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  #286  
Old 01-08-2023, 08:07
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Arrow FMXInno - Updates

FMXInno Update - 2023-July-31

Code:
* Updated to the Hotfix-02.

* Added new property for the FMXForm.
  - procedure CanvasQuality(FCanvasQuality: TCanvasQuality);

* Updated ISArcEx.
  - CurrentFile in the callback function won't be empty.

The first post has been updated.
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  #287  
Old 02-08-2023, 13:23
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Arrow FXPacker - Updates

Update available!

Code:
* Some improvements.
.
Attached Images
File Type: png 00.png (6.9 KB, 200 views)
File Type: png 01.png (8.1 KB, 197 views)

Last edited by BLACKFIRE69; 14-07-2024 at 02:01.
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  #288  
Old 05-08-2023, 00:41
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Quote:
Originally Posted by audiofeel View Post
#BLACKFIRE69
You have added a check for "OnClick" in "FToggleCheckBox". I guess it doesn't work properly. I want to create a "FToggleCheckBox" as a "FRadioButton" (so that each time I don't pick up a style file, but just paint "FToggleCheckBox"). I can not. In my opinion, the check for "OnClick" does not work.

sorry, my mistake.

furthermore, comment out the following lines.

Code:
procedure CommonOnClick(Sender: TObject);
begin
  case Sender of
    TObject(Chck[1].GetObject):
    if Chck[1].IsChecked then
    begin
      //Chck[1].SetChecked(False);
      Chck[2].SetChecked(True);
    end else
    begin
      //Chck[1].SetChecked(True);
      Chck[2].SetChecked(False);
    end;

    TObject(Chck[2].GetObject):
    if Chck[2].IsChecked then
    begin
      //Chck[2].SetChecked(False);
      Chck[1].SetChecked(True);
    end else
    begin
      //Chck[2].SetChecked(True);
      Chck[1].SetChecked(False);
    end;
  end;
end;

.

Last edited by BLACKFIRE69; 14-07-2024 at 02:01.
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  #289  
Old 08-08-2023, 04:26
Ning Ning is offline
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Hello, I am new to repackaging and inno setup, how should I use your plug-in? I downloaded it and tried to run the script, but the following error always popped up. It is an error in the [code] section of the FMXInnoHandle.iss script. Excuse me. How to solve it? In addition, I am using Windows7, does this have something to do with the system?

https://postimg.cc/5j6K7BSg

Last edited by Ning; 08-08-2023 at 04:53.
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  #290  
Old 12-08-2023, 04:10
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Quote:
Originally Posted by Ning View Post
Hello, I am new to repackaging and inno setup, how should I use your plug-in? I downloaded it and tried to run the script, but the following error always popped up. It is an error in the [code] section of the FMXInnoHandle.iss script. Excuse me. How to solve it? In addition, I am using Windows7, does this have something to do with the system?

https://postimg.cc/5j6K7BSg
Use a custom script based on fmxinno
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  #291  
Old 13-08-2023, 10:44
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Arrow FMXInno - Optional Updates

Quote:
Originally Posted by tayeb1992 View Post
Developer suggestions:
Hi BLACKFIRE69, thank you for everything you've added to this library.
If the following components are added, it will be great.

Feature of the FMXInno plugin:
  1. TabControl: TTabControl;
  2. TabItem: TTabItem;
  3. ActionList: TActionList;
  4. ChangeTabAction: TChangeTabAction;
  5. NextTabAction: TNextTabAction;
  6. PreviousTabAction: TPreviousTabAction;
  7. GridLayout: TGridLayout;
  8. Viewport3D: TViewport3D;
  9. Layer3D: TLayer3D;


the following classes are now included.


Code:
* Viewports:
 TViewport3D

* 3D Scene:
 TCamera
 TLight
 TDummy

* 3D Layers:
 TLayout3D
 TBufferLayer3D
 TSolidLayer3D
 TImage3D
 TLayer3D
 TTextLayer3D

* 3D Shapes
 TPlane
 TDisk
 TCube
 TSphere
 TCylinder
 TRoundCube
 TCone
 TGrid3D
 TText3D
 TRectangle3D
 TEllipes3D
Code:
* Controls
 TTabControl
 TTabItem

* Materials
 TColorMaterialSource
 TTextureMaterialSource
 TLightMaterialSource

.

Last edited by BLACKFIRE69; 14-07-2024 at 02:02.
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  #292  
Old 14-08-2023, 23:08
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Talking Just for fun

Code:
FMXInno:  Puzzle  (Dragging Example)
.

Last edited by BLACKFIRE69; 14-07-2024 at 02:02.
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  #293  
Old 18-08-2023, 13:07
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Cool

Quote:
Originally Posted by audiofeel View Post
@BLACKFIRE69
I understand that the scale function is in the process of being finalized and tested ... but could you at least temporarily fix this bug. When the user changes the desktop scale from the recommended system (i.e. 100%) then "FFolderTreeView" floats away and is not visible. This appeared on the latest dll.
--
But the good old "FDirBrowse" feels much better. And it scales correctly. Somehow it even became a shame for "FFluentDirBrowse".
Another quirk. If you hold the window with the mouse on a scale of 150 and try to move it, miracles happen. The window moves like a living thing across the screen.
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  #294  
Old 18-08-2023, 14:07
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Smile

FMXInno SlideShow Example using:
  • FMXForm: FForm;
  • FMXTAB: FTabControl;
  • FMXTIMER: FTimer;
  • FMXITEM: array [1..20] of FTabItem;
  • FMXRECT: array [1..20] of FRectangle;
Attached Files
File Type: 7z SlideShow.7z (11.21 MB, 31 views)
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  #295  
Old 18-08-2023, 23:49
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Quote:
Originally Posted by audiofeel View Post
@hitman797
Let's make the code a little smaller. It does not affect anything in my opinion except for the size of the script file. O = Optimization
Code:
var
  SSImg: String;
  i: Integer;
begin
  for i:= 1 to 20 do
  begin
    FMXITEM[i].FCreateEx(FMXTAB.Handle);
    FMXRECT[i].FCreate(FMXITEM[i].Handle);
    FMXRECT[i].Align(Client);
    SSImg:= 'Background' + IntToStr(i) + '.jpg';
    FMXRECT[i].FillPicture(ExtractAndLoad(SSImg), wmTileStretch);
  end;
Is it possible to place various other objects on top of the slide show? Won't they float with the picture?
Other component can be added by adding TabControl2
and Handle TabControl2 in FMXForm.
and add objects to TabControl2.
Attached Images
File Type: png ss.png (1.04 MB, 165 views)
Attached Files
File Type: 7z SlideShow.7z (12.73 MB, 16 views)

Last edited by hitman797; 19-08-2023 at 00:34.
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  #296  
Old 19-08-2023, 13:01
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Smile FMXInno Viewport 3D Example

FMXInno Viewport 3D Example using:
  • FMXForm: FForm;
  • FMXTAB: array [1..4] of FTabControl;
  • FMXEDIT: FEdit;
  • FMXViewport3D: FViewport3D;
  • FMXLayer3D: array [1..2] of FLayer3D;
  • FMXFloatAnimation: array [1..4] of FFloatAnimation;
  • FMXButton: array [1..4] of FButton;

@BLACKFIRE69
HI, BLACKFIRE69
Thank you for the update.
Can you add BringToFront to "FLayer3D".
Attached Images
File Type: png SS2.png (1.33 MB, 159 views)
Attached Files
File Type: 7z Viewport 3D.7z (13.16 MB, 27 views)

Last edited by hitman797; 19-08-2023 at 13:06.
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  #297  
Old 20-08-2023, 12:10
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3d delphi

Code:
    Form1: TForm;
    Viewport3D1: TViewport3D;
    Layer3D1: TLayer3D;
    FloatAnimation1: TFloatAnimation;
    Layer3D2: TLayer3D;
    FloatAnimation2: TFloatAnimation;
Code:
      object FloatAnimation1: TFloatAnimation
        Enabled = True
        Duration = 1
        Loop = True
        PropertyName = 'RotationAngle.X'
        StartValue = 0
        StopValue = 180
        OnProcess = FloatAnimation1Process
      end
      object FloatAnimation2: TFloatAnimation
        Enabled = True
        Duration = 1
        Loop = True
        PropertyName = 'RotationAngle.X'
        StartValue = 180
        StopValue = 360
        OnProcess = FloatAnimation2Process
      end
Code:
procedure TForm3.FloatAnimation1Process(Sender: TObject);
begin
  Layer3D2.BringToFront;
end;

procedure TForm3.FloatAnimation2Process(Sender: TObject);
begin
  Layer3D1.BringToFront;
end;
Attached Images
File Type: png Screenshot 2023-08-20 200727.png (202.8 KB, 127 views)
Attached Files
File Type: 7z 3D.7z (5.00 MB, 14 views)

Last edited by hitman797; 21-08-2023 at 17:26.
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  #298  
Old 24-08-2023, 02:34
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Talking Drive Media Type

Example-DiskList.iss
Code:
var
  FMXLabel  : FLabel;

procedure FMXInnoInit;
begin
  FMXLabel  := InitLabelHandle;
end;

procedure FMXDesigning;
begin
  FMXLabel.FCreate(FMXForm.Handle, '');
  if wGetDriveMediaType('D') = 1 then
  begin
   FMXLabel.Text('UNKNOWN');
  end;
  if wGetDriveMediaType('D') = 2 then
  begin
   FMXLabel.Text('HDD');
  end;
  if wGetDriveMediaType('D') = 3 then
  begin
   FMXLabel.Text('SSD');
  end;
  if wGetDriveMediaType('D') = 4 then
  begin
   FMXLabel.Text('SCM');
  end;
  FMXLabel.Left(50);
  FMXLabel.Top(50);
  FMXLabel.FontSetting('Segoe UI', 16, ALBlack);
end;
Attached Images
File Type: png Untitled 1.png (248.1 KB, 115 views)
Attached Files
File Type: 7z FMXInno_Examples_2.7z (7.10 MB, 18 views)
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  #299  
Old 24-08-2023, 08:33
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Wink Type disk

You didn't look at the constants.
const
HDD_MEDIA_TYPE_UNKNOWN = $0000;
HDD_MEDIA_TYPE_HDD = $0003;
HDD_MEDIA_TYPE_SSD = $0004;
HDD_MEDIA_TYPE_SCM = $0005;
[IMG]
https://i.ibb.co/HC1cpzn/2023-08-24-202555.png
[/IMG]
Attached Files
File Type: 7z FMXInno_Examples_2.7z (7.22 MB, 33 views)
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  #300  
Old 24-08-2023, 08:40
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Quote:
Originally Posted by audiofeel View Post
Something went wrong. does not correctly determine the type of disk
And in general, you are not going to manually register the disks that may be in the system?
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