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  #1  
Old 07-10-2017, 03:31
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Hi Razor12911
Do you use Repack by REALiTY of oodle?
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  #2  
Old 06-10-2017, 18:41
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Frostbite 2 engine uses zlib, not lz4, that's why you got better ratio by pzlib. Frostbite 3 uses lz4/zstd/oodle and maye more compressors. So when you got a game using FB2 engine, use pzlib.
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Old 06-10-2017, 18:59
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Quote:
Originally Posted by 78372 View Post
Frostbite 2 engine uses zlib, not lz4, that's why you got better ratio by pzlib. Frostbite 3 uses lz4/zstd/oodle and maye more compressors. So when you got a game using FB2 engine, use pzlib.
yes i know but my point is it still inflates it
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Old 07-10-2017, 03:45
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@Simorq: Can you share me the files in PM?
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Old 07-10-2017, 03:54
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Quote:
Originally Posted by KaktoR View Post
@Simorq: Can you share me the files in PM?
This file is owned by Razor12911 and the ENCODE it has been disabled.

The Warframe also uses Oodle.

Titanfall 2 (v2 0 6 1)-REALiTY.7z

Warframe OodleLib.7z
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  #6  
Old 07-10-2017, 10:48
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Quote:
Originally Posted by Simorq View Post
Hi Razor12911
Do you use Repack by REALiTY of oodle?
Quote:
Originally Posted by Simorq View Post
This file is owned by Razor12911 and the ENCODE it has been disabled.

The Warframe also uses Oodle.

Titanfall 2 (v2 0 6 1)-REALiTY.7z

Warframe OodleLib.7z
But, I did not create nullz, not affiliated in its creation at all. I don't even have it to start with
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  #7  
Old 07-10-2017, 12:30
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Originally Posted by Razor12911 View Post
But, I did not create nullz, not affiliated in its creation at all. I don't even have it to start with
Of course it consumes a lot of RAM and is slow.

Your tools are a lot better and faster..
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  #8  
Old 08-10-2017, 07:07
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Quote:
Originally Posted by Simorq View Post
Of course it consumes a lot of RAM and is slow.

Your tools are a lot better and faster..
Well I could make it fast but high ram usage and slowness is in oodle's nature, sometimes. You can't help it.
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Old 08-10-2017, 07:20
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Well I could make it fast but high ram usage and slowness is in oodle's nature, sometimes. You can't help it.
I don't believe it !
Show us !
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Old 08-10-2017, 09:01
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Quote:
Originally Posted by GBT repack View Post
Will you continue to develop the pZLib?
Come on, you're great! we have confidence in you.We are waiting for you to come back.
Forget the unhappiness.You are the BEST in my heart!
Well pzlib has reached its limits, nothing more to detect in data and thanks.

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Originally Posted by shazzla View Post
I don't believe it !
Show us !
Snails are slow, you'd think jacking them up with NOS would give them an extra gear and turn them into Vin Diesel's car?

Last edited by Razor12911; 08-10-2017 at 09:04.
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  #11  
Old 08-10-2017, 07:31
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Quote:
Originally Posted by Razor12911 View Post
Well I could make it fast but high ram usage and slowness is in oodle's nature, sometimes. You can't help it.
Will you continue to develop the pZLib?
Come on, you're great! we have confidence in you.We are waiting for you to come back.
Forget the unhappiness.You are the BEST in my heart!
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  #12  
Old 08-10-2017, 10:24
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Ups. U misunderstand me.
The target was a little inspiration to code something useful.
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  #13  
Old 09-10-2017, 00:07
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speaking of oodle does anyone know were i can get the oodle230X64.dll??
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Old 09-10-2017, 01:19
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I can show a link in pm to the complete x86/64 (v 2.41?) api+dll's...
Only a good coder missing who creates an x64 cli for it. :/
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  #15  
Old 09-10-2017, 12:47
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Quote:
Originally Posted by shazzla View Post
I can show a link in pm to the complete x86/64 (v 2.41?) api+dll's...
Only a good coder missing who creates an x64 cli for it. :/
if you want to send it send it i am always eager to test things and learn
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