View Full Version : Tips for .exe patching compressed TCS Engine 2.0+ titles?
L33THAK0R
21-04-2021, 17:49
As the title suggests I've been trying to find information about how to patch the .exe of games using TCS Engine 2.0+ (2011 - ). The most notable games that use this engine and newer are post 2011 LEGO games. From what little I've been able to find on this forum there isn't a universal solution to patching the .exe as the method changes on each title and version of said title. Any help would be greatly appreciated.
Masquerade
21-04-2021, 22:54
Welcome to the party.
There's a method that FitGirl uses but it's sure as hell not able to be replicated easily. Not to mention I haven't seen the instructions myself.
I have another guy claiming that there's a super easy way to "get past the DX11 dat file protections" however he refuses to detail anything until LEGO Star Wars: Skywalker Saga releases.
As for LEGO games in general, use QUICKBMS on the dat files. On newer games the script on luigi's site fails to extract properly so use I use a modified script.
L33THAK0R
22-04-2021, 03:11
Welcome to the party.
There's a method that FitGirl uses but it's sure as hell not able to be replicated easily. Not to mention I haven't seen the instructions myself.
I have another guy claiming that there's a super easy way to "get past the DX11 dat file protections" however he refuses to detail anything until LEGO Star Wars: Skywalker Saga releases.
As for LEGO games in general, use QUICKBMS on the dat files. On newer games the script on luigi's site fails to extract properly so use I use a modified script.
I was looking through threads on this site and think I've seen fitgirl talk about her method, its a shame she won't share it. Thank you for tip for QUICKBMS, I'll check that out!
Masquerade
22-04-2021, 04:20
The patch is only to make the game run with unpacked dat archives.
All older LEGO games work fine without a patch, it's only the new ones which require patching.
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