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#1
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Project CARS 2 (7xDVD5) / (11xDVD5)
Instructions
* Install game + updates + no-cd * Download and extract attachment * Run UltraARC.exe * Select game location and conversion output and compression method Code:
Using store compression: DVD1-DVD10 = 4.36GB DVD11 = 2.53 GB Using srep+lzma compression: DVD1-DVD6 = 4.36GB DVD7 = 3.92 GB * Wait for finish * Done Disk output reconfiguration Open UltraARC.ini and change Code:
[Split] // DVD5 = 4473 // DVD9 = 7950 // BD25 = 23500 CustomVolumeSize=4473 *You can place redist in PCARS2_1 folder before conversion or in last disk after conversion Code:
[Redists]
Redist1Name=Direct X (Jun 2010)
Redist1Exec={src}\_CommonRedist\DirectX\Jun2010\DXSetup.exe
Redist1Cmds=/silent
Redist1Is64=0
Redist2Name=Visual C++ 2012>32-Bit
Redist2Exec={src}\_CommonRedist\vcredist\2012\vc_redist_x86.exe
Redist2Cmds=/q /norestart
Redist2Is64=0
Redist3Name=Visual C++ 2012>64-Bit
Redist3Exec={src}\_CommonRedist\vcredist\2012\vc_redist_x64.exe
Redist3Cmds=/q /norestart
Redist3Is64=1
Redist4Name=Visual C++ 2015>32-Bit
Redist4Exec={src}\_CommonRedist\vcredist\2015\vc_redist_x86.exe
Redist4Cmds=/q /norestart
Redist4Is64=0
Redist5Name=Visual C++ 2015>64-Bit
Redist5Exec={src}\_CommonRedist\vcredist\2015\vc_redist_x64.exe
Redist5Cmds=/q /norestart
Redist5Is64=1
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| The Following 17 Users Say Thank You to Razor12911 For This Useful Post: | ||
41UC4RD (10-10-2017), 78372 (16-10-2017), Droppo (08-10-2017), garase_pc (05-12-2017), GTX590 (08-10-2017), houcine80 (09-10-2017), irphand_86 (17-12-2017), KaktoR (10-10-2017), marcos838 (08-10-2017), mausschieber (08-10-2017), moj007 (11-10-2017), nemesis8 (12-12-2017), pakrat2k2 (08-10-2017), ShadowEagle (10-10-2017), Simorq (08-10-2017), wit (12-01-2018), zirkhaki (08-10-2017) | ||
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#2
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Well, I0ve done the conversion, and finished but when testing it i get this...
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| The Following User Says Thank You to Droppo For This Useful Post: | ||
Razor12911 (09-10-2017) | ||
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#3
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Over here works
![]() Anyways, I'll replace UltraARC converter with something just as good, was working on it today at least no merging takes place in it, will update conversion shortly. |
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#4
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TY! waiting...
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#5
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Awesome where to get this awesome script?
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#6
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Conversion works perfect!... Thank You!
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| The Following User Says Thank You to marcos838 For This Useful Post: | ||
Razor12911 (10-10-2017) | ||
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#7
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See works? but still making an update for this conversion, those people who've already made conversion will not be affected.
It's a private build. |
| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Simorq (10-10-2017) | ||
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#8
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Quote:
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#9
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Well I must say was something weird. first i started the installation process to test the conversion, everything went well, but at the end, when I've tried to compare I've noticed the target folder was empty. then tried to install again, and then i got all those nasty errors...
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#10
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Quote:
Output={app} to Output={tmp} Razor12911 If you add this to your script, the problem will be resolved. Code:
procedure UltraARC_Process;
var
Data: array of TData;
i, x, MsgResult: Integer;
SourceDir, OggFile, MergeFile: String;
begin
ForceDirectories(ExpandConstant('{app}\'));
Last edited by Simorq; 11-10-2017 at 05:51. |
| The Following 3 Users Say Thank You to Simorq For This Useful Post: | ||
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#11
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is it possible to share the game compression and setup scenario that you use?
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#12
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no read post #7
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