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  #1  
Old 09-11-2001, 17:12
SoilentBlue SoilentBlue is offline
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some selfboot games work but, some go to the cdplayer

I'm having this problem. I can burn certain games fine. Like boot cds, Mortal Kombat gold, Jojo's Venture. But some are only being read as audio cds, like Capcom v Snk 2, Mark of the Wolves, and Puzzle Bobble 4. They're all self bootable images. I know, because they don't even work with the utopia boot cd. I have a smart and friendly cd-r8020, and a standard adaptec scsi adapter. and I'm using disc juggler 3.5. Any suggestions?
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  #2  
Old 11-11-2001, 17:23
billly billly is offline
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i have the same problem, and im burnin with some shitty LG 8X burner, with some SILVER cd. i tried to burn Dance dance revolution Club mix on my computer and it came up as an audio cd, i was burnin with CD juggler 3.5, then i got on my dads computer, he has a HP, and i burnt it on there with CD juggler 3.0, at 4X...and the ####er worked!!! i dont know why..but try to get 3.0 and give it a shot
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  #3  
Old 14-11-2001, 22:36
SoilentBlue SoilentBlue is offline
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that's cool, but did you try 3.0 on your own computer? Because I'm thinking this could be a hardware thing. Anyway, thanks for the tip. I'll try 3.0.
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  #4  
Old 16-11-2001, 16:28
SoilentBlue SoilentBlue is offline
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Ok, I tried installing 3.0 and it worked. No more audio cds, but I'm still having this problem with guilty gear X freezing up before fights.
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  #5  
Old 17-11-2001, 19:04
ai3izme ai3izme is offline
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ba ba ba boot cd will more than likely solve your probz
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  #6  
Old 18-11-2001, 21:21
SoilentBlue SoilentBlue is offline
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how would a boot cd stop a game from freezing before fights? I know what a boot cd is, and it won't help. Please don't ever answer me with a generic suggestion like that again.
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  #7  
Old 18-10-2002, 22:22
xfire xfire is offline
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dont know if this will help or not but i always used cdi2nero and coverted the images to nero images and burned them that way.for some reason i couldnt get them to burn with discjuggler.and since ive started doing that ive never had a problem with any of my games.might want to give it a shot.
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  #8  
Old 19-10-2002, 02:34
Megalexxx Megalexxx is offline
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Might be a problem of low qualiy CD (your DC can't read data properly) or a sort file problem. Your DC might take some time to read data that isn't properly sorted. You won't do anything unless you know which files are accessed many times and put these files on the extern border of your CD. In one word, you'll have to remake the release...
But first, try with other CDs...
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  #9  
Old 19-10-2002, 12:15
terminator terminator is offline
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I think you should update you´r aspi layer to 4.6
search the net, for forceaspi17_aspi46layer
or force aspi

this solve many problems, maybe your´s not
but even if you are using winme you have aspi version 1.0

this has great effort on dos progs, maybe on win progs, too
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  #10  
Old 30-10-2002, 06:05
Excalibur007 Excalibur007 is offline
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I had problems with certain brand CD's. They were some generic non-branded noname silvers, and I couldn't get them to work no matter what. Then I bought a better burner... Yamaha, and I haven't had a problem since. But I agree with Megalexxx about the CD issue. Try different CD's.

Also, Megalexxx....
I have a question for you. How do you change the file order of a CD? I use isobuster and mkisofs, and it just does alphabetical order. I'm also wanting to start ripping from my originals, so this would probably be helpful information.
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  #11  
Old 30-10-2002, 07:56
Megalexxx Megalexxx is offline
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When ripping your own games, you should get the files as they were stored on the GDRom. I think you get a text file.

Now, to order your file with mkisofs, you have to use a certain option : -sort sortfile.txt.

This is part mkisofs documentation about sorting files :

====================================
Sort the order of files as they appear on the CD
====================================

To use, type something like:
mkisofs -o cdimage.iso -sort sort_file [other_options] cd_dir

The file 'sort_file' contains two columns of:
filename weight

where filename is the whole name of a file/directory as mkisofs will see it and weight is a whole number between +/- 2147483647

The files will be sorted with the highest weights first and lowest last.
The default weight is zero.

If the filename is a directory name, then all the files in that directory (and sub-directories) will use its weight as their default weight.

e.g.
If the directory 'cd_dir' contains two directories called 'dir1' and 'dir2' with files 'A', 'B' and 'C' in dir1 and 'X', 'Y' and 'Z', the the file
'sort_file' could look something like:

cd_dir/dir2 1000
cd_dir/dir2/Y 2000
cd_dir/dir1/B -2000
cd_dir/dir1/A -8000

Note: There must be only one space or tab character between the filename and the weight and the weight must be the last characters on a line. The filename is taken to include all the characters up to, but not including the last space or tab character on a line. This is to allow for space characters to be in, or at the end of a filename.


The command:
mkisofs -o cdimage.iso -sort sort_file cd_dir

will sort the above files as:
cd_dir/dir2/Y
cd_dir/dir2/X
cd_dir/dir2/Z
cd_dir/dir1/C
cd_dir/dir1/B
cd_dir/dir1/A

Note: files 'X' and 'Z' both have the weight 1000 - their sort order will then be the normal ISO9660 sort order (i.e. alphabetical in this case).

File C will have the default weight of 0

Warning: the filenames in the sort list MUST match the whole path as seen by mkisofs. i.e. in the above case, if the command line was:
mkisofs -o cdimage.iso -sort sort_file ./cd_dir

then the sort_file filename will have to changed as accordingly.

Notes
=====
CDs are written from the middle outwards. High weighted files will be nearer the in side of the CD.

Wildcards in the filename list *may* work - I haven't tested this yet.

If a file appears more than once in the source directory tree, then the file is only added once to the CD image - i.e. a hard linked file, or symbolic link if using the -f option. The file will be sorted according to the highest weighting given to any of the linked files.

Zero length files are not sorted - the 'start extent' *may* appear to be in the middle of another file after sorting. This is because zero length files are given the start extent after the last file added to the CD at that time.
This address is not changed by the sorting, so it may appear that the file address is in another file - however as they are zero length, this will not matter!

Directories are not sorted by this flag - directories HAVE to be in the ISO9660 sort order - however, the files the directory entry points to, can be anywhere on the CD.

Existing files from any previous sessions will not be sorted - they already exist on the CD and can not be moved!

I have no idea if this is really useful ...

James Pearson 13-Apr-2000
Any comments/problems to [email protected]
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  #12  
Old 17-11-2002, 05:15
Muskusrat Muskusrat is offline
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Re: some selfboot games work but, some go to the cdplayer

Quote:
Originally posted by SoilentBlue
I'm having this problem. I can burn certain games fine. Like boot cds, Mortal Kombat gold, Jojo's Venture. But some are only being read as audio cds, like Capcom v Snk 2, Mark of the Wolves, and Puzzle Bobble 4. They're all self bootable images. I know, because they don't even work with the utopia boot cd. I have a smart and friendly cd-r8020, and a standard adaptec scsi adapter. and I'm using disc juggler 3.5. Any suggestions?
Try converting the CDI image to NERO using Bin2Nero [http://www.megagames.com/dc/files/cdi2nero099.zip] which works just fine for me. Since I can't seem to get DiscJuggler to work on any of my computers, I always convert them to Nero and it works excellent. I burn the game on 8 speed and they all work.
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  #13  
Old 28-11-2002, 01:56
Aussie30 Aussie30 is offline
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I use DJ 4.0 pro and i have had the same probs in the past with all versions 2.x 3.x ect... even 4.0 BUT i read something somewhere that caught my eye "Use raw mode" and i did just that and have never had a "Audio cd" since ! may help may not ?? who knows works for me tho
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