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Old 06-11-2006, 09:10
raymerjacque raymerjacque is offline
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Quote:
Originally Posted by M4ksiu View Post
I must say Great work to raymerjacque and grayx, but I have some problem. In many caves are some graphics bugs. When I went to Goxxx (city where is demon [paladins' stronghold]) and there is cave where you can find teleport rune to Vangard. And there is one of such graphic bugs. I have on walls and floor red parts of them.
_________
/ // /
/ () /
(_//______/

What is on red it is example of part of floor which is bgged. Not good image, but I do not have time to do better one =(
Yes i am aware of this issue, i have come accross it myself, unfortunetly it only affects the people using shader 1.4 , if you are using shader 2.0 or 3.0 you will not get this. if the bug does surface it is only inside caves. One way around this is to not use the custom shader file inside the nodvd file, use all the other files, but do not use the shader file. Anyway this bug is not major, so you see a little red on the walls inside some caves, no big deal, atleast you can now play a game you couldn't before, some red shader affects on cave walls is small price to pay for performance boost. Like i said tho, you can allways just not use the custom shader file if you are one of the unfortunete few experiencing this problem.
__________________
[B]G[U]othic 3 1.08 NoDvD patch :[/U][/B]
extract nodvd patch below to your gothic 3 folder,
extract the fix number 2 to gothic 3 folder [U]only after[/U] you applied the first patch.
[B][U]Link to NoDvD patch 1.08 ( 5mb ):[/U][/B]
[url]http://www.megaupload.com/?d=BYR15YU0[/url]
[B][U]Link to Fix Number 2(red shader affects in caves fix) :[/U][/B]
[url]http://www.uploadtemple.com/view.php/1162829362.rar[/url]
this patch was not made to incourage piracy, i own an original copy and there is no reason you should not either.
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