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Old 18-07-2008, 12:31
Trooper1234 Trooper1234 is offline
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how make i own trainers?

how can i make trainers for games from me... i try to, but donīt work good. can one explain what i must make?
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Old 18-07-2008, 13:54
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Read this thread first: http://fileforums.com/showthread.php?t=84066 .
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Old 18-07-2008, 13:59
Trooper1234 Trooper1234 is offline
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i know and i made what the man said, i read a lot here and on other sites and i learn what you say, also in my study iīm experiment a lot and i only want tips from pros, because in the end it does not work good.
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Old 18-07-2008, 17:18
DABhand DABhand is offline
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You may aswell forget it then. Joe told you in the other thread what you need to do and that is the basics.

To be as good as the "pros" will take years of learning, good luck but with your attitude in that post you are doomed to failure
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Old 18-07-2008, 17:26
PSYCH0! PSYCH0! is offline
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Trooper1234 ~

Truthfully, there isn't anything else to say.
Learn to program Windows with the API and then learn Assembly Language.
You should be able to create Windows programs in AL just as easily as with C/C++.
Once you do that, the disassembling knowledge comes naturally.

I don't know how much knowledge of C/C++ and AL you have, but before even considering hacking, you should be very comfortable with Windows programming. You should have the Windows R2 SDK and if you aren't completely comfortable with Windows programming yet, then you should get this book:
http://www.microsoft.com/mspress/books/2344.aspx
Anyone who didn't learn Windows programming from Petzold took the long, hard route.
I learned Windows 3.1 programming from his book and the Windows 3.1 SDK help file. (I used Borland's Turbo Assembler at the time because I didn't have a Windows C/C++ compiler.) Nobody ever told me how to program or disassemble programs. I learned from books and with my own experimenting. That's all you need. Also, any good programmer would have bought a few books to help them learn faster - most people these days are too cheap & stupid to buy books.

If you're already comfortable with Windows programming and have not mastered AL yet, then you should disassemble your Windows C/C++ programs to see how the compiler builds the programs (horribly). Practice tracing through programs WITHOUT using any of the special features built into the debuggers like string & variable referencing and breakpoints on Windows functions. (Sheesh, we didn't have anything like that in the early 80's, when I first learned AL.) Also, you should learn to use AL properly by downloading the optimization PDF files on the Pentium 4 & later CPUs from Intel's website.
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Old 18-07-2008, 17:28
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Uhm, you won't learn how to repair, let alone design cars from a forum either if you don't even know the basics. However weird it may sound: if you need to ask, we can't help.
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Old 19-07-2008, 04:43
Trooper1234 Trooper1234 is offline
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thakn you for the answers, i will get this book and read it. i tried to say, maybe donīt understand bcause of my bad english, sorry for it.
i not unexperienced with all this, i especially skilled with common programming( i study computer engineering and we have lot of programming and also hardware things), so i know c/c++, windows programming and other thing like java etc...that not enough right? i want to get better and what i made myself isnīt work, so maybe i have to learn more, especially the things you say. are there special things i ahve to learn, because i thing i know basics quite a bit.
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