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#1
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Masquerade
share your xtool method for Weird West bro , are you modified .pak file ? |
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#2
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Quote:
1. Exctract .mp4 from .pak archive (qbms -f *.mp4 ue4_27.bms <path_to_pak-file> <path for extracted files>) 2. zero-byte build .mp4 cmd Quote:
Last edited by dixen; 03-04-2022 at 03:58. |
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#3
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Quote:
got it, thanks dude btw, where are you get ue4_27.bms ? i didn't see on official |
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#4
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Dixen's method is correct, but I actually patched those videos out manually (not entirely sure why
) and put them back in with SFK.As for the UE4 v4.27 script, you can grab that here: https://bayfiles.com/n2LfifT1x6/ I will post my data sheet today. |
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#5
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thanks bro, so i know the script from zenhax
gladly to wait |
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#6
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For Tropico 6 v17, devs included PS5 and XBOX version audio inside Windows paks - using the dixen method with quickbms script v4.25, you can null this audio.
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#7
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Quote:
Hello, just a question when importing 0bit files, if I redo an extraction of mp4 files should I have 0bit files? |
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