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#1
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@maciozo: Did you see the newly updated v1.07 patch for F.E.A.R? I just checked it out and it contains an Activemark EXE as expected, however, after dumping and fixing it I can get this one running on my UK game after updating to v1.07 whereas all the other Activemark cracks (1.03, 1.04, 1.06) never worked
![]() Been playing this all day today and not had a problem, except one hard lockup just before loading Interval 03 Exeunt Omnes. But I did have 10 folders open and a browser in the background as well as messing about with the detail levels during the game and having it loaded for more than 2 hours Loading the game back up and going to the same place was fine, no lockup, and it loaded the next level. Also used the 'maphole' cheat to load each level and they all loaded without a problem.If anyone wants to test this 'v1.07 crack' try it here: Code:
http://d.turboupload.com/d/982658/f107.rar.html However, it was dumped and fixed under XP with SP2 installed so it may not work on SP1, not sure how to fix imports so they work on all OS'es
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#2
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Use Imprec. Google it
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Sanity is for the weak. |
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#3
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errr.. that's how I fixed the dump, except imprec doesn't 'teach' you how to make multiple OS compatible dumps
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#4
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which is why you should stop being a tool monkey and code your own dumper
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bleh DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you... |
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#5
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Well, you should at least check 'Renormalize imports' to ensure support on Win98, dunno about the other stuff.
If FirstThunk is right, everything should work fine. To be a bit more sure check 'Rebuild Original FT', so OFTs are availible as well. I'd never try bound imports which causes more problems than the 'normal' ones... A new section including a new built IAT is also not a bad idea, if you ask me, I always use it when fixing ASPro or Arma. When I fix Import Elimination thingie with the "unreadable IAT" with my script, I need that option anyway...
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#6
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@TippeX: I like being a Tool! Not sure about the monkey bit though
Anyway, it doesn't matter whether you use someone elses tool or one you coded yourself, it's still being a tool monkey ![]() I'm not a coder anyway so, it's really difficult to get to grips with this, not seen many tutes and those I have are too technical and assume lots of prior knowledge. I know just how difficult learning this stuff is, and some of it is really scary. @Muji-FightR: Tried those settings on a Win98/XP target but still no go under Win98, XP still works though. You know somethings wrong because of RestoreLastError popping up but fixing that didn't help, so me knowing something substantial about Kernel API's, PE files and IAT would help ![]() Well, this isn't a coding topic, so let's just see if anyone else can get that EXE to work on their XP systems! |
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#7
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IAT/Import Table isn't hard whatsoever, kind of weird, but if you take yourself about half an hour of reading, most of it should be clear...
This knowledge isn't always needed, but it can make things way easier... I already wrote a tutorial about the import section which took me 3 hours to write... well, it's pretty hard to describe all that ![]() And you cannot just "learn" Kernel APIs, it's more of getting info on the way, by reading tuts along with some small hint about this API etc., except you're coding... I always came along w/o coding knowledge, tried my skills at C++. but I'm not good at PHP either, so wtf should I be good at in C++ lol So far Ollyscript always did the job for me
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