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  #1  
Old 19-01-2016, 12:37
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Smile Help! Garry's Mod Compressor

guys i garry's mod 15 with about 8GB of add on, I recommended a method for compression ultra ... I would like to combine nanozip other good compressors .. I see in forums that are very taken by the argument and I rely on you

I will not use InnoSetup but .bat
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  #2  
Old 19-01-2016, 13:57
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you will not use inno but bat ?? :P

go ahead and use my devastate mode on masked compression

wish you luck rinaldo
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rinaldo (19-01-2016)
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Old 19-01-2016, 15:08
hasandgn34 hasandgn34 is offline
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Quote:
Originally Posted by rinaldo View Post
guys i garry's mod 15 with about 8GB of add on, I recommended a method for compression ultra ... I would like to combine nanozip other good compressors .. I see in forums that are very taken by the argument and I rely on you

I will not use InnoSetup but .bat

I try to compress Dirt Rally, Mad MAX , and like this games with
"arc.exe a -ep1 -dses --dirs -s; -lc- -ld- -di -i2 -r -mprecomp+srep:m3f:a1+delta+lzma:a1:mfbt4:d200m:fb1 28:lc8" this parameter but , SREP says 3911(or similar size) mb memory required and went ERROR.

how can I compress bigger than 30 GB with Srep.
Srep parameters in "arc.ini" "packcmd = srep {options} -a1 -m3f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp"
Srep version 3.93a beta

Last edited by hasandgn34; 19-01-2016 at 15:11.
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Old 19-01-2016, 15:13
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do not use srep 3.93a

it has memory leak

and it crash endlessly especially on windows 10

this is verified bug

switch to 3.93 or 3.2 version and use 64 bit
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Old 19-01-2016, 15:28
hasandgn34 hasandgn34 is offline
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Quote:
Originally Posted by panker1992 View Post
do not use srep 3.93a

it has memory leak

and it crash endlessly especially on windows 10

this is verified bug

switch to 3.93 or 3.2 version and use 64 bit
I tried even "3.2 version" it is same.
but i used x86 versions.

I want to learn. for example I downloaded Dirt rally as a REPACK.
I looked it was used this parameter "precomp+srep:m3f:a1+lzma:69mb:normal:bt4:128: lc8"
and with "x86 version SREP" but I can't do the similar PACK.

Please help me. I updated all files of game and I want to REPACK again that.
and many game but I have failed.
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Old 20-01-2016, 01:16
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hey Rinaldo try this :
Code:
precomp+msc+srep64+nzmax/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz
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  #7  
Old 20-01-2016, 02:53
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Quote:
Originally Posted by hasandgn34 View Post
I tried even "3.2 version" it is same.
but i used x86 versions.

I want to learn. for example I downloaded Dirt rally as a REPACK.
I looked it was used this parameter "precomp+srep:m3f:a1+lzma:69mb:normal:bt4:128: lc8"
and with "x86 version SREP" but I can't do the similar PACK.

Please help me. I updated all files of game and I want to REPACK again that.
and many game but I have failed.
Either you switch to 64 bit version of srep or lower a couple of settings in x86.
You'll end up using - m3f -lc1024 -c1024 - a0, but switching to x64 is better.
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Old 20-01-2016, 04:29
hasandgn34 hasandgn34 is offline
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Quote:
Originally Posted by Razor12911 View Post
Either you switch to 64 bit version of srep or lower a couple of settings in x86.
You'll end up using - m3f -lc1024 -c1024 - a0, but switching to x64 is better.
when I use "-l1024 -c1024" parameters, what will change in compression.

because ,I tried compress it yesterday again, srep said "it can help to compress this file that "-ia- l64k" parameters".

if I use this in ARC.INI
"packcmd = srep {options} -a1 -m3f -ia- -l128k -c128k $$arcdatafile$$.tmp $$arcpackedfile$$.tmp" , is it problem?

Last edited by hasandgn34; 20-01-2016 at 04:48.
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Old 20-01-2016, 12:15
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panker1992 base file

1a)
Code:
arc a -lc1024 -ld1024 -ep1 -ed -r -w.\ Data\data1.bin -msrep+msc+nz "data\*"
1b)
Code:
arc a -lc1024 -ld1024 -ep1 -ed -r -w.\ Data\data1.bin -mprecomp+msc+srep64+nzmax/$jpgsolid=jpg+zstd/$void=srep64+zstd/$text=nz  "data\*"
file test = fallbacks_000.vpk __ mb 28,3

1a) 13,4 mb
1b) 13,5 mb

9 MB is good

Rock and Roll
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Last edited by rinaldo; 20-01-2016 at 12:24.
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Old 20-01-2016, 13:27
Miravinder Miravinder is offline
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hasandgn34, use SREP64 3.92 beta and clean TEMP files folder
what version of the OS?
how much RAM is installed?
available free space on the target disk?

arc.ini
[External compressor:srep]
header = 0
packcmd = srep64 {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

batch file
arc a -ep1 -ed -lc- -r -w.\ -mprecomp+srep:m3f:l512:c256:a4+delta+lzma:200mb:no rmal:bt4:128:lc8
Attached Files
File Type: 7z srep64.7z (160.4 KB, 40 views)
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  #11  
Old 20-01-2016, 13:34
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Rinaldo did my method work ???

tho i saw that you only compressed one file :/
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  #12  
Old 20-01-2016, 13:44
hasandgn34 hasandgn34 is offline
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Quote:
Originally Posted by Miravinder View Post
hasandgn34, use SREP64 3.92 beta and clean TEMP files folder
what version of the OS?
how much RAM is installed?
available free space on the target disk?

arc.ini
[External compressor:srep]
header = 0
packcmd = srep64 {options} $$arcdatafile$$.tmp $$arcpackedfile$$.tmp

batch file
arc a -ep1 -ed -lc- -r -w.\ -mprecomp+srep:m3f:l512:c256:a4+delta+lzma:200mb:no rmal:bt4:128:lc8
OS is Windows 8.1 x86 and x64 and RAM 8GB I have.
and I have free space for compression. that is not about these. the problem is about parameters or anything like this.
I haven't tried Srep64 yet. I have tried with Srep x86.

Last edited by hasandgn34; 20-01-2016 at 13:51.
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Old 20-01-2016, 15:02
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hasandng srep 64 is a must use program in these cases

reasons are first srep64 is natively faster due to architecture 20% faster

reason number 2 ) srep64 uses much larger ram pool
example given assassin creed syndicate and lords of the fallen can use 4 gigs of ram to compress

reason number 3 ) you can always use srep x86 to compress thus limiting ram factor when decompressing and support for old machines
decomp seed might get crippled but srep is fast either way

i hope i got everything covered up
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Old 20-01-2016, 16:57
hasandgn34 hasandgn34 is offline
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Quote:
Originally Posted by panker1992 View Post
hasandng srep 64 is a must use program in these cases

reasons are first srep64 is natively faster due to architecture 20% faster

reason number 2 ) srep64 uses much larger ram pool
example given assassin creed syndicate and lords of the fallen can use 4 gigs of ram to compress

reason number 3 ) you can always use srep x86 to compress thus limiting ram factor when decompressing and support for old machines
decomp seed might get crippled but srep is fast either way

i hope i got everything covered up
thanks for answers I will use srep64
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  #15  
Old 20-01-2016, 19:26
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Quote:
Originally Posted by panker1992 View Post
Rinaldo did my method work ???

tho i saw that you only compressed one file :/

.vtx files are the files that I need to work out, the rest is less than 1GB and 350MB compressed .. are not relevant process also gmod ..
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