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  #256  
Old 19-08-2017, 18:17
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Quote:
Originally Posted by pakrat2k2 View Post
check the game index there are a few conversions for that game.
Yeah I know about those. What I am talking about are installers or install scripts that bear a resemblance to the original installer R* uses or similar.
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  #257  
Old 19-08-2017, 20:07
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Are you talking about this?
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  #258  
Old 29-08-2017, 22:11
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I use Linux every day and I enjoy using it to play games. I'm following the instructions in this thread for COD2. I've installed Orca using Crossover and it would seem to be working normally. And I have changed permissions on the COD2.msi file to read/write from read-only, but I am unable to edit COD2.msi to change the VolumeLabel. It tells me "Could not change this cell to 'COD2' [or anything else]. The data was rejected by the database. It may be out of the valid range or formatted incorrectly."

I have searched the forum, but have not found a fix for this. I am not able to edit the table as directed. This is not a problem with COD2, but with Orca, so I chose to post here rather than the COD2 thread above.

Any advice?

Last edited by hoyt; 29-08-2017 at 22:17.
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  #259  
Old 31-08-2017, 20:07
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@hoyt
I can not help you with your Linux problem, but I have attached the 'edited' MSI file you need in the COD2 thread where you asked your other question.
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  #260  
Old 21-10-2017, 23:53
shifu92 shifu92 is offline
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Hi im new member here, may i ask something
some post contain this

[Launch1]
Name=DirectX
32Exe={src}\_CommonRedist\DirectX\Jun2010\dxsetup. exe
Argument=/silent
BeforeInstall=1
Checked=0

[Launch2]
Name=Microsoft .NET Framework 4.0
32Exe={src}\_CommonRedist\DotNet\4.0\dotNetFx40_Fu ll_x86_x64.exe
Argument=/q /norestart
BeforeInstall=1

where and how i put this?
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  #261  
Old 22-10-2017, 11:22
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That just shows the structure of how the installer expects folders & files to be located.

make a _CommonRedist folder in output folder 1, then subfolder DirectX ... place all files for it in last subfolder. Same goes for DotNet.
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  #262  
Old 26-10-2017, 05:05
shifu92 shifu92 is offline
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Quote:
Originally Posted by pakrat2k2 View Post
That just shows the structure of how the installer expects folders & files to be located.

make a _CommonRedist folder in output folder 1, then subfolder DirectX ... place all files for it in last subfolder. Same goes for DotNet.
yeah thx but i know that, so im confused with where do i put that line? in autorun.inf or record.ini or somewhere else? i tried to put it on record.ini, but when installation done, they do nothing to install dotnet directx etc..
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  #263  
Old 26-10-2017, 05:16
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Quote:
Originally Posted by shifu92 View Post
yeah thx but i know that, so im confused with where do i put that line? in autorun.inf or record.ini or somewhere else? i tried to put it on record.ini, but when installation done, they do nothing to install dotnet directx etc..
this is in setup.ini file under SETUP LAUNCHER Section
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  #264  
Old 21-02-2018, 02:55
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I'm not sure where else to ask this, so I'm hoping here is okay...

I'm trying to compress a game with the following compression method:

Code:
precomp043+msc+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8
My question is about the compression time, I'm currently at 16.9% of compression and the time remaining for the compression is currently around 15 hours and climbing (getting longer). (UPDATE: Almost 2 hours later, still 16.9% & over 24 hours remaining)

Is that normal? Should I expect it to drop drastically later on?

I've never used such extreme compression before (didn't have to)

BTW, the game is Asseto Corsa, it has lots of DDS & PNG files, so I figured since nothing else worked well enough, maybe that combination can make it fit 2xDVD5 instead of 2 & change. thoughts?

Last edited by vollachr; 21-02-2018 at 04:47.
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  #265  
Old 21-02-2018, 04:57
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precomp is very slow
Use pZLib.
It's better for this game than
Use pZLib + Srep + Lolz
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  #266  
Old 21-02-2018, 05:11
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Quote:
Originally Posted by Simorq View Post
precomp is very slow
Use pZLib.
It's better for this game than
Use pZLib + Srep + Lolz
Lolz is not an option for me at the moment

Tried pZLib, got errors & problems...

pZLib3 just crashes in the middle of compression.

Tried pzlib via ztool and at some point during the compression I got an access denied used by another program error on the input file it created.

In both cases it was pzlib+srep64+lzma

Basically, couldn't finish compression successfully with pzlib.

I'm thinking it might be related to problems in arc.ini, I'm gonna try something.

UPDATE: Wasn't arc.ini related, I did find some permission problems with folders on my computer, could be related, fixed what I could, chose a drive with more space for output and trying again.

UPDATE 2: So far it looks good, I got past the point where it failed before, seems I might have had a combination of not enough space and folder permissions problem (Still, it seems it's gonna take quite a long while 4:31 hours and rising)

UPDATE 3: Finished one compression using pzlib+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc 8, no errors this time, but only around 30MB less than just srep64+lzma64:a1:mfbt4:d256m:fb128:mc1000:lc8, trying now pzlib:ultra+srep64+lzma64:a1:mfbt4:d256m:fb128:mc1 000:lc8 (all of which is pzlib from ztool)

Last edited by vollachr; 22-02-2018 at 05:42.
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  #267  
Old 22-02-2018, 19:17
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In ultraarc script, how to get rid of records.ini file/ put(implement) it in the script?
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  #268  
Old 27-04-2018, 03:15
Gilligan Gilligan is offline
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what is the specified path not found error getting in monkey island collection from this conversion here...

http://fileforums.com/showthread.php?t=101686
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  #269  
Old 27-04-2018, 03:18
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You need to install all games inside the specified folder named "LucasArts"

Example:
Code:
D:\LucasArts\The Secret of Monkey Island Special Edition
D:\LucasArts\Monkey Island 2 - Special Edition LeChucks Revenge
D:\LucasArts\The Curse of Monkey Island
D:\LucasArts\Escape From Monkey Island
D:\LucasArts\Tales of Monkey Island
Then you have to select D:\LucasArts for Input in UltraArc.

If error still there, open UltraArc.ini, scroll down to the end and remove the following

Code:
Exclude2=GameuxInstallHelper.dll
Exclude3=FirewallInstallHelper.dll
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  #270  
Old 16-06-2018, 20:13
Kitsune1982 Kitsune1982 is offline
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hi all, Im Kitsune1982, a public repack artist/conversion designer. I am wondering, if i want to share my conversion installer < minus the game of course! > that i made, how would one go about installing the game once they have it if they dont have the Data#.bin files? i see a lot of cd2dvd and dvd92xDVD5 conversions, and i made some autorun installers with UltraArc and CIU 2.0.5.1g and would like to share the exe autoruns but not sure how others would be able to install my conversion without having the bin files i made. please help me out here so i know how i can share my work with you all..

P.S.A kudos go to Razor12911 for UltraArc, Diskspan and GFS r8, and to princegupta2000 for his awesome CIU 2.0.5.1g script!!

-Kitsune
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