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1. Are you trying to extract binks to use bpk one them?
And also, the file won't patch back unless all the HEX was copied inside the MAIN file to a new FILE. I will refer you to Masquerade's Explanation. The only change is that, if you want to patch back a file, you must select its HEX using Select Blocks and copy it into a NEW file (create a new file using HxD) and then save it. This way you will have a CRC perfect file and it also patchable. NOTE : All of the above process must be done within the MAIN file. Which game are you trying to compress, you can use QUICKBMS, if a script exist since its re-import function is convenient. Make sure that the file doesn't have any streams because the file size will expand upon this method and re-patching is out of question in such cases, unless you are using QUICKBMS. Last edited by :( Sad8669; 17-08-2021 at 22:00. |
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#2
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Quote:
Code:
-allfrom |
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