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Old 28-03-2005, 10:26
reddragon105 reddragon105 is offline
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reddragon105
Quote:
Originally Posted by Jay_83
noone in their right mind pirates a game they don't want.
i agree with that statement, that's why i said hypothetically, basically it means 'if'. as in, IF i pirated a game, it wouldn't take away any money from the shop/publishers, it would just stop them getting more. that's not an argument, it's a fact.

when a developer makes their first game the publisher obviously will not pay them while they are making that. but in order to make money from the game the first-time developers will have to find a publisher and make a deal. publishers buy the rights to the game, that's where the developers get their money from. if you write a book, make a game, or whatever, and send it to a publishers, and they decide to publish it, they buy the rights. they usually pay a lump sum, followed by a percentage of the profits (unless you're a complete newbie author/developer in which case they might not). they are also likely to contract you to have your next game or two published through them. once a developer is established, they receive funding from the publisher they are contracted to.
once the game is finished the developers already have the money the publishers agreed to pay them. as the publishers own the rights to the game, any profits are theirs unless they agreed on giving the developers a percentage as well.


there are other ways for developers to get money, but the vast majority will get funds from the publisher they are contracted to.
check out this link:
http://www.obscure.co.uk/industry_overview.shtml

and i quote from it:
"Developers - The companies or people who create the games. ... More often than not the developers are funded by a Publisher to produce a game. ...publisher funding is still the major method of bringing a product to market."
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