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  #1  
Old 22-05-2017, 01:11
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How to Unpack setup.exe

I'm currently working on, To find out the best compression methods than repacker...

They have also same brain and i'm also.

Use for educational purpose ....

when am extracting rg setup , i have an error while unpacking their setup.

but other repacker's setup exe easily unpacked

why rg not

If you know about setup extraction.
Just give the answer.

This is the error i got it.

and i'm using innoextract.exe to unpack setup.exe
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  #2  
Old 22-05-2017, 01:31
78372 78372 is offline
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Instead of inno extract, use inno unpacker
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Old 22-05-2017, 01:33
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inno unpacker also repeat same error info.

when i open rg and normal compiled setup...

In resource hacker it showed that RCDATA ony one in rg

Instead of multiple posts one after the other, EDIT your post & add info.

Last edited by pakrat2k2; 27-05-2018 at 22:18. Reason: triple posts
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Old 22-05-2017, 02:22
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Ok, let me see and check your setup.exe
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Old 22-05-2017, 02:38
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Our compiled setup has 4 RC DATA named CHARTTABLE,DVCLAL,PACKAKGEINFO and 11111

i also tried editing setup.e32 loader of inno setup compiler

but my badness acheived same problem

Last edited by pakrat2k2; 27-05-2018 at 22:19.
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Old 23-05-2017, 06:38
ATL4NTYS ATL4NTYS is offline
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i also try to find a method to secure my setup from easy unpackers etc.. :/
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Old 23-05-2017, 06:48
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check out libraries from altef_4
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Old 23-05-2017, 07:48
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Quote:
Originally Posted by KaktoR View Post
check out libraries from altef_4
I do not get the altef_4 tool to work with CIU
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Old 23-05-2017, 08:34
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@omdj: Try to ask him to do some magic (if he don't have other things to do lol).

But i doubt.
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Old 23-05-2017, 09:18
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@KaKtoR: I also doubt it.
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Old 23-05-2017, 22:36
romulus_ut3 romulus_ut3 is offline
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This is my understanding of the situation: Unless you're going to use something like Winhex to capture archive passwords during setup for educational purposes or whatever, extracting a Setup is not going to reveal the exact compression methods used. You can guesstimate what methods were used to an extent by simply running a setup executable, then go to run, type in "%temp%" without the inverted commas, look for the appropriate folder where the setup executable has extracted it's temporary assets, and examine the folder for relevant compression tools like srep.exe, precomp, msc, arc.ini etc. You'll then have an idea of which methods to use and the rest is trial and error.

You'll probably be able to achieve albeit better ratios compared to outdated conversions simply because there are some updated compressors available, but this will vastly differ from game to game. Some of these "conversions" were done using tools that extracts assets that're crammed into a single archive (like .sfar for Mass Effect 3 DLC) with the help of a third party tool, then inflated, then compressed with better ratios for achieving a reduced conversio size, and then the original asset archive is rebuilt during the extraction with lossless asset data, though this process changes the game's original asset archive's hash due to the rebuilding process despite carrying the same data, which is a very common phenomenon for RG's Unreal Engine based conversions. This process isn't going to reveal itself even if you could get access to the archive as you'll need to learn the usage of the third party tool as well to recompile the game asset archive that's done by the setup executable. Something like process explorer could be helpful in revealing the command line arguments used.

Last edited by romulus_ut3; 23-05-2017 at 22:42.
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  #12  
Old 27-05-2017, 07:42
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i have a method too , edit and modify inno setup and then i used to compiled

but Rg repacks uses special modified tool to compile the setup.

Last edited by pakrat2k2; 27-05-2018 at 22:19.
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  #13  
Old 31-05-2017, 23:27
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Quote:
Originally Posted by JIvisPC View Post
but Rg repacks uses special modified tool to compile the setup.
That's true, same as [FitGirl] "setup.exe" which is using [R.G Mechanics] "setup.exe" customized encrypted.
Those custom "setup.exe" was made to protect "*.bin" password. (Which mean we're not allowed to see the compression method)
Try Olly debugger with some extensions. Godspeed
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  #14  
Old 01-06-2017, 01:55
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If you want to see pass Just use innounpacker to make compiledcode.bin
and then see the pass of any setup compiled with inno 5.5.1 or 0
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  #15  
Old 27-05-2018, 08:56
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we can use inno custom to compile the setup and then no one can decompile it.....done by you buddy
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