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They do work in MAMEoX, but certain versions run them horribly, run them to the point of playability, or run them pretty well. It's never balanced. I understand the reason for killer instinct's on emu, mostly because nothing could run the roms until u64x came out. I would just like to see the same thing done to the MK arcades, MK1, through ultimate MK#, on one emu. Thanks for replying.
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