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  #1426  
Old 17-07-2020, 09:04
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Try to change the parent of the label

Code:
Parent := WizardForm(.WelcomePage);
If this doesn't has any effect, try to make the position in relation to the DirEdit form
Code:
SetBounds(WizardForm.DirEdit.Left, WizardForm.DirEdit.Top + ScaleX(20), ScaleX(390), ScaleY(25));
Sometimes it's complicated because parents are different and positions get broke

PS: And if I were you, I would change the SetBounds integers and add ScaleX/Y to it
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Last edited by KaktoR; 17-07-2020 at 09:16.
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  #1427  
Old 18-07-2020, 09:03
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Adding the parent made it work, thank you! That'll explain why I couldn't get other things to appear too.
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  #1428  
Old 04-08-2020, 06:40
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Hi, does Exec2 support extra parameters on files?

Say if I want to use 78372's directory patcher, it needs:

dpzapply patch.dpz {app} - but the normal application cannot understand {app}, so Inno has to execute it - can Inno do this?
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  #1429  
Old 04-08-2020, 08:27
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Yes it does.

Code:
function Exec2 (FileName, Param: PAnsiChar; Show: boolean):boolean;
Code:
Exec2(ExpandConstant('{app}\DirPatcher.exe'), 'dpzapply patch.dpz', true);
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  #1430  
Old 04-08-2020, 09:12
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Talking

Thanks, can Exec2 run .msi executables too? I tried with the XNA framework redist installer however Exec2 didn't seem to do anything. Maybe I mis typed the command.

Thank you for the helpful answer.
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  #1431  
Old 04-08-2020, 09:35
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I don't think so.

I don't remember exactly, but you have to run a system executable (from windows system folder) with the msi file as parameter. I really don't remember which file this was ...

Edit: https://jrsoftware.org/iskb.php?msi
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Last edited by KaktoR; 04-08-2020 at 09:38.
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  #1432  
Old 04-08-2020, 11:43
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Quote:
Originally Posted by KaktoR View Post
I don't think so.

I don't remember exactly, but you have to run a system executable (from windows system folder) with the msi file as parameter. I really don't remember which file this was ...

Edit: https://jrsoftware.org/iskb.php?msi
Oh of course! I completely forgot about how msi exec worked. Thanks for all of the help!
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  #1433  
Old 05-08-2020, 10:59
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Does anyone know how to show up the decompression percentage of a file which in inside a archive with ISDone?

i mean if i decompress a archive like data1.bin with ISDone, i need to show up the percentage of a file (like tanks.pak) inside the archive.

for a example :=
Code:
Total             : 24% completed.
current archive   : data1.bin  (86% completed).
process file      : {app}\game\tanks.pak  (68% extracted)
(i hope you understand what i mean. )
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  #1434  
Old 05-08-2020, 11:32
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I think this is at least possible with unarc.

At least the freearc example is able to do this (but I don't know if the example is using isdone).
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  #1435  
Old 05-08-2020, 12:17
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Quote:
Originally Posted by KaktoR View Post
I think this is at least possible with unarc.

At least the freearc example is able to do this (but I don't know if the example is using isdone).
freearc example ?
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  #1436  
Old 21-02-2021, 22:11
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Quote:
Originally Posted by BLACKFIRE69 View Post
freearc example ?
Adding ISHASH.dll to Windows Phone Installer

Can Anyone Help Me Adding This Script

To The Below Script

Windows Phone Installer Script

Plz Do Help As I am A Newbie(usually Noob) In SCRIPTING SETUPS
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  #1437  
Old 08-03-2021, 15:28
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I repacked a game using FreeArc (and XTool19H8, SREP and LOLZ), what tool is best to create a simple setup .exe (no graphics needed) to install redists / decompress the game files?

Last edited by steamsy; 08-03-2021 at 16:14.
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  #1438  
Old 08-03-2021, 18:51
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Quote:
Originally Posted by BLACKFIRE69 View Post
freearc example ?
I think KaktoR refers to the example without IsDone as the example in the attachment.
Attached Files
File Type: 7z ISFreeArcExtract v.4.2b.7z (738.4 KB, 5 views)
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  #1439  
Old 08-03-2021, 19:00
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Quote:
Originally Posted by steamsy View Post
I repacked a game using FreeArc (and XTool19H8, SREP and LOLZ), what tool is best to create a simple setup .exe (no graphics needed) to install redists / decompress the game files?
I didn't understand the version of XTool you used.

As you have already compressed the game, the same compressor/decompressor (or similar) must be used to decompress the game.
Maybe you can use Light Installer Script 1.0.0.7 and define the compressors you used in COMPRESSOR_GUI.exe.
You may need to replace the XTool exes with the one you used for compression (testing only).
If you can recompress the game you can use the latest "Light Installer Script v1.0.0.8".
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  #1440  
Old 08-03-2021, 20:25
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Quote:
Originally Posted by Cesar82 View Post
I didn't understand the version of XTool you used.

As you have already compressed the game, the same compressor/decompressor (or similar) must be used to decompress the game.
Maybe you can use Light Installer Script 1.0.0.7 and define the compressors you used in COMPRESSOR_GUI.exe.
You may need to replace the XTool exes with the one you used for compression (testing only).
If you can recompress the game you can use the latest "Light Installer Script v1.0.0.8".
I'll try it out, thanks
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