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#2
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Mass Effect uses SecuROM and requires an online activation for the first time that you play it. Each copy of Mass Effect comes with a CD Key which is used for this activation and for registration here at the BioWare Community. Mass Effect does not require the DVD to be in the drive in order to play, it is only for installation. After the first activation, SecuROM requires that it re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned). Just so that the 10 day thing doesn't become abrupt, SecuROM tries its first re-check with 5 days remaining in the 10 day window. If it can't contact the server before the 10 days are up, nothing bad happens and the game still runs. After 10 days a re-check is required before the game can run.
And that's the latest bright idea from EA. Do you remember Two Worlds or Bioshock? Their activation checks were removed in no time. The only hurt people were, you've guessed it, us, the people who actually paid for the game. |
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#3
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Sorry I know You gonna hate but I have to agree with Online Activation is bad
I hate Online Activation too . It's worst than cd cheks and don't stop piracy either I just see it like spyware. The game connect to the net automatically without user notification. And have also been cases when legitime users gte blocked by it Also I have always hated Be On Line to play Offline (was one of the things i hated about HL2 some years back) , then years can pass game get old the publisher shutdown the activation server and get game get useless even for sp (like buying junk to be useless years later) An people that download the game from torrent for example could not get access to patches etc, but get all copyprotection removed and won't have to to pass for all hassle legitime users have to pass and why people prefer the illegal way of doing thing coz the legal one is more difficult and should be the contrary That was one of the reason I abandonned Windows XP/Vista and all that world and moved to Linux coz I got tired the big corporates like Micro$oft want to have the control of everything limiting what we can do and selling us commercial software in stores like if were trial versions. If people pay money for them deserve some control of it not all to the big corporates. All the the whole copyright laws are made to protect them from us but we as users don't have enough rights to protect us from them. People is paying for bought software NOT paying a rent for use it and then be cancelled for paranoids piracy warnings (that of course errors like these can happens very common on automated systems ) of just coz the publisher wanted cancel it. Like paying for a DATA CD/DVD full of nothing for users And returning with these automated protection system I have seen errors like these toons of times even on bank proection systems. My mom have like lots of people an account bank she put his account to seeit on line and the protection and all padlokcs are way horrible. You type wrong you pass like after 3 tries you account get blocked ( but you think the block pass after some hours (like pther protection hack systems are) but hell no the account continue bloked you to call the damned tech line of the bank try you lik they ask you bunch or rare questions like what you favorite color, what you age, you son name as security question some lady or other people can just forget or fail thequestion try like mr criminal again re call they force you to send information data like ( your salary identification address and and junk again to prove you are yourself but heck you have make it from with some mail send to an employee from the bank that is occupied or don't make it much case you can't use even e your isp mail and the internet is supposed to avoid those long wats in banks etc but this horrible systems only make things more difficult for normal people where the thng my mo had to send the damned mail and like 3 times the bank emplpyee failed the damned support company mandatory request I suggest send that bank to hell. and retire her money but well she stayed there and thing made thing thtamaybe those damned suppotr idiot in the future wil want the fingerprint of the foots I said as joke but maybe will happen in the future While a real hacker can take down all that anti hack system and retire the money even more easy than the real account owner= and and M$ trying to say automated systems made completely obsolete manual ones (but NO an all aspects) But returning to the talk Also game companies always blame piracy for losing sales but don't mention other facts eithe that make loose sales: some games are a very bad quality why could not sell for that don't appeal the audience and since some years the the harcore game industry is decliving lots of people don't play so often anymore as the old atari arcade days. Most now seems to be on youtube or make another things. Also this newer thing about the trend of casual gamming is making harcore gamming losing sales and the pc market is most declived from all since several years (games on pc don't sells like 80's 90s used to) compared to console ones (or the console ones vs the same pc ported ones). Just look at big stores like Walmart/Sams or others the have very big section for consoles and very small one for pc games So restrictives protections like on line activation only make things worst. Not All people in the world have geek patience to fix the game and make it work like most of us on this forums.i know the sys reqs of the game always to be checked before buy but a lot of people still don't do it (or are not familiarized with reqs in pc games or specially if play most on consoles and only buy a few pc games in their life) so will continue happens. Alao some game specification don't state clear if the activation is mandatory for SP of just for MP of get lost in the local language translation on certaion countries .Also I have known people in real life that have lazyness to update of defrag their hd or update thir antivirus so If they buy a game with this kind of intrusive thing it could very probable will get angry and won't spend even 2 days trying to make it work. If it's a parent who bought the game for his/her son won't want spend $30 or $40 to pay a technician to fix a game + technician generally don fix games Will probaly want to return it to store (NOT all stores in the world have a return policy) ,so they will probably put in their room, try to on sell of ebay or dumping somewhere and play a console game without all that on line activation junk or tech probs instead Last edited by acal3000; 07-05-2008 at 01:50. |
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#4
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![]() I've not purchased a NWN premium module myself (due solely to the activation) and did post in the Bioware forum about it (it seems that every 3rd or 4th thread in their Premium Module section is about activation problems!) but aside from praying for an early bankruptcy for Atari (so someone competent can take over the D&D licence), I'm sticking with the boycott. I'm not angry, since online activation has (like Starforce) saved me money. However I do think it's important that gamers take the time to understand the problems inherent in any such DRM and be prepared to boycott games using it - it is only through lower sales (and public protest) that publishers will "get the message" as happened with Starforce. Otherwise they will ramp up the measures further (whatever they do won't "kill" piracy completely so they'll always keep escalating).As an aside, please don't make a habit of this - it makes it harder for others to quote the relevant parts of your posts. Quote:
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And it is not illegal for companies to collect data in most jurisdictions either. In many cases, they don't even need to make it clear in their EULA. And aside from technically minded customers, I very much doubt anyone is monitoring them - law enforcement in particular has far bigger things to worry about. Quote:
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The thing here is games publishers couldn't care less whether you hate their systems or not unless it stops you buying their games. If you've purchased, then you're a happy customer as far as their balance sheets go and probably ripe for a little more squeezing next time. I've not bought HL2 myself and don't intend to - instead I focus on companies that provide games free of any activation or CD checks at all (recent examples being Space Emipres V from Malfador/Strategy First and Dominions 3 from IllWinter/Shrapnel). This is why I get annoyed about Stardock - they made a big deal about the lack of CD-checks on GalCiv2 and then brought in online activation. In my eyes that made it a "bait and switch".
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#5
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"Credit charge chargeback" what the feck is this? You trying to say banned because a Credit Card is invalid or something? Can you speak english please lol Now you have proven you only know things you have heard and read about. But not read well. It is illegal for any software to receive information via its software of anything other than the data attributed with the software. Only time they can see your files on your PC is if your silly enough to share your HD on a P2P server. Quote:
You seem to forget that buy purchasing software, such as any that requires online activation or to be online to play full stop, once installed and you agree with the EULA you are in a contract with yourself and the publisher. If they are going bust they HAVE to give a way for the game to be usable after this event. Or else they would find themselves in hot, infact very hot water. |
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#6
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And you seem to forget that, when the company goes down, that contract will become obsolete. Or is there an extra paragraph in the EULA saying that you may call the CEO in his house for technical support if the authentication servers go down for, let's say, an "unreasonable amount of time"? EULA's are especially known to disclaim all kinds of responsibility from the company!
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Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#7
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No piracy in these cases I think, because he company whos selling the software/game is no more... Just 2 cents... And, in some way, the discussion here is obsolet. Talked about that a millions of time. Everyone hates the Biosshock protection. Very many people hate steam. Well, I also do. But, I am the owner of half life 2, bioshock and some others. Guess what? I hate myself for buying them, but I couldnīt resist playing them. If you can blame anyone for anything, than the fact that we couldnīt resist buying these titles. Period. Well, tired and bad english... Above sentences may be awful. Thx for reading them anyway. Good n8. Edit: Sorry, somehow wrecked the qoute. Hope you may understand it anyway. Last edited by Joe Forster/STA; 09-05-2008 at 16:47. Reason: quote fixed ;-) |
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#8
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A good idea for the future.
__________________
Joe Forster/STA For more information, see the FileForums forum rules and the PC Games forum FAQ! Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply! Homepage: http://sta.c64.org, E-mail: [email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back! |
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#9
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Now imagine if Blizzard say for some weird reason went bust, they have to provide a means for people to play World of Warcraft, that is Law. A huge massive fine on top of bankruptcy vs bankruptcy and a small server program for people to use to make own servers etc, I think they would choose option 2. Dont forget just because they go bankrupt, a huge fine can still be made onto them which would be recovered via sale of company etc. |
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#10
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Have you seen what happened with all the MMORPGs that disapperared in the last ten years? I never seen any company providing a mean to play the games later, after the servers were shutdown. Motor City Online, Planetscape, the list it's pretty long. I've never seen any law kicking in. And it should be. One of the last games that suffered the very same fate was Auto Assault. Shutdown, but no servers for the people who paid hard money, for a couple of years, to play their favorite game, after the servers were closed.
And I agree, the publisher should provide a meaning to circumvent the online activation, after, let's say, two years since the game launch. After two years most of the games are pretty dead(unless they are backed up by a strong modding community), so there would be no reason for them to keep the online activation around. |
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#11
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Very much the exception though - and to judge from threads like this they don't seem to work too well.
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Yes, you can work around a ban by purchasing another copy of the game in question. In Steam's case however, you would have to re-purchase every item requiring activation - so if you had US$200 worth of games on your account you'd have to shell out another US$200. If you don't see the problems with that, then you're either ridiculously wealthly - or Daddy hasn't found out about you using his credit card online...Google is your friend...Nice to see some irony from you here - though doubtless unintended on your part. Quote:
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#12
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when you buy something in the shop with a credit card, does that shop also not have your name, credit card number (and probably access to your address)? there is nothing different... if a game did record personal information and sent it when you registered / logged onto their server it would be pretty damned stupid... and then you would also be pretty damned stupid for puting your real name and other details on the pc... the protection companies have better things to do, and while it might be a nice argument to stop people using the protection there is no foundation in it.. as for the data being encrypted 'in transit', it has to be plain text at one point in time for it to be stored and then encrypted, a skilled reverse engineer could find it by simply backtracing buffers when the data is actually sent out... paranoia is pretty common on the internet, however paranoia and bullshit seem to prevail on forums when the word 'online activation' is mentioned...
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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#13
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If the data is encrypted? Forget it! Even a skilled cryptanalyst could take 1-2 years to decipher strongly-encrypted content.
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If having "better things to do" was their main criteria, most protection companies would be closing down. Their products don't actually benefit anyone (cost and inconvenience to developers, further inconvenience to users, little to no perceptible effect on piracy) but they play on the fears of publishers in order to make their living. In their eyes, the end customer is a resource to be exploited (and often demonised as someone who would pirate at the drop of a hat if not for protection system X) so if a little extra profit can be made by harvesting and marketing personal data, their main concern would likely be covering themselves with a open-ended EULA. There is plenty of monitoring online already (financial sites like Paypal or American Express supplying visitor data to Omniture, retailers reporting purchases to ShopZilla, Nextag or Coremetrics, smaller sites using Google Analytics) so this is a well established (and presumably profitable) business. It is only a small step for a company using compulsory online activation system to contribute to (and benefit from) this.If cracking encryption was that simple, then nobody would rely on it. As long as a verified algorithm is implemented properly (and that certainly can be harder than it looks), it isn't going to give up its crown jewels when someone fires up SoftIce or anything similar. In the case of pre-existing data (which is what is under discussion) there would be no need to store cleartext separately anyway - just encrypt and send. You could use other software to monitor (and restrict) file and registry access, but this would only be feasible for the most technically expert users. |
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#14
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erm i actually do know what im talking about, i've reversed crypto crap before.. it has to be plain at one part (the start), backtracking buffers, breakpoint on memory access, you will find it... so i suggest you actually learn about what you're talking about and don't assume people reading this don't know more than you... they do...
all it takes is 1 person with the skill to see what gets sent and then it'll be all over the internet if its 'personal' data.. i've yet to see such a claim related to ANY protection used on games... you cite 10 years ago.. you're living in the dark ages, things matured since then, laws came into play... (some laws that im only too aware of..)... the protection companies benefit from reducing piracy.. i suggest you take the blinkers off.. also you seem to think all of your ideas apply to the world, they do NOT, different countries, different laws... as for my job, frankly thats none of your business.. you have successfully hijacked the thread, spouted complete and utter nonsense, and are trying to deliberately get a rise out of me now (previously it was from dab...) cracking encryption is not easy for most people, it is for those skilled in reversing and cryptology.. a field i am quite used to, having been working in it for ~20+ years... as for 'plenty of online monitoring already'.. sure but we are talking about GAMES and the protections of those games... you keep changing the goal posts to make your points seem valid... as for plenty of online monitoring already... how about the fbi, cia, mi5, mi6 and various other organisations monitoring the internet.. u think they don't have access to your personal information? so, to clarify, keep your arguments / points on track, on topic, and relative.. the subject is game activation... not bank cards, not malware, not google, and dont think you know everything, there are people out there (including myself) who know a hell of a lot more than you do, so if you don't know something dont cite nonsense.. do some research.. understand the subject... then the thread might get interesting...
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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