Quote:
Originally Posted by TippeX
if you make a detection method for the game, sure... checking version information in the exe (if present in the resources) could help, or a specific tag in memory of the version etc...
you could of course have the user choose the version from a list / whatever.. the design/method/choice is up to the trainer maker when coding it...
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So just going ahead and altering the data in both places could cause some issues, depending, right?
Probably best not to take chances.
I've gone ahead and written a +1 for both the 1.00 and 2.01 versions, kinda spruced 'em up a bit, changed the default icon to one extracted from the game, tried to make spacing between objects on the 320x240 dialog more uniform, etc. It's been kind of fun learning how to do it.
Thanks again for the tips.