Quote:
Originally Posted by Cesar82
Yes. It is the plugin shared by Razor12911 in this #post.
The information shared by KaktoR is information used in DiskSpan_GUI (so it used "xtool_ue3_mele" and "srep_new").
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Thank you for this! I wonder why the developers of the title chose to use a different compression technique, (I'm guessing lzo & oodle) when the assets don't seem to have changed all that drastically (although I've only seen trailers for the title so I'm probably wrong)! Seems a bit strange.