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Question About Buffer of excess key presses in Java
Hi friends,
Right now, in the game I am working on, if the user presses a key multiple times the actions will be performed as many times as it registers, even though I disallow key presses during the time that the action is taking place. For example, a move of 1 space can be carried out with a key press. While the character is moving, key presses are not allowed. However, if you just press the key 5 or 25 times, the character will just keep moving, once he's done with the first one. What I need to do is clear the buffer of key presses after an action has taken place, so that the excess keys are not registered. I know the commands to do so in C++, but not in Java Your Answers'll be Helpful. Thanks Paul . |
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