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Hi all, given the issue of understanding at least part of the full functioning of the "XTool" compressor (nowhere in the forum have I found an explanation and detailed examples of how to use all the Plugins and in which scenario to use them) I examined some files of the game "AloneinTheDark2024" with precision only the extensions with small dimensions, to minimize the testing time as much as possible, the "*.pak.*.ucas*.utoc" files.
Code:
AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.pak AloneInTheDark\Content\Paks\pakchunk0-WindowsNoEditor.pak AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.pak AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.pak AloneInTheDark\Content\Paks\global.ucas AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.ucas AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.ucas AloneInTheDark\Content\Paks\global.utoc AloneInTheDark\Content\Paks\pakchunk0optional-WindowsNoEditor.utoc AloneInTheDark\Content\Paks\AloneInTheDark\Content\Paks\pakchunk0-WindowsNoEditor.utoc AloneInTheDark\Content\Paks\pakchunk1optional-WindowsNoEditor.utoc AloneInTheDark\Content\Paks\pakchunk1-WindowsNoEditor.utoc Without Codec: "oo2core_9_win64.dll" Code:
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:ultra:bt4:fb273:lc8:mc1000000:64mb ] • • [ Compressed 12 files, 414,708,417 => 170,299,088 bytes. Ratio 41.06% ] • • [ Compression time: cpu 0.20 sec/real 12.30 sec = 2%. Speed 33.73 mB/s ] • Code:
• [ 1)Xtool+kraken+Lzma: [ xtool:c32mb:t16:t100p:mkraken:dd3+4x4:b64mb:lzma:ultra:bt4:fb273:lc8:mc1000000:64mb ] • • [ Compressed 12 files, 414,708,417 => 140,237,364 bytes. Ratio 33.82% ] • • [ Compression time: cpu 0.27 sec/real 19.89 sec = 1%. Speed 20.85 mB/s ] • Code:
• [ 1)Xtool+kraken+srep64+Lolz: [ xtool:c32mb:t16:t100p:mkraken:dd3+srep64:m5f:a2:d1g+delta+exe2+lolz:d59:mtt1:mt16:mc1023 ] • • [ Compressed 12 files, 414,708,417 => 133,334,785 bytes. Ratio 32.15% ] • • [ Compression time: cpu 0.69 sec/real 72.03 sec = 1%. Speed 5.76 mB/s ] • Code:
• [ 1)Xtool+kraken+NanoZip: [ xtool:c32mb:t16:t100p:mkraken:dd3+nz64:m16g:br512m:bw512m:p16:t16 ] • • [ Compressed 426 779 164 into 129 915 446 in 28.28s, 14 MB/s (2.435 bpb) ] • • [ Compressed 12 files, 414,708,417 => 129,915,447 bytes. Ratio 31.33% ] • • [ Compression time: cpu 0.30 sec/real 35.22 sec = 1%. Speed 11.77 mB/s ] • Code:
• [ 1)Xtool+kraken+Razor: [ xtool:c32mb:t16:t100p:mkraken:dd3+Razor:256m ] • • [ Compressed 12 files, 414,708,417 => 129,013,533 bytes. Ratio 31.11% ] • • [ Compression time: cpu 0.28 sec/real 411.45 sec = 0%. Speed 1.01 mB/s ] • Can the files of any game with the extension "*.pak.*.ucas*.utoc" all be compressed with Oodle Compression...??? How is it possible to know, through a tool, or by scanning directly with the XTool compressor, which Plugins to use from a game examined, and therefore use the correct compression method...??? In the case where, as in "AloneinTheDark2024", using the "oOdle" Plugins, how do you recognize which encoding to use between "Kraken/Mermaid/Selkie/Leviathan/LZNA"...??? It is once known that coding is the "Kraken" how do I find out which libraries to use between "oo2core_3_win64.dll, oo2core_4_win64.dll, oo2core_5_win64.dll, oo2core_6_win64.dll, oo2core_7_win64.dll...etc".. .? I apologize for my little doubts, I hope that someone really good can enlighten me. Last edited by Yourname; 24-03-2024 at 10:18. |
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