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#1
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how are game files read?
PLEASE HELP
when i am browsing inside a game cd,i am unable to read certain files which have no extensions. I have to use "something" to open them,they can opened by notepad,but notepad cannot read the fonts in which they are written in,when i try to play the files under the folder "animation", media player cannot read the file format. There are few notepad files in it,but i dont know what language it is in. example :- <UnitShot> (name) name_Sound <soundscheme> name_StartBurstSound <soundscheme> name_EndBurstSound <soundscheme> <end UnitShot> <AckType> one of stop move attack_unit attack_ground unload goin pickup pricep attack_move reload lay_mine get_mine fixmost rotate build1 build2 build3 build4 <end AckType> [unit] idleSnd_Idle <soundscheme> idleSnd_Move <soundscheme> DieSound <soundscheme> SaySelect int <soundscheme> SayAck int <AckType> <soundscheme> [big] [bigmov] [ezd] MoveSmokeSound <soundscheme> [small] [smallmov] [pretank] <UnitShot>(shot1) - пушка <UnitShot>(shot2) - пулемет [tank] [tank2] [samo] [furg] [gruz] idleSnd_Reload <soundscheme> idleSnd_BuildEz <soundscheme> idleSnd_FixMost <soundscheme> 1) What is the language of the above code. 2)how can i try to read the files(using what software or language?) 3)how can i play the animations(is it encrypted?) 4)Is it legal to do all this? |
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#2
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This is a data/configuration file in some custom format. If you want to use it, you'll have to reverse-engineer it (find out its syntax: what means what) and code the appropriate software. I'm not sure if reverse-engineering is allowed but read the EULA and see your country's local laws, too (which override anything in any contract, including EULA's, if they allow you something).
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#3
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Those files are for MODers (modification) that edit the game code to make it better or add stuff to it without having to make the game all over again. Game developers usually make those files for this purpose.Editing this file should only be done if you are 100% sure of what you are doing. Make sure you back up the file before you edit!(THIS IS VERY IMPORTANT)
Answering your questions: 1. There appears to be no specific language but the developer's.This means that the game is the only thing that understands it. 2.Notepad is all you need. If you want to mod a game, try googeling your game name + version + "MOD tutorial" 3. All animations are enbeded IBN THE GAME and require no resources outside of the executable. 4. It is 100% legal to do this - especially if the game has the file at all! |
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#4
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Brenhein:
You just saying anything to get attention, do you? i do that too sometime but at least, i try to research about information i give before throwing informations around. Quote:
Quote:
Last edited by pikachu5501; 14-01-2009 at 22:14. |
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