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  #31  
Old 28-07-2002, 00:11
mike.air mike.air is offline
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Yo guys,The Gc Disc spinns in the opposite direction!"

Yo guys,I hae readin all the posts ,and i can´t belive that nobody ever tryd to let the disc run with an open load(same trick ps1).Fact is that the disc runs in the other direction-so u may copy that disc but it only writes data fake like some guy at this forum sad!
So guys don´t waste ur time on burning images to any dvd or shit!!
I quess the only solutiom is a data linker like them gamboyadvance needs!!
Remember the cartridge shit back in the 90´s?
U just needed afloppy and that kind of linker and u saved data on floppy-and same wth loadin.....
Thats the only way i see!!
but iam stupid.my father told me that a lifetime
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  #32  
Old 28-07-2002, 00:19
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Cyber Akuma Cyber Akuma is offline
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Ummm, just today I opened the cover while the game was playing, the cd was spinning clockwise.
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  #33  
Old 28-07-2002, 08:46
Dead_Eye_Dick Dead_Eye_Dick is offline
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The GC spins clokwise, just like any other CD. THe bacwards thing is a myth.
  #34  
Old 30-07-2002, 06:48
akahomeruk akahomeruk is offline
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spinning a disk a different way to convenctional method is a myth.

however writing the data outside in may be a little closer to the truth but still not confimed.

but if true then this may be the reason for the gamecubes fast loading times.

think if it like being on a roundabout, sit near the middle and it goes quite slowly but sit on the edge and you could be going several times faster!!!!

food for thought?
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  #35  
Old 30-07-2002, 07:39
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well said akahomeruk
  #36  
Old 30-07-2002, 15:37
Stephen Wildman Stephen Wildman is offline
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Has anyone tried the Nero way for burning a PS2 game for burning a GameCube one? I don’t think the GameCube has any protection due to the size. I think that was Nintendo's key defence. Oh about the cube not being able to read DVD-R's well that’s got to be bull**** the GameCube has a DVD Rom in it but just reads data only. Oh and one last thing I heard GameCube games are burnt backwards I don’t know if that has anything to do with the myth you guys are talking about.

Last edited by Stephen Wildman; 30-07-2002 at 15:39.
  #37  
Old 31-07-2002, 03:01
akahomeruk akahomeruk is offline
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yes Stephen Wildman that is what we have been talking about in the posts above. but as yet it is not confirmed by any relible sources but is more than likely for my speed reason above.

not ever even touching a ps2 i am not sure of the "Nero way for burning a PS2 game" would you care to enlighten me?

about the size of the disk i dont think this really is nintendo's only protection from piracy. as we no they are totally kleptophobic, in that they fear pirating more than heights, enclosed spaces and spiders put together.

so yes this format is going to be hard to crack but i am sure there are alot of other protections on there as well.

my money is going to be something along the same lines as what the dreamcast had, since ninteno and sega seem to be good buddies now i am sure something got disscused.
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  #38  
Old 31-07-2002, 11:19
nolimit966 nolimit966 is offline
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Again,

If you have backed up a GCN disc try compressing using winzip and it will compress to about 2MB if its a dummy!

HAVE YOU TRIED DDUMP?

If you have a good DVD drive (that can read sub data) its supposed to read around 40% disc surface... maybe even more if you use the surface scan...
download from -
http://www.geocities.com/ddumpfrontend/

if you have any luck make sure you use a hex editor to check its data and not dummy files!
Also use all ripping mothods available on the software!

other riping ways is the DC method with the cable from the GCN!
I think the main problem is playing them!
If we could by pass the barcode we wouldnt realy have much problem - despite rumors of disc spining backwards and data writen backwards bull shit!
  #39  
Old 01-08-2002, 04:07
akahomeruk akahomeruk is offline
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i tried ddump a while ago from that very site but everytime it tried to read it my pc would freeze, and i dont think it was a micro$oft thing!!!!! :P

thats when i turned to clone but now we have discovered that it was a dead end
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  #40  
Old 01-08-2002, 14:16
nolimit966 nolimit966 is offline
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This usually happens to me using any software when trying to read GCN discs.
What you have to do is leave your PC for around 10-15 minutes after freezing and it usually unfreezes itself. What is happening is your Dvd drive cannot read the barcode part on the GCN disc so it keeps trying and trying.

After it unfreezes windows usually deteaminds it has a audio CD in with 1.99GB of data on it.
THEN if your DVD does read sub data use the securdisc method on Ddump to read the disc and on mine PC the error comes up saying> Your Disc drive CANNOT read Subdata (which it cant).

So if your DVD does read Sub, try this method again and when your PC freezes out - Just leave it for around 15 minutes and it SHOULD unfreeze!
  #41  
Old 02-08-2002, 02:35
akahomeruk akahomeruk is offline
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tried it m8, i left my pc on all nite and when went in the morning it was still frozen!!

but you say this happens with all software, not tru it have never happened to me when using clonecd, but as has not been discovered this method only create dummy files

my dvd reads sub channels no problem.
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  #42  
Old 09-08-2002, 08:40
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Quote:
Originally posted by akahomeruk

my money is going to be something along the same lines as what the dreamcast had, since ninteno and sega seem to be good buddies now i am sure something got disscused.
So your saying nintendo used a different DVD type, that can only be read by a specific dvd rom? This would mean that theres almost no chance for anyone to copy GC games with a dvd-rom. DC uses GD's which only GD-roms can read. And GD-roms aren't too common, not to mention thet cost more than a dvd-rom does.


the original plans of sega was to depart more towards Microsoft. But going 3rd party would bring in more money. Which is probably why Rare is thinking about going 3rd party. There's so much competition, staying a GC inclusive wouldn't bring as much money. But going 3rd party doesn't mean they wouldn't stop making GC inclusive games. Thought, thats what everyone thinks.
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  #43  
Old 28-08-2002, 10:21
hjvp2806 hjvp2806 is offline
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Smile Image o a GC game

Normally, a DVD-Rom don't read the GC DVDs.
But with this method it's "possible" to read them.
I created a image of the Super Monkey ball (1.56Gb), but it was strange that the lamp of the DVD drive did not blink as usual ? Strange isn't it ? But Clone CD crated a image of "something"
  #44  
Old 28-08-2002, 10:38
nolimit966 nolimit966 is offline
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are you sure its not a dummy file?
Try compressing it - see how much it compresses.

One thing i noticed about GC discs is have a close look at the inner edge of the disc were the barcode is.
Now hold it up to the light...... and look at the barcode.
Its transparent! - you can see right through the barcode!

Thats why our DVD drives cant read the discs - Theres no inner edge for our DVDs to read!
so Where data would be on a normal DVD rom is a hole - Basically!

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Last edited by nolimit966; 28-08-2002 at 10:45.
  #45  
Old 12-09-2002, 16:08
NeXX` NeXX` is offline
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This might sound a tad bit retarded but have you ever tried using a sharpie felt? so you can read the code? as one of you guys said that there seems to be a hole in the disk?
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