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Old 21-12-2004, 23:12
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Good to here from you again megalexx
what do you mean by reversing the exe
have you added any code or did you find something amiss in the exe and fixed it

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Old 22-12-2004, 09:22
Megalexxx Megalexxx is offline
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I read somewhere it could be a problem of session : CDDA are on session 1 on a GDRom, but on session 0 on a CDRom.
So I wrote 2 programs (1 reading session 1 and another reading session 2), compiled them and checked the differences betbeen them.

I found audio dll in SR2 read session 1, so it couldn't work on a CDRom.
So I "patched" that, but it still doesn't work. :/
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Old 22-12-2004, 23:17
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is it possible to to it like audio then data then audio
so all the auido is on the end of the disk
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Old 01-01-2005, 15:34
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I tried just about everything to get CDDA working in WinCE games like this (I own the GD version) with no luck.

It needs to be hacked/patched on a game by game basis, requiring knowledge of DC WinCE and SH4 assembly probably, unlike the Katana games which have one identical piece of code (from the SDK library, no doubt) that can be universally hacked to enable CDDA playback from CD backups.

Bust a Move 4 is on MAME by the way
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