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#2
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Probably because they are smaller games. Most PS2's have issues with cheap media that is burned all the way to the outer edge.
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For the same reason why a lot of people have had problems with GTA games in the past. Each game loads differently,
For example tekken etc loads the entire stage/characters in RAM, whereas GTA and Burnout 3 read on a buffer (on the fly)
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Last edited by alluneedislove; 18-10-2004 at 14:43. |
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OH MY GOD,
I think...note I said THINK I know what the problem here is. You state above you have a NEC writer and a Pioneer Rom. You're not doing DVD to DVD are you? Ie disc to disc. You really should be creating a image to your HD before burning. I might be completely wrong here but at a guess you're doing it on the fly. am i right or wrong?
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#6
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No, I'm not copying on the fly. I never do. I always create an image, because I know it's most reliable. I always use the Pioneer to read discs, the NEC is a little more picky as a reader. This Burnout 3 problem is really strange.. makes me want to try other new games. You guys don't think that EA games has added something new to the game for copyprotection?? Last edited by alluneedislove; 18-10-2004 at 14:50. |
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First of all I don't appreciate you telling me to read your previous posts when I have already done so. NOWHERE in your previous posts does it state that you create an image rather than burn on the fly.
As for protection burnout 3 takedown doesn't have any. I've clocked the entire game using my backup with no problems at all. It's either, 1) Ps2 laser dirty/on it's way out 2) Media Problem 3) DVD Burner Problem - Low power Frequency
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#8
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No no, you misunderstood. I meant my post where I mention that RB burns rally is 4,28 GB and Burnout 3 is just 3,38 GB. But i apologize, ok?
Thanks for all help though. I will keep on trying... |
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#10
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I'll second that - I had some Verb DVD-Rs at once stage - but NEVER again
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