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  #376  
Old 19-09-2018, 15:06
ZAZA4EVER ZAZA4EVER is offline
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Quote:
Originally Posted by Simorq View Post
Hello Every One
I tested Afr(razor) & Poodle & Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq ) On (DataPC_ACE_Egypt_ext.forge 12.4 GB)
Really i get Results As Simorq Post

Afr(Razor)



Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq )



Poodle (Not Supoort ACO )



Final Size And Results



////////////////////////////////////////////////////////////////////

But When Test This Tools With The same Settings On This File Of the Game
V1.5.1 .... The File Name (DataPC_ACE_DLC_Thebes.forge=12.2Gb)
The File Release With The Last DLC Of The Game Show Results

Afr(Razor)



Xoodle (xtool V0.9+ ACO Oodle Dll By Simorq )



Poodle (Not Supoort ACO )



Final Size And Results




I want Say Thing ACO The Oodle Dll By Simorq Dont Support Updates Files After Crack Version 1.2.1 In The Game Dont Unpack Oodle Stream in New Updates File ... So You will Get Bad Ratio For ACO V1.5.1 With Xoodle (68.8GB---35GB)
But If You Use Afr You Can Get Good Ratio (68.8GB---29.3GB)
I Think Oodle Dll (ACO_oo2core_4_win64.zip) Want To Update To Unpack New Updates Games Files

Thanks For Help All

Last edited by ZAZA4EVER; 19-09-2018 at 15:14.
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  #377  
Old 20-09-2018, 14:38
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Quote:
Originally Posted by Simorq View Post
Increasing Chunk Size improves crilayla speed.

Sonic Forces 16 GB > 31.3 GB

Code:
[External compressor:xCriLayla]
header    = 0
packcmd   = _PE\xCriLayla\XTool e:precomp:t100p:crilayla - - <stdin> <stdout>
unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout
P: 4 Hour D: 2 Hour
__________________________________________________ __________

Code:
[External compressor:xCriLayla]
header    = 0
packcmd   = _PE\xCriLayla\XTool e:precomp:t100p,c128m:crilayla - - <stdin> <stdout>
unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout
P: 90 Min D: 1 Hour


Quote:
Originally Posted by Simorq View Post
USe XTool 0.9
Quote:
Originally Posted by Simorq View Post
Code:
DataPC_ACE_Egypt_ext.forge 12.4 GB
AFR:A2 > 33.3 GB | P: 45 Min D: 30 Min

xOodle > 33.3 GB | P: 39 Min D: 30 Min


ARC.ini
Code:
[External compressor:afr]
header    = 0
packcmd   = AFR_x64.exe e {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
unpackcmd = AFR_x64.exe d #in #out <stdin> <stdout>

[External compressor:xOodle]
header    = 0
packcmd   = _PE\XTool e:precomp:t100p,c128m:oodle - - <stdin> <stdout>
unpackcmd = _PE\XTool d:precomp:t100p - - <stdin> <stdout>

:LOG
Code:
:AFR
Creating archive: afr.Bin using afr:a2
Compressed 1 file, 13,407,420,416 => 35,820,682,539 bytes. Ratio 267.17%   
Compression time: cpu 26.64 sec/real 2646.71 sec = 1%. Speed 5.07 mB/s
All OK

Testing archive: afr.Bin
Tested 1 file, 35,820,682,539 => 13,407,420,416 bytes. Ratio 267.17%       
Testing time: cpu 28.45 sec/real 1790.77 sec = 2%. Speed 7.49 mB/s
All OK
Code:
:XTool 0.9
Creating archive: XTool.Bin using xOodle
Compressed 1 file, 13,407,420,416 => 35,817,965,269 bytes. Ratio 267.15%   
Compression time: cpu 22.91 sec/real 2286.35 sec = 1%. Speed 5.86 mB/s
All OK

Testing archive: XTool.Bin
Tested 1 file, 35,817,965,269 => 13,407,420,416 bytes. Ratio 267.15%       
Testing time: cpu 11.19 sec/real 1759.10 sec = 1%. Speed 7.62 mB/s
All OK
AMD Ryzen 5 1600 3.2GHz
I'm away but I like how you're helping towards the project, but most importantly, helping people use the tool.
Keep up the good work
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  #378  
Old 20-09-2018, 14:46
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I second this. He is always helpfull in compression things.
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  #379  
Old 25-09-2018, 01:13
dixen dixen is offline
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LOL. XTool NOT decompressed *.pak files on Crysis (2007). WTF?
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  #380  
Old 04-10-2018, 15:47
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Test Crilayla "Ni no Kuni II Revenant Kingdom"

Code:
Full Game 26.3 GB > 42.6 GB
Code:
Creating Archive: "Ni no Kuni II Revenant Kingdom.Bin" using xCriLayla
Compressed 13,775 files, 28,298,083,576 => 45,805,858,017 bytes. Ratio 161.87%
Compression time: cpu 83.41 sec/real 1136.82 sec = 7%. Speed 24.89 mB/s
All OK

P: 20 Min

Tested 13,775 files, 45,805,858,017 => 28,298,083,576 bytes. Ratio 161.87% 
Directory 111,513 => 687,098 bytes. Ratio 16.23%
Testing time: cpu 178.48 sec/real 4984.16 sec = 4%. Speed 5.68 mB/s
All OK

D: 84 Min
Code:
[External compressor:xCriLayla]
header    = 0
packcmd   = _PE\xCriLayla\XTool e:precomp:t100p,c128m,v:crilayla - - <stdin> <stdout>
unpackcmd = _PE\xCriLayla\XTool d:precomp:t100p - - <stdin> <stdout>
LZO, CriLayla works with the -v option without problem
Use crilayla.dll in ZTool 1.0

Last edited by Simorq; 04-10-2018 at 16:08.
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  #381  
Old 05-10-2018, 05:54
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Quote:
Originally Posted by doofoo24 View Post
you mean ztool 0.198
no
https://fileforums.com/showpost.php?...&postcount=405
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  #382  
Old 05-10-2018, 12:43
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Quote:
Originally Posted by doofoo24 View Post
it's dll,i thought razor made new ztool
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  #383  
Old 08-10-2018, 04:33
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Quote:
Originally Posted by doofoo24 View Post
xtool on mass effect 3 seem to fail at decompression always give crc error,
*i don't remember which file exactly.
Encode without raw2hifdll.dll and hif2rawdll.dll CRC OK.
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  #384  
Old 08-10-2018, 10:23
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new ztool can you give it to us?

it is possible to use every method I see in the picture.

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  #385  
Old 08-10-2018, 12:33
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Quote:
Originally Posted by masen485 View Post
new ztool can you give it to us?

it is possible to use every method I see in the picture.

he will post when he is ready and when he wants to, not be petulant with the requests, and sometimes try to to thank and support the work of others.
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  #386  
Old 08-10-2018, 21:16
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Quote:
Originally Posted by masen485 View Post
new ztool can you give it to us?

it is possible to use every method I see in the picture.

People who use the tools I make sometimes...

This is the cmd output of xtool

Code:
XTool version 0.9

Created by Razor12911

Commands:
  e - encode
  d - decode

Operations and codecs available:
  precomp - data precompression
    zlib     : not loaded
    crilayla : not loaded
    lz4      : loaded
    zstd     : not loaded
    lzo      : not loaded
    oodle    : not loaded

Options:
  precomp - data precompression
    c# : chunk size (default 16mb)
    t# : number of threads, use p for percentage
    dm#: decoding memory [1(low) .. 3(max)]
    dt#: diff tolerance (default 0.1)
    v  : skip verification

Usage   : XTool [command]:[operation]:[options]:[codecs] [input] [output]
Example : XTool e:precomp:c32mb,t4:zlib,lz4 Textures.tfc Textures.tfc.xtl
or am I missing something?
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  #387  
Old 10-10-2018, 02:35
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FYI...

XTool V0.9 doesnt decompresses Mark of the ninja - Remastered's ZIP-files while ZTool 0.0.19.8 works well !

Damn.
Somethings wrong here. Win10 x64 ,zlib not loaded ,but its there. Any idea ? :/

XTool x86 works well. Interesting.

Last edited by shazzla; 10-10-2018 at 04:03.
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  #388  
Old 10-10-2018, 07:11
Andu21 Andu21 is offline
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^ You are using zlibwapi.dll x86.
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  #389  
Old 10-10-2018, 07:24
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no.
for Xtool V0.9 x64 , i use the x64 libraries,copied from xtool_v09.7z\_libraries\x64\ folder (not loaded)
btw i doesnt matter.. stick with V10 x86.
thanks.
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  #390  
Old 10-10-2018, 12:02
Andu21 Andu21 is offline
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Try xtool_proc_test1.7z.
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