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  #16  
Old 11-11-2005, 03:40
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Warlock Warlock is offline
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I havent installed a chip in a v14 yet but according to the Crystal chip website both CC1.0 and CC1.1 are compatable with the new v14.

IMO a modchip is the best way to go.
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  #17  
Old 11-11-2005, 07:38
alfa_beta alfa_beta is offline
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Warlock, as I understand it the crystal chip folks haven't come out with the installation diagrams for v14 so far. I think the chip is compatible with v14 but some more info is reqd before it can be installed on a console. Talked to spedmetal as well about it and he may have more info regarding the same.

In case there's any chip that comes out in the market for modding PS2 v14, I will be the first guy to get my system modded
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  #18  
Old 11-11-2005, 07:55
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Quote:
Originally Posted by Warlock
I havent installed a chip in a v14 yet but according to the Crystal chip website both CC1.0 and CC1.1 are compatable with the new v14.

IMO a modchip is the best way to go.
Yes this is what they claim however the firmware for the V14 computability on the CC1.0 and CC1.1 has yet to be released.

Quote:
Originally Posted by alfa_beta
as I understand it the crystal chip folks haven't come out with the installation diagrams for v14 so far
Actually yes they have released the diagrams for the V14 installs already.
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[color=blue][size=2][b]Click[url=http://www.ps2-scene.org/forums/showthread.php?t=25770] here [/url]to view refes. Click[url=http://www.norcalmods.com/gallery] here [/url]to view install gallery[/b][/size][/color]
[size=2][b][color=red]Mod chip installs and repair [/color][/b][/size] [url]www.norcalmods.com[/url]
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  #19  
Old 11-11-2005, 08:54
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spedmetal spedmetal is offline
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In fact here is a direct quote from the CC web site.

Quote:
Originally Posted by CC web site
Thursday, 10 November 2005
We're near completion of our next software release. This release includes full support for the new v14 75xxx version PS2. As we've stated before, we will continue to support all revisions of our hardware as long as is possible. We're happy to say that all currently available revisions of Crystal Chips are compatible with v14. We realize that our customers, especially resellers, can be put in a bad position if a new console comes out which is incompatible with the chips they have. Thankfully we've designed our hardware well enough that it can withstand substantial changes to the console without losing compatability.

We expect to release this new software on Monday, 14 November. This release will be a beta version and follow it up with an official release once we get a chance to finalize some of the new features. This will allow us to get v14 support to our customers faster as well as giving other customers access to the cool new features we've added since our last update.
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[color=blue][size=2][b]Click[url=http://www.ps2-scene.org/forums/showthread.php?t=25770] here [/url]to view refes. Click[url=http://www.norcalmods.com/gallery] here [/url]to view install gallery[/b][/size][/color]
[size=2][b][color=red]Mod chip installs and repair [/color][/b][/size] [url]www.norcalmods.com[/url]
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  #20  
Old 11-11-2005, 13:08
alfa_beta alfa_beta is offline
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ok spedmetal... keep me in touch and lemme know once everything's available for modding PS2 v14.

Thanks.
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  #21  
Old 11-11-2005, 13:28
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spedmetal spedmetal is offline
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You got it.
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[color=blue][size=2][b]Click[url=http://www.ps2-scene.org/forums/showthread.php?t=25770] here [/url]to view refes. Click[url=http://www.norcalmods.com/gallery] here [/url]to view install gallery[/b][/size][/color]
[size=2][b][color=red]Mod chip installs and repair [/color][/b][/size] [url]www.norcalmods.com[/url]
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  #22  
Old 11-11-2005, 14:19
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Warlock Warlock is offline
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lol, lets just hope they do release it on the 14th. There's alot of anxious people waiting .
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  #23  
Old 11-11-2005, 15:01
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spedmetal spedmetal is offline
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Yeah lets hope. They have a habit of pushing releases back by weeks.
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[color=blue][size=2][b]Click[url=http://www.ps2-scene.org/forums/showthread.php?t=25770] here [/url]to view refes. Click[url=http://www.norcalmods.com/gallery] here [/url]to view install gallery[/b][/size][/color]
[size=2][b][color=red]Mod chip installs and repair [/color][/b][/size] [url]www.norcalmods.com[/url]
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  #24  
Old 11-11-2005, 22:22
alfa_beta alfa_beta is offline
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yeah, sure hope they do... I am planning to spend the long thanksgiving weekend playing my PAL game on the modded system
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  #25  
Old 16-11-2005, 05:35
magesan magesan is offline
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Would you be so nice and measure the tool C (3) for me?

I can't buy magic keys2 in my country so I would like to create one by myself - homebrew

I think just general sizes, height, lenght, angle of the thin part of tool C.

Thanks in advance,
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  #26  
Old 18-11-2005, 16:06
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The Crystal Chip CC1.0 and CC1.1 as can be confirmed working on a V14 with the most recent V1.7 firmware. The following is a picture of the CC1.1 is a SCPH-75001 V14 PSTwo.

http://www.norcalmods.com/gallery/di...album=20&pos=0
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[color=blue][size=2][b]Click[url=http://www.ps2-scene.org/forums/showthread.php?t=25770] here [/url]to view refes. Click[url=http://www.norcalmods.com/gallery] here [/url]to view install gallery[/b][/size][/color]
[size=2][b][color=red]Mod chip installs and repair [/color][/b][/size] [url]www.norcalmods.com[/url]
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