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#286
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FMXInno Update - 2023-July-31
Code:
* Updated to the Hotfix-02. * Added new property for the FMXForm. - procedure CanvasQuality(FCanvasQuality: TCanvasQuality); * Updated ISArcEx. - CurrentFile in the callback function won't be empty. The first post has been updated. |
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#287
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Update available!
Code:
* Some improvements. Last edited by BLACKFIRE69; 14-07-2024 at 02:01. |
| The Following 5 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
ADMIRAL (12-08-2023), audiofeel (02-08-2023), hitman797 (04-08-2023), Lord.Freddy (02-08-2023), ScOOt3r (02-08-2023) | ||
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#288
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Quote:
sorry, my mistake. ![]() furthermore, comment out the following lines. Code:
procedure CommonOnClick(Sender: TObject);
begin
case Sender of
TObject(Chck[1].GetObject):
if Chck[1].IsChecked then
begin
//Chck[1].SetChecked(False);
Chck[2].SetChecked(True);
end else
begin
//Chck[1].SetChecked(True);
Chck[2].SetChecked(False);
end;
TObject(Chck[2].GetObject):
if Chck[2].IsChecked then
begin
//Chck[2].SetChecked(False);
Chck[1].SetChecked(True);
end else
begin
//Chck[2].SetChecked(True);
Chck[1].SetChecked(False);
end;
end;
end;
. Last edited by BLACKFIRE69; 14-07-2024 at 02:01. |
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#289
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Hello, I am new to repackaging and inno setup, how should I use your plug-in? I downloaded it and tried to run the script, but the following error always popped up. It is an error in the [code] section of the FMXInnoHandle.iss script. Excuse me. How to solve it? In addition, I am using Windows7, does this have something to do with the system?
https://postimg.cc/5j6K7BSg Last edited by Ning; 08-08-2023 at 04:53. |
| The Following User Says Thank You to Ning For This Useful Post: | ||
Behnam2018 (09-08-2023) | ||
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#290
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Quote:
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#291
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Quote:
the following classes are now included. Code:
* Viewports: TViewport3D * 3D Scene: TCamera TLight TDummy * 3D Layers: TLayout3D TBufferLayer3D TSolidLayer3D TImage3D TLayer3D TTextLayer3D * 3D Shapes TPlane TDisk TCube TSphere TCylinder TRoundCube TCone TGrid3D TText3D TRectangle3D TEllipes3D Code:
* Controls TTabControl TTabItem * Materials TColorMaterialSource TTextureMaterialSource TLightMaterialSource . Last edited by BLACKFIRE69; 14-07-2024 at 02:02. |
| The Following 5 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
audiofeel (13-08-2023), hitman797 (15-08-2023), Lord.Freddy (13-08-2023), ScOOt3r (13-08-2023), Tihiy_Don (13-08-2023) | ||
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#292
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Code:
FMXInno: Puzzle (Dragging Example) Last edited by BLACKFIRE69; 14-07-2024 at 02:02. |
| The Following 4 Users Say Thank You to BLACKFIRE69 For This Useful Post: | ||
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#293
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Quote:
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| The Following User Says Thank You to crachlow For This Useful Post: | ||
audiofeel (18-08-2023) | ||
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#294
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FMXInno SlideShow Example using:
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| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (18-08-2023) | ||
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#295
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Quote:
and Handle TabControl2 in FMXForm. and add objects to TabControl2. Last edited by hitman797; 19-08-2023 at 00:34. |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (19-08-2023) | ||
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#296
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FMXInno Viewport 3D Example using:
@BLACKFIRE69 HI, BLACKFIRE69 Thank you for the update. Can you add BringToFront to "FLayer3D". Last edited by hitman797; 19-08-2023 at 13:06. |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (19-08-2023) | ||
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#297
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3d delphi
Code:
Form1: TForm;
Viewport3D1: TViewport3D;
Layer3D1: TLayer3D;
FloatAnimation1: TFloatAnimation;
Layer3D2: TLayer3D;
FloatAnimation2: TFloatAnimation;
Code:
object FloatAnimation1: TFloatAnimation
Enabled = True
Duration = 1
Loop = True
PropertyName = 'RotationAngle.X'
StartValue = 0
StopValue = 180
OnProcess = FloatAnimation1Process
end
object FloatAnimation2: TFloatAnimation
Enabled = True
Duration = 1
Loop = True
PropertyName = 'RotationAngle.X'
StartValue = 180
StopValue = 360
OnProcess = FloatAnimation2Process
end
Code:
procedure TForm3.FloatAnimation1Process(Sender: TObject); begin Layer3D2.BringToFront; end; procedure TForm3.FloatAnimation2Process(Sender: TObject); begin Layer3D1.BringToFront; end; Last edited by hitman797; 21-08-2023 at 17:26. |
| The Following User Says Thank You to hitman797 For This Useful Post: | ||
audiofeel (20-08-2023) | ||
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#298
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Example-DiskList.iss
Code:
var
FMXLabel : FLabel;
procedure FMXInnoInit;
begin
FMXLabel := InitLabelHandle;
end;
procedure FMXDesigning;
begin
FMXLabel.FCreate(FMXForm.Handle, '');
if wGetDriveMediaType('D') = 1 then
begin
FMXLabel.Text('UNKNOWN');
end;
if wGetDriveMediaType('D') = 2 then
begin
FMXLabel.Text('HDD');
end;
if wGetDriveMediaType('D') = 3 then
begin
FMXLabel.Text('SSD');
end;
if wGetDriveMediaType('D') = 4 then
begin
FMXLabel.Text('SCM');
end;
FMXLabel.Left(50);
FMXLabel.Top(50);
FMXLabel.FontSetting('Segoe UI', 16, ALBlack);
end;
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| The Following 2 Users Say Thank You to hitman797 For This Useful Post: | ||
audiofeel (24-08-2023), BLACKFIRE69 (26-08-2023) | ||
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#299
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You didn't look at the constants.
const HDD_MEDIA_TYPE_UNKNOWN = $0000; HDD_MEDIA_TYPE_HDD = $0003; HDD_MEDIA_TYPE_SSD = $0004; HDD_MEDIA_TYPE_SCM = $0005; [IMG] https://i.ibb.co/HC1cpzn/2023-08-24-202555.png [/IMG] |
| The Following 2 Users Say Thank You to crachlow For This Useful Post: | ||
audiofeel (24-08-2023), BLACKFIRE69 (26-08-2023) | ||
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#300
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And in general, you are not going to manually register the disks that may be in the system?
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![]() |
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