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  #1  
Old 13-03-2001, 23:54
brinkleey brinkleey is offline
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just another cdrwin problem...

hi, Im having a problem writing a psx game with cdrwin...I made a few perfect copies with the demo version and just got the full version to use the extra speed...I can still read the game perfectly with the full version, but EVERY time I go to write the game, at any speed, it hangs on 22%..no error message, just stops...
Ive heard its fine to read/write at more than 1X and I have all the settings right so any clue what the problem could be? oh and Im using a teac W54E...thank you...
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  #2  
Old 14-03-2001, 00:31
psx_man88 psx_man88 is offline
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Some cracks for cdrwin you get can stuff the program up. My suggestion is get the demo back and burn at 1 speed because its a lot more reliable. Also is it the same game your burning every time that stops at 22%, if it is then its the game.
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  #3  
Old 14-03-2001, 03:10
brinkleey brinkleey is offline
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thanks a lot for the reply psxman, just needed a bit of direction...

one other thing, on cdrwin's subcode analysis setting should you do fixed or auto? Ive always heard fixed but someone suggested that games with 1 data track and 1 or less audio tracks should use auto... ??? anyone know?
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  #4  
Old 15-03-2001, 17:11
Taffy Taffy is offline
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Go to this site: www.psxplay.atfreeweb.com/
Plenty of Tutorials here.
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  #5  
Old 17-03-2001, 14:29
DM DM is offline
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Quote:
brinkleey (14-03-2001 11:10):
thanks a lot for the reply psxman, just needed a bit of direction...

one other thing, on cdrwin's subcode analysis setting should you do fixed or auto? Ive always heard fixed but someone suggested that games with 1 data track and 1 or less audio tracks should use auto... ??? anyone know?
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