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Old 10-08-2008, 08:23
sawky sawky is offline
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Filename instead of WinCap

I currently us game trainer studio to make my hacks ...but it uses WindCap to poke the addresses ...I want it to poke a Filename.... How can I implement this in the example code below??

Code:
; #########################################################################

   .386
   .model flat, stdcall  ; 32 bit memory model
   option casemap :none  ; case sensitive

   include trainer.inc   ; local includes for this file



; #########################################################################

.data



; ### Constants Below

; ### Constants Above

; ### Bytes Below



Button00000 db 090h
            db 090h
            db 090h
            db 090h
            db 090h
            db 090h
; ### Bytes Above

; ### Button Messages Below



; ### Button Messages Above

   WindCap db 'Half-Life 2 DM',0
   szDisplayName db 'Trainer',0
.code

start:
   invoke GetModuleHandle, NULL
   mov hInstance, eax

   invoke GetCommandLine
   mov CommandLine, eax

   invoke WinMain,hInstance,NULL,CommandLine,SW_SHOWDEFAULT
   invoke ExitProcess,eax

; #########################################################################

WinMain proc hInst     :DWORD,
             hPrevInst :DWORD,
             CmdLine   :DWORD,
             CmdShow   :DWORD

   ;====================
   ; Put LOCALs on stack
   ;====================

   LOCAL wc   :WNDCLASSEX
   LOCAL msg  :MSG
   LOCAL Wwd  :DWORD
   LOCAL Wht  :DWORD
   LOCAL Wtx  :DWORD
   LOCAL Wty  :DWORD

   ;==================================================
   ; Fill WNDCLASSEX structure with required variables
   ;==================================================

   invoke LoadIcon,hInst,500    ; icon ID
   mov hIcon, eax

   szText szClassName,"Trainer_Class"

   mov wc.cbSize,         sizeof WNDCLASSEX
   mov wc.style,          CS_HREDRAW or CS_VREDRAW \
                or CS_BYTEALIGNWINDOW
   mov wc.lpfnWndProc,    offset WndProc
   mov wc.cbClsExtra,     NULL
   mov wc.cbWndExtra,     NULL
   m2m wc.hInstance,      hInst
   mov wc.hbrBackground,  COLOR_BTNFACE+1
   mov wc.lpszMenuName,   NULL
   mov wc.lpszClassName,  offset szClassName
   m2m wc.hIcon,          hIcon
   invoke LoadCursor,NULL,IDC_ARROW
   mov wc.hCursor,        eax
   m2m wc.hIconSm,        hIcon

   invoke RegisterClassEx, ADDR wc

   ;================================
   ; Centre window at following size
   ;================================

   mov Wwd, 160 ; Dialog Width
   mov Wht, 76 ; Dialog Height

   invoke GetSystemMetrics,SM_CXSCREEN
   invoke TopXY,Wwd,eax
   mov Wtx, eax

   invoke GetSystemMetrics,SM_CYSCREEN
   invoke TopXY,Wht,eax
   mov Wty, eax

   invoke CreateWindowEx,WS_EX_LEFT,
               ADDR szClassName,
               ADDR szDisplayName,
               WS_MINIMIZEBOX or WS_OVERLAPPED or WS_SYSMENU,
               Wtx,Wty,Wwd,Wht,
               NULL,NULL,
               hInst,NULL
   mov   hWnd,eax

   invoke ShowWindow,hWnd,SW_SHOWNORMAL
   invoke UpdateWindow,hWnd

   ;===================================
   ; Loop until PostQuitMessage is sent
   ;===================================

   StartLoop:
       invoke GetMessage,ADDR msg,NULL,0,0
       cmp eax, 0
       je ExitLoop
       invoke TranslateMessage, ADDR msg
       invoke DispatchMessage,  ADDR msg
       jmp StartLoop
   ExitLoop:

   return msg.wParam

WinMain endp

; #########################################################################

WndProc proc hWin   :DWORD,
             uMsg   :DWORD,
             wParam :DWORD,
             lParam :DWORD

    LOCAL var    :DWORD
    LOCAL caW    :DWORD
    LOCAL caH    :DWORD
    LOCAL color  :DWORD
    LOCAL hDC    :DWORD
    LOCAL Rct    :RECT
    LOCAL Ps     :PAINTSTRUCT
    LOCAL buffer1[128]:BYTE
    LOCAL buffer2[128]:BYTE
    LOCAL lfnt   :LOGFONT
    LOCAL psd    :PAGESETUPDLG
    LOCAL pd     :PRINTDLG

   .if uMsg == WM_COMMAND
        MOV EAX, wParam
       .if wParam == 499

       .elseif wParam == 500

       ButtonJump_Jump500:
Invoke TrainerEngine, NULL, Offset WindCap, 024000300h, Offset Button00000, 6


       .endif
   .elseif uMsg == WM_CREATE


           Invoke Protection
        MOV HotKeyMiniToggle, TRUE
        szText font1,'MS Sans Serif'
        invoke CreateFont,8,5,0,0,500,0,0,0, \
                          DEFAULT_CHARSET,0,0,0,\
                          DEFAULT_PITCH,ADDR font1
        mov hFont, eax

       Invoke SetTimer, hWin, 1, 100, 0 ; HotKey Timer
       Invoke SetTimer, hWin, 2, 300, 0 ; EditBox Timer 1
       Invoke SetTimer, hWin, 3, 300, 0 ; EditBox Timer 2



       szText bTxt1,"New Button"
       invoke PushButton,ADDR bTxt1,hWin,21,9,110,20,500

   .elseif uMsg == WM_TIMER
           Invoke Protection
       .If wParam == 1 ;   ### Timer Below ###




       .Endif ;        ### Timer Above ###

       .If wParam == 2 ;   ### Timer Below ###

       .Endif ;        ### Timer Above ###

       .If wParam == 3 ;   ### Timer Below ###




       .Endif ;        ### Timer Above ###



   .elseif uMsg == WM_PAINT
       invoke BeginPaint,hWin,ADDR Ps
         mov hDC, eax
         invoke Paint_Proc,hWin,hDC
       invoke EndPaint,hWin,ADDR Ps
       return 0
   .elseif uMsg == WM_DESTROY
       invoke PostQuitMessage,NULL
       return 0 
   .endif

    invoke DefWindowProc,hWin,uMsg,wParam,lParam

    ret

WndProc endp

; ########################################################################

TopXY proc wDim:DWORD, sDim:DWORD

   shr sDim, 1      ; divide screen dimension by 2
   shr wDim, 1      ; divide window dimension by 2
   mov eax, wDim    ; copy window dimension into eax
   sub sDim, eax    ; sub half win dimension from half screen dimension

   return sDim

TopXY endp

; #########################################################################

Paint_Proc proc hWin:DWORD, hDC:DWORD

   LOCAL btn_hi   :DWORD
   LOCAL btn_lo   :DWORD
   LOCAL Rct      :RECT

   invoke GetSysColor,COLOR_BTNHIGHLIGHT
   mov btn_hi, eax

   invoke GetSysColor,COLOR_BTNSHADOW
   mov btn_lo, eax

   return 0

Paint_Proc endp

; ########################################################################

end start
As you can see its finding "Half-Life 2 DM" window caption when I want "hl2.exe" Filename ...

Any ideas??

Regards sawky
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