
in the "path_to_game\*" field, specify the path where the game is located
I see that "ISArcEx" is used for decompression in the code. What can I use to package the .bin files it supports?
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  #9  
Old 07-09-2025, 05:22
nodesire7 nodesire7 is offline
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Quote:
Originally Posted by audiofeel View Post
OpenSetup.
Design and idea = zettend
It's also a pretty popular script.
Checking for free space.
Installing additional software.
Custom cancellation and error forms.
FMemo.
I downloaded this script, then used "FreeArc" to package the files into data.arc and split them into .bin files, but it throws an error when the exe unpacks it.



It tells me the archive is corrupted. How can I make this process work correctly?
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